Player Matchup

Bake Kujira
Bake Kujira
BussyIsLaw
Bake Kujira
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 3
Da Ji
Da Ji
DarkSenpai98
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,201 Elo+
Party 3
Guan Yu
Guan Yu
Kiprescor
Guan Yu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 40L
1,526 Elo+
Party 1
Hades
Hades
WiseDante1
Hades
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 36L
1,300 Elo+
Party 1
Ah Puch
Ah Puch
datswatzup
Ah Puch
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,256 Elo+
Party 3
Team Averages
Level 82
1,500 SR
1,308 Elo+

VS

Team Averages
Level 48
1,403 SR
1,380 Elo+
Izanami
Izanami
KaiLove
Izanami
Level 26
God Stats
15W - 29L
1,372 SR
Queue Stats
70W - 68L
1,425 Elo+
Party 2
Anhur
Anhur
Kongo_De_Leo
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,491 Elo+
Party 4
Achilles
Achilles
Sapper1220
Achilles
Level 16
God Stats
1W - 5L
1,080 SR
Queue Stats
11W - 18L
1,420 Elo+
Party 2
Hel
Hel
The_Demons_Queen
Hel
Level 28
God Stats
7W - 3L
1,639 SR
Queue Stats
16W - 14L
1,107 Elo+
Party 4
Nu Wa
Nu Wa
slade12334
Nu Wa
Level 68
God Stats
9W - 14L
1,426 SR
Queue Stats
78W - 80L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BussyIsLaw
Bake Kujira
16
2 / 1 / 13
10,082
1,008
10,620
13,273
17,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 10
10,540
1,054
11,343
7,074
4,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Kiprescor
Guan Yu
16
3 / 1 / 11
10,494
1,049
13,586
16,168
13,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
16
4 / 1 / 8
10,737
1,074
8,455
8,378
5,052
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ah Puch
datswatzup
Ah Puch
17
5 / 0 / 10
11,220
1,122
24,098
4,239
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

284

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KaiLove
Izanami
15
1 / 3 / 2
9,403
940
10,660
16,071
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 3
9,158
916
4,930
9,407
3,169
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Sapper1220
Achilles
15
2 / 5 / 1
9,632
963
9,835
19,931
14,143
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 1 / 3
9,166
917
1,978
10,624
4,231
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
15
1 / 5 / 2
9,536
954
13,918
15,516
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
17
Kills
4
4
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
BussyIsLaw
Bake Kujira
2
1
13
8.5
W
3
1
10
8
L
Izanami
KaiLove
Izanami
1
3
2
0.67
W
Guan Yu
Kiprescor
Guan Yu
3
1
11
8.5
L
0
3
3
0.5
L
Achilles
Sapper1220
Achilles
2
5
1
0.5
L
0
1
3
1.5
W
Hades
4
1
8
8
W
Ah Puch
datswatzup
Ah Puch
5
0
10
10
L
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,102
Damage
41,321
49,132
Taken
71,549
41,868
Mitigated
32,078
14,848
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
BussyIsLaw
Bake Kujira
10,620
5,549
0
1,740
13,273
17,090
0
2,847
10,426
29,684
0
W
11,343
2,572
0
392
7,074
4,094
0
3,284
3,790
0
23,275
L
Izanami
KaiLove
Izanami
10,660
7,832
0
1,375
16,071
4,852
0
8,657
7,414
0
33,193
W
Guan Yu
Kiprescor
Guan Yu
13,586
1,798
4,871
4,743
16,168
13,462
0
5,333
10,835
0
27,679
L
4,930
1,958
151
500
9,407
3,169
0
6,946
2,461
0
26,075
L
Achilles
Sapper1220
Achilles
9,835
3,464
0
688
19,931
14,143
0
12,657
7,274
0
24,332
L
1,978
417
6,555
1,890
10,624
4,231
0
7,386
3,238
5,036
0
W
Hades
8,455
1,297
450
2,084
8,378
5,052
0
2,523
5,855
26,780
0
W
Ah Puch
datswatzup
Ah Puch
24,098
502
0
568
4,239
2,170
0
1,612
2,627
51,388
0
L
Nu Wa
13,918
3,605
0
0
15,516
5,683
0
7,527
7,989
28,791
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
46,895
200
Minions Killed
211
11
Camps Cleared
3
931,003
Distance Traveled
847,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,082
1,008
39
4
0
183,793
0
W
Da Ji
10,540
1,054
16
2
4
187,308
0
L
Izanami
9,403
940
65
7
0
165,363
0
W
Guan Yu
10,494
1,049
30
3
0
211,351
0
L
Anhur
9,158
916
52
5
0
156,334
0
L
Achilles
9,632
963
32
3
0
185,534
0
L
Hel
9,166
917
18
2
1
162,560
0
W
Hades
10,737
1,074
48
5
5
156,473
0
W
Ah Puch
11,220
1,122
67
7
2
192,078
0
L
Nu Wa
9,536
954
44
4
2
177,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role