Player Matchup

Fenrir
Fenrir
GodHian
Fenrir
Level 139
God Stats
0W - 1L
1,831 SR
Queue Stats
41W - 48L
1,437 Elo+
Solo
Ra
Ra
GringaBR
Ra
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
230W - 221L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Kolt02
Sylvanus
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
329W - 332L
1,580 Elo+
Party 1
Anhur
Anhur
felps69
Anhur
Level 154
God Stats
0W - 1L
1,444 SR
Queue Stats
38W - 19L
1,842 Elo+
Solo
Nut
Nut
rafael4375
Nut
Level 184
God Stats
2W - 5L
1,382 SR
Queue Stats
236W - 238L
1,526 Elo+
Party 1
Team Averages
Level 159
1,531 SR
1,596 Elo+

VS

Team Averages
Level 137
1,618 SR
1,500 Elo+
Nox
Nox
Guilhermaster
Nox
Level 94
God Stats
8W - 8L
1,584 SR
Queue Stats
68W - 54L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
Mut4ntee
Gilgamesh
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 103L
1,577 Elo+
Party 2
Izanami
Izanami
ShionAriees
Izanami
Level 161
God Stats
20W - 13L
1,845 SR
Queue Stats
347W - 348L
1,404 Elo+
Solo
Mulan
Mulan
WeltonxX
Mulan
Level 154
God Stats
5W - 3L
1,661 SR
Queue Stats
112W - 124L
1,410 Elo+
Solo
Vulcan
Vulcan
nascimentorp
Vulcan
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 278L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GodHian
Fenrir
3
0 / 0 / 0
2,762
552
545
2,023
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
3,493
699
375
2,687
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Kolt02
Sylvanus
6
1 / 1 / 0
3,472
694
1,352
3,283
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
felps69
Anhur
6
1 / 2 / 0
3,608
722
2,050
4,537
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 1
3,299
660
2,281
2,916
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,744
749
1,831
2,650
1,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Mut4ntee
Gilgamesh
8
3 / 0 / 1
4,251
850
1,929
3,702
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ShionAriees
Izanami
6
0 / 1 / 2
3,247
649
2,145
2,646
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
WeltonxX
Mulan
7
1 / 1 / 1
3,924
785
2,257
4,766
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
6
0 / 0 / 1
3,495
699
979
1,091
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GodHian
Fenrir
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
L
Sylvanus
Kolt02
Sylvanus
1
1
0
1
W
Gilgamesh
Mut4ntee
Gilgamesh
3
0
1
3.5
W
Izanami
ShionAriees
Izanami
0
1
2
1
W
Mulan
WeltonxX
Mulan
1
1
1
1.5
L
Anhur
felps69
Anhur
1
2
0
0.5
W
Vulcan
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,603
Damage
9,141
15,446
Taken
14,855
5,092
Mitigated
5,456
6,173
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GodHian
Fenrir
545
150
0
88
2,023
549
0
185
1,838
0
6,320
L
375
40
0
993
2,687
758
0
843
1,708
18,893
0
W
1,831
599
0
1,149
2,650
1,367
0
424
2,226
8,546
0
L
Sylvanus
Kolt02
Sylvanus
1,352
691
606
1,728
3,283
1,645
0
794
2,489
9,796
5,521
W
Gilgamesh
Mut4ntee
Gilgamesh
1,929
796
0
1,188
3,702
1,635
0
78
3,624
0
27,043
W
Izanami
ShionAriees
Izanami
2,145
1,671
0
931
2,646
696
0
753
1,893
0
19,159
W
Mulan
WeltonxX
Mulan
2,257
410
0
2,247
4,766
1,445
0
0
4,766
0
18,774
L
Anhur
felps69
Anhur
2,050
971
0
1,965
4,537
1,144
0
0
4,537
0
14,980
W
Vulcan
979
346
0
553
1,091
313
0
297
794
13,741
0
L
2,281
1,758
0
793
2,916
996
0
852
2,064
0
12,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,634
Gold Earned
18,661
134
Minions Killed
157
0
Camps Cleared
0
485,678
Distance Traveled
545,329
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,762
552
11
2
0
56,250
0
L
Ra
3,493
699
39
8
0
106,843
1
W
Nox
3,744
749
15
3
0
110,255
0
L
Sylvanus
3,472
694
40
8
0
116,937
0
W
Gilgamesh
4,251
850
55
11
0
132,236
0
W
Izanami
3,247
649
32
6
0
101,788
2
W
Mulan
3,924
785
31
6
0
96,001
0
L
Anhur
3,608
722
25
5
0
86,449
0
W
Vulcan
3,495
699
24
5
0
105,049
1
L
Nut
3,299
660
19
4
0
119,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role