Player Matchup

Sobek
Sobek
 
Sobek
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BULLSx423x
He Bo
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,514 Elo+
Solo
Anubis
Anubis
Littleswaga
Anubis
Level 107
God Stats
2W - 3L
1,632 SR
Queue Stats
6W - 8L
1,277 Elo+
Party 2
Nut
Nut
NoSRosFate17
Nut
Level 88
God Stats
3W - 2L
1,534 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 2
Chiron
Chiron
RAMGODYOSHii
Chiron
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,324 Elo+
Party 2
Team Averages
Level 111
1,533 SR
1,416 Elo+

VS

Team Averages
Level 127
1,427 SR
1,515 Elo+
Artio
Artio
Dathomiraa
Artio
Level 129
God Stats
3W - 3L
1,649 SR
Queue Stats
178W - 163L
1,528 Elo+
Party 3
Ra
Ra
Kongoou
Ra
Level 139
God Stats
0W - 4L
1,159 SR
Queue Stats
183W - 173L
1,528 Elo+
Party 3
Ullr
Ullr
LtK-Killaz
Ullr
Level 159
God Stats
30W - 37L
1,499 SR
Queue Stats
183W - 160L
1,468 Elo+
Party 1
Mulan
Mulan
LtK-RicoSuave
Mulan
Level 87
God Stats
4W - 4L
1,378 SR
Queue Stats
41W - 36L
1,545 Elo+
Party 1
Serqet
Serqet
R3aperTrick2020
Serqet
Level 121
God Stats
2W - 3L
1,453 SR
Queue Stats
147W - 140L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 6
7,460
497
3,887
10,684
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
14
1 / 2 / 4
8,890
593
9,202
9,321
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
17
4 / 1 / 3
9,122
608
8,986
9,416
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 4 / 2
8,834
589
11,033
10,195
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
15
2 / 1 / 2
8,905
594
5,481
11,499
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
0 / 3 / 2
8,243
550
6,281
15,824
14,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 0
9,022
601
5,062
8,908
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,435
496
9,214
12,788
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,989
399
5,240
10,993
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 1
8,392
559
6,096
12,898
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
11
11
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
6
1
W
He Bo
1
2
4
1.5
L
Artio
0
3
2
0.33
L
2
2
0
1
W
Anubis
4
1
3
5.5
L
4
2
3
2.75
L
0
3
1
0.17
W
5
4
2
1.5
L
5
2
1
2.75
W
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
31,893
51,115
Taken
61,411
26,828
Mitigated
37,194
16,516
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,887
437
0
2,500
10,684
9,199
0
905
9,380
14,623
0
W
He Bo
9,202
152
0
2,583
9,321
3,346
420
5,340
3,123
57,408
0
L
Artio
6,281
498
0
4,788
15,824
14,473
0
10,432
5,392
42,609
1,574
L
5,062
313
209
3,510
8,908
4,188
0
958
7,950
79,263
0
W
Anubis
8,986
531
0
5,924
9,416
4,768
528
260
9,038
89,832
1,121
L
9,214
3,393
0
2,966
12,788
5,007
0
3,416
9,372
0
51,048
L
5,240
486
0
1,035
10,993
8,264
0
3,952
7,041
0
28,126
W
11,033
6,667
0
821
10,195
4,542
711
436
9,598
0
66,047
L
6,096
1,591
0
5,553
12,898
5,262
0
3,170
9,728
0
54,953
W
Chiron
5,481
1,446
89
4,599
11,499
4,973
831
3,452
7,566
0
80,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,211
Gold Earned
39,081
484
Minions Killed
454
0
Camps Cleared
0
1,546,548
Distance Traveled
1,517,364
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,460
497
12
1
0
332,289
2
W
He Bo
8,890
593
108
7
0
270,674
1
L
Artio
8,243
550
95
6
0
283,780
0
L
Ra
9,022
601
166
11
0
330,439
1
W
Anubis
9,122
608
128
9
0
343,461
4
L
Ullr
7,435
496
71
5
0
254,252
0
L
Mulan
5,989
399
45
3
0
294,633
0
W
Nut
8,834
589
104
7
0
281,825
0
L
Serqet
8,392
559
77
5
0
354,260
2
W
Chiron
8,905
594
132
9
0
318,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role