Player Matchup

Apollo
Apollo
BenVibeZ
Apollo
Level 213
God Stats
11W - 2L
1,717 SR
Queue Stats
394W - 166L
1,722 Elo+
Party 2
Loki
Loki
JungIIIe
Loki
Level 109
God Stats
135W - 115L
1,522 SR
Queue Stats
173W - 174L
1,495 Elo+
Solo
Cabrakan
Cabrakan
Pdviolette
Cabrakan
Level 177
God Stats
8W - 2L
1,506 SR
Queue Stats
327W - 141L
1,638 Elo+
Party 2
Discordia
Discordia
faterman123
Discordia
Level 164
God Stats
21W - 15L
1,563 SR
Queue Stats
255W - 205L
1,660 Elo+
Party 2
Hercules
Hercules
mohodo
Hercules
Level 167
God Stats
6W - 6L
1,624 SR
Queue Stats
160W - 171L
1,547 Elo+
Party 2
Team Averages
Level 166
1,586 SR
1,613 Elo+

VS

Team Averages
Level 154
1,545 SR
1,552 Elo+
Da Ji
Da Ji
DeadringerGG
Da Ji
Level 185
God Stats
1W - 2L
1,681 SR
Queue Stats
118W - 116L
1,576 Elo+
Party 1
Bacchus
Bacchus
ITSYABOILASHER
Bacchus
Level 158
God Stats
2W - 2L
1,606 SR
Queue Stats
154W - 139L
1,515 Elo+
Party 1
Surtr
Surtr
ItsOhWhatever
Surtr
Level 143
God Stats
0W - 2L
1,513 SR
Queue Stats
117W - 124L
1,538 Elo+
Solo
Kukulkan
Kukulkan
SlySky121
Kukulkan
Level 122
God Stats
2W - 6L
1,325 SR
Queue Stats
72W - 63L
1,606 Elo+
Solo
Olorun
Olorun
TiersDontFall
Olorun
Level 161
God Stats
7W - 4L
1,597 SR
Queue Stats
133W - 136L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenVibeZ
Apollo
13
7 / 1 / 0
7,305
731
7,944
9,025
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
2 / 1 / 2
5,514
551
2,955
6,323
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Pdviolette
Cabrakan
12
2 / 0 / 2
6,910
691
4,161
7,099
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
faterman123
Discordia
12
1 / 1 / 1
6,373
637
3,830
2,789
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hercules
mohodo
Hercules
9
1 / 3 / 5
5,522
552
3,944
8,029
5,740
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,127
513
2,621
7,380
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,476
548
3,760
6,267
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 3 / 0
4,658
466
3,029
9,178
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SlySky121
Kukulkan
11
3 / 1 / 0
6,053
605
3,365
4,194
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 0
5,708
571
5,799
8,747
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
BenVibeZ
Apollo
7
1
0
7
L
1
2
2
1
L
0
2
1
0.25
L
0
3
0
0
W
Loki
2
1
2
3
W
Cabrakan
Pdviolette
Cabrakan
2
0
2
3
L
Kukulkan
SlySky121
Kukulkan
3
1
0
3
L
2
5
0
0.4
W
Discordia
faterman123
Discordia
1
1
1
1.5
W
Hercules
mohodo
Hercules
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
18,574
33,265
Taken
35,766
18,317
Mitigated
19,434
12,767
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BenVibeZ
Apollo
7,944
5,300
0
3,569
9,025
3,879
0
4,403
4,517
0
63,345
L
2,621
757
0
1,270
7,380
2,694
0
1,087
6,139
0
29,113
L
3,760
556
0
2,553
6,267
5,271
0
2,776
3,014
27,184
0
L
3,029
642
0
1,576
9,178
6,698
0
1,034
8,044
696
24,874
W
Loki
2,955
753
0
3,739
6,323
2,110
0
592
5,574
0
38,162
W
Cabrakan
Pdviolette
Cabrakan
4,161
586
0
2,142
7,099
5,613
0
2,629
3,857
37,220
3,636
L
Kukulkan
SlySky121
Kukulkan
3,365
390
0
625
4,194
1,586
0
1,843
2,103
45,595
0
L
5,799
3,646
0
1,835
8,747
3,185
0
0
8,747
33,343
9,156
W
Discordia
faterman123
Discordia
3,830
357
0
500
2,789
975
0
1,072
1,717
61,966
0
W
Hercules
mohodo
Hercules
3,944
1,192
0
2,817
8,029
5,740
0
3,117
4,689
0
9,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
27,022
402
Minions Killed
320
0
Camps Cleared
0
1,053,644
Distance Traveled
1,034,096
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,305
731
104
10
0
201,973
3
L
Da Ji
5,127
513
50
5
0
244,226
0
L
Bacchus
5,476
548
67
7
0
200,753
0
L
Surtr
4,658
466
41
4
0
207,643
0
W
Loki
5,514
551
68
7
0
246,111
1
W
Cabrakan
6,910
691
87
9
0
177,161
2
L
Kukulkan
6,053
605
90
9
0
200,955
0
L
Olorun
5,708
571
72
7
0
180,519
2
W
Discordia
6,373
637
131
13
0
217,288
2
W
Hercules
5,522
552
12
1
0
211,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role