Player Matchup

Discordia
Discordia
 
Discordia
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CyberBeast1
Arachne
Level 125
God Stats
9W - 6L
1,651 SR
Queue Stats
94W - 80L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Lungger
Cthulhu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 209L
1,419 Elo+
Party 1
Vamana
Vamana
Thesolidmanks313
Vamana
Level 63
God Stats
12W - 10L
1,607 SR
Queue Stats
27W - 29L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
deminn
Xbalanque
Level 127
God Stats
22W - 25L
1,393 SR
Queue Stats
137W - 119L
1,394 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,472 Elo+

VS

Team Averages
Level 84
1,693 SR
1,520 Elo+
Khepri
Khepri
Dragneel14
Khepri
Level 68
God Stats
8W - 5L
1,687 SR
Queue Stats
73W - 57L
1,553 Elo+
Solo
Ymir
Ymir
Giggle 77
Ymir
Level 87
God Stats
31W - 27L
1,757 SR
Queue Stats
109W - 91L
1,557 Elo+
Solo
Anubis
Anubis
meiyx
Anubis
Level 125
God Stats
28W - 14L
1,710 SR
Queue Stats
63W - 62L
1,501 Elo+
Party 3
Cupid
Cupid
mister_mayham
Cupid
Level 69
God Stats
4W - 2L
1,618 SR
Queue Stats
94W - 105L
1,462 Elo+
Solo
Arachne
Arachne
ourlordkhan
Arachne
Level 69
God Stats
17W - 8L
1,693 SR
Queue Stats
63W - 63L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 1
6,862
429
3,190
8,962
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
CyberBeast1
Arachne
13
1 / 3 / 1
7,407
463
9,846
14,127
6,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Lungger
Cthulhu
13
1 / 2 / 0
7,973
498
5,510
15,275
12,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
7,233
452
5,101
14,661
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
deminn
Xbalanque
14
0 / 1 / 0
7,695
481
7,231
6,155
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dragneel14
Khepri
12
0 / 0 / 7
7,736
484
3,905
7,439
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
2 / 1 / 4
9,639
602
9,718
16,428
15,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
meiyx
Anubis
19
4 / 0 / 4
11,217
701
7,913
6,791
3,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 4
7,085
443
5,108
6,587
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
ourlordkhan
Arachne
15
6 / 0 / 4
9,068
567
11,834
13,295
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Arachne
CyberBeast1
Arachne
1
3
1
0.5
W
Khepri
Dragneel14
Khepri
0
0
7
3.5
W
Ymir
2
1
4
4
L
Cthulhu
Lungger
Cthulhu
1
2
0
0.5
L
0
4
0
0
L
Xbalanque
deminn
Xbalanque
0
1
0
0
W
Anubis
meiyx
Anubis
4
0
4
6
W
1
1
4
3
W
Arachne
ourlordkhan
Arachne
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,878
Damage
38,478
59,180
Taken
50,540
31,055
Mitigated
33,898
13,263
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,190
214
0
1,959
8,962
2,663
0
5,587
3,375
47,196
0
L
Arachne
CyberBeast1
Arachne
9,846
7,321
0
3,050
14,127
6,386
0
3,037
10,952
0
67,292
W
Khepri
Dragneel14
Khepri
3,905
101
605
2,273
7,439
5,185
112
1,894
5,545
25,513
929
W
Ymir
9,718
2,269
0
7,197
16,428
15,393
401
725
15,703
71,732
5,242
L
Cthulhu
Lungger
Cthulhu
5,510
293
1,932
3,160
15,275
12,092
0
3,451
11,721
41,327
3,590
L
5,101
1,986
0
2,048
14,661
7,392
0
5,880
8,268
0
50,382
L
Xbalanque
deminn
Xbalanque
7,231
3,978
0
1,114
6,155
2,522
702
2,117
3,960
0
71,190
W
Anubis
meiyx
Anubis
7,913
342
0
5,563
6,791
3,920
328
2,604
4,187
122,801
3,718
W
5,108
3,549
1,314
2,586
6,587
2,845
936
1,619
4,968
0
40,609
W
Arachne
ourlordkhan
Arachne
11,834
9,795
241
8,291
13,295
6,555
0
1,811
11,484
0
60,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
44,745
446
Minions Killed
574
0
Camps Cleared
0
1,469,865
Distance Traveled
1,585,867
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,862
429
68
4
0
236,674
0
L
Arachne
7,407
463
96
6
0
330,296
0
W
Khepri
7,736
484
28
2
0
323,325
4
W
Ymir
9,639
602
160
10
0
260,138
0
L
Cthulhu
7,973
498
66
4
0
281,829
2
L
Vamana
7,233
452
94
6
0
333,843
4
L
Xbalanque
7,695
481
122
8
0
287,223
0
W
Anubis
11,217
701
216
14
0
331,598
1
W
Cupid
7,085
443
79
5
0
289,231
0
W
Arachne
9,068
567
91
6
0
381,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role