Player Matchup

Jormungandr
Jormungandr
BLADE-WING1234
Jormungandr
Level 61
God Stats
9W - 10L
1,500 SR
Queue Stats
317W - 283L
1,350 Elo+
Party 1
Nut
Nut
Dmsgmn95
Nut
Level 84
God Stats
30W - 39L
1,416 SR
Queue Stats
735W - 739L
1,388 Elo+
Solo
Tiamat
Tiamat
LOL_Killer_of_Li
Tiamat
Level 64
God Stats
4W - 5L
1,741 SR
Queue Stats
147W - 141L
1,427 Elo+
Party 1
Thanatos
Thanatos
TheCreed1234567
Thanatos
Level 44
God Stats
11W - 16L
1,408 SR
Queue Stats
141W - 153L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
edenfran530
Ah Muzen Cab
Level 123
God Stats
10W - 9L
1,181 SR
Queue Stats
128W - 137L
1,325 Elo+
Solo
Team Averages
Level 75
1,449 SR
1,361 Elo+

VS

Team Averages
Level 76
1,475 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
brewzillacutty
Medusa
Level 124
God Stats
6W - 3L
1,411 SR
Queue Stats
71W - 77L
1,440 Elo+
Party 2
Bacchus
Bacchus
crzycrck3r
Bacchus
Level 40
God Stats
3W - 9L
1,179 SR
Queue Stats
47W - 73L
1,361 Elo+
Party 2
Awilix
Awilix
imsleepybro
Awilix
Level 78
God Stats
5W - 1L
1,785 SR
Queue Stats
298W - 295L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
youknow-Whip
Baron Samedi
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLADE-WING1234
Jormungandr
9
0 / 1 / 2
5,464
420
1,868
10,055
4,691
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 4 / 1
5,410
416
1,367
6,483
2,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 1
6,932
533
5,489
8,859
5,881
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
10
2 / 6 / 0
5,608
431
3,539
10,411
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
edenfran530
Ah Muzen Cab
10
2 / 3 / 1
6,356
489
5,853
8,709
3,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 0 / 3
9,051
696
1,631
6,434
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
3 / 2 / 1
7,069
544
4,381
5,281
1,758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
crzycrck3r
Bacchus
11
1 / 0 / 6
6,774
521
6,188
8,197
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
13
5 / 2 / 2
7,621
586
6,659
10,431
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
youknow-Whip
Baron Samedi
12
5 / 1 / 2
7,374
567
8,360
7,196
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
15
15
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Jormungandr
BLADE-WING1234
Jormungandr
0
1
2
1
L
0
4
1
0.13
L
0
1
1
0.5
L
Thanatos
2
6
0
0.33
W
3
2
1
1.75
W
Bacchus
crzycrck3r
Bacchus
1
0
6
4
L
Ah Muzen Cab
edenfran530
Ah Muzen Cab
2
3
1
0.83
W
Awilix
5
2
2
3
W
Baron Samedi
youknow-Whip
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
27,219
44,517
Taken
37,539
19,422
Mitigated
17,357
9,559
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,631
1,070
0
2,080
6,434
2,752
4,443
745
5,689
0
74,788
L
Jormungandr
BLADE-WING1234
Jormungandr
1,868
669
0
439
10,055
4,691
0
2,233
7,498
29,842
0
L
1,367
386
0
574
6,483
2,172
0
1,717
4,766
0
23,622
L
5,489
415
0
2,979
8,859
5,881
0
2,595
6,208
58,995
1,350
L
Thanatos
3,539
1,518
0
4,098
10,411
3,665
0
4,368
5,867
0
32,659
W
4,381
1,134
18
520
5,281
1,758
415
756
4,525
0
42,393
W
Bacchus
crzycrck3r
Bacchus
6,188
429
63
3,649
8,197
5,068
305
1,407
6,790
24,233
0
L
Ah Muzen Cab
edenfran530
Ah Muzen Cab
5,853
1,455
0
1,469
8,709
3,013
0
2,535
5,896
0
32,516
W
Awilix
6,659
3,426
0
4,014
10,431
4,233
0
1,605
8,826
0
47,118
W
Baron Samedi
youknow-Whip
Baron Samedi
8,360
1,368
59
1,687
7,196
3,546
0
2,599
4,597
40,675
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
37,889
297
Minions Killed
395
0
Camps Cleared
0
1,210,781
Distance Traveled
1,257,649
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,051
696
148
11
0
213,010
0
L
Jormungandr
5,464
420
39
3
0
267,973
0
L
Nut
5,410
416
35
3
0
177,029
0
L
Tiamat
6,932
533
124
10
0
258,532
0
L
Thanatos
5,608
431
44
3
0
279,454
0
W
Medusa
7,069
544
74
6
0
243,913
0
W
Bacchus
6,774
521
39
3
0
255,899
0
L
Ah Muzen Cab
6,356
489
55
4
0
227,793
5
W
Awilix
7,621
586
73
6
0
311,910
0
W
Baron Samedi
7,374
567
61
5
0
232,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role