Player Matchup

Hercules
Hercules
BigBlackSenpai
Hercules
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 90L
1,529 Elo+
Party 1
Chernobog
Chernobog
BigSalvadorZ
Chernobog
Level 132
God Stats
1W - 4L
1,389 SR
Queue Stats
118W - 124L
1,510 Elo+
Party 1
Fenrir
Fenrir
Fielddaisy
Fenrir
Level 98
God Stats
0W - 3L
1,154 SR
Queue Stats
8W - 16L
1,336 Elo+
Solo
Surtr
Surtr
Yunniq
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,560 Elo+
Party 1
Chiron
Chiron
sleeperspy
Chiron
Level 124
God Stats
2W - 2L
1,712 SR
Queue Stats
28W - 33L
1,509 Elo+
Solo
Team Averages
Level 121
1,451 SR
1,489 Elo+

VS

Team Averages
Level 140
1,507 SR
1,507 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 139
God Stats
208W - 147L
1,475 SR
Queue Stats
495W - 510L
1,488 Elo+
Solo
Ares
Ares
OptimusChub
Ares
Level 66
God Stats
7W - 3L
1,558 SR
Queue Stats
170W - 173L
1,487 Elo+
Solo
Da Ji
Da Ji
Playaajosh
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 71L
1,550 Elo+
Solo
Cupid
Cupid
Robitotabi
Cupid
Level 248
God Stats
221W - 250L
1,500 SR
Queue Stats
1,884W - 1,867L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sir Nomads
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 329L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 0 / 1
3,818
636
1,818
4,431
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chernobog
BigSalvadorZ
Chernobog
7
1 / 0 / 0
4,005
668
1,306
2,929
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Fielddaisy
Fenrir
2
0 / 0 / 0
2,866
478
0
1,227
279
Surtr
Yunniq
Surtr
7
0 / 3 / 0
3,914
652
1,663
5,593
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
sleeperspy
Chiron
9
2 / 0 / 0
4,714
786
1,058
3,660
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
8
3 / 0 / 0
4,997
833
2,774
4,429
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,194
699
837
2,575
1,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
9
0 / 1 / 0
4,227
705
1,326
5,190
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
7
0 / 0 / 0
3,946
658
660
3,056
901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Sir Nomads
Morgan Le Fay
8
0 / 1 / 0
4,255
709
2,071
2,470
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
3
3
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
0
1
0.5
L
Chernobog
BigSalvadorZ
Chernobog
1
0
0
1
W
King Arthur
Chief Matuna
King Arthur
3
0
0
3
L
Fenrir
Fielddaisy
Fenrir
0
0
0
0
W
0
1
0
0
W
Da Ji
0
1
0
0
W
Cupid
0
0
0
0
W
Morgan Le Fay
Sir Nomads
Morgan Le Fay
0
1
0
0
L
Surtr
Yunniq
Surtr
0
3
0
0
L
Chiron
sleeperspy
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,845
Damage
7,668
17,840
Taken
17,720
6,103
Mitigated
8,650
5,207
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,818
637
0
500
4,431
1,854
0
362
4,029
0
22,727
L
Chernobog
BigSalvadorZ
Chernobog
1,306
925
0
1,333
2,929
827
0
547
2,382
0
21,224
W
King Arthur
Chief Matuna
King Arthur
2,774
383
0
1,000
4,429
3,095
0
83
4,346
0
28,067
L
Fenrir
Fielddaisy
Fenrir
0
0
0
0
1,227
279
0
120
1,067
0
1,659
W
837
84
0
392
2,575
1,535
0
0
2,575
12,528
275
W
Da Ji
1,326
418
0
0
5,190
2,199
0
0
5,190
0
31,616
W
Cupid
660
458
176
723
3,056
901
100
0
3,056
0
26,891
W
Morgan Le Fay
Sir Nomads
Morgan Le Fay
2,071
79
0
500
2,470
920
0
0
2,470
20,840
154
L
Surtr
Yunniq
Surtr
1,663
668
0
1,706
5,593
2,013
0
0
5,593
235
20,512
L
Chiron
sleeperspy
Chiron
1,058
483
24
1,644
3,660
1,130
0
1,435
2,001
0
29,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,317
Gold Earned
21,619
186
Minions Killed
210
0
Camps Cleared
0
633,256
Distance Traveled
690,611
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,818
636
42
7
0
156,486
0
L
Chernobog
4,005
668
38
6
0
132,239
2
W
King Arthur
4,997
833
43
7
0
140,907
3
L
Fenrir
2,866
478
3
1
0
75,558
0
W
Ares
4,194
699
13
2
0
135,660
1
W
Da Ji
4,227
705
59
10
0
166,637
0
W
Cupid
3,946
658
48
8
0
115,647
0
W
Morgan Le Fay
4,255
709
47
8
0
131,760
0
L
Surtr
3,914
652
42
7
0
131,446
0
L
Chiron
4,714
786
61
10
0
137,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role