Player Matchup

Ra
Ra
 
Ra
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
TAMPxAyano
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,429 Elo+
Party 3
Hercules
Hercules
TAMPxGrim
Hercules
Level 83
God Stats
0W - 7L
1,494 SR
Queue Stats
33W - 48L
1,458 Elo+
Party 3
Team Averages
Level 93
1,499 SR
1,477 Elo+

VS

Team Averages
Level 121
1,606 SR
1,567 Elo+
Baron Samedi
Baron Samedi
AllThaHype
Baron Samedi
Level 154
God Stats
44W - 36L
1,658 SR
Queue Stats
382W - 373L
1,644 Elo+
Party 2
Chiron
Chiron
Ding-a-ling42
Chiron
Level 149
God Stats
5W - 5L
1,516 SR
Queue Stats
302W - 273L
1,617 Elo+
Party 2
Hou Yi
Hou Yi
LuigiELZ
Hou Yi
Level 122
God Stats
3W - 0L
1,743 SR
Queue Stats
146W - 151L
1,524 Elo+
Party 1
Mercury
Mercury
ShiroMitsuka
Mercury
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 179L
1,543 Elo+
Party 1
Nike
Nike
Zimmer_owns_ya
Nike
Level 60
God Stats
36W - 18L
1,614 SR
Queue Stats
490W - 453L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 0 / 2
7,036
541
5,425
5,111
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
12
1 / 2 / 0
6,120
471
3,955
11,242
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
 
Yemoja
10
0 / 2 / 0
5,881
452
1,666
9,819
7,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
TAMPxAyano
Artemis
10
0 / 3 / 0
5,262
405
3,321
8,353
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
TAMPxGrim
Hercules
12
2 / 2 / 0
7,137
549
7,150
12,596
13,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllThaHype
Baron Samedi
13
2 / 0 / 3
7,764
597
7,171
6,611
4,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
0 / 0 / 4
8,638
664
6,218
6,984
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
LuigiELZ
Hou Yi
12
3 / 0 / 2
7,276
560
5,848
5,799
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
ShiroMitsuka
Mercury
14
3 / 2 / 2
7,624
586
6,607
10,937
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 1
8,619
663
5,770
13,747
7,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
2
1
L
Serqet
 
Serqet
1
2
0
0.5
L
Yemoja
 
Yemoja
0
2
0
0
W
Baron Samedi
AllThaHype
Baron Samedi
2
0
3
3.5
W
0
0
4
2
W
Hou Yi
LuigiELZ
Hou Yi
3
0
2
4
W
Mercury
ShiroMitsuka
Mercury
3
2
2
2
L
Artemis
TAMPxAyano
Artemis
0
3
0
0
L
Hercules
TAMPxGrim
Hercules
2
2
0
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,517
Damage
31,614
47,121
Taken
44,078
32,043
Mitigated
22,039
14,814
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,425
280
540
968
5,111
2,012
0
129
4,982
63,520
0
L
Serqet
 
Serqet
3,955
664
0
1,250
11,242
5,675
0
53
11,189
0
51,990
L
Yemoja
 
Yemoja
1,666
478
1,918
2,548
9,819
7,719
0
2,492
7,327
15,673
0
W
Baron Samedi
AllThaHype
Baron Samedi
7,171
314
1,128
3,550
6,611
4,992
0
528
5,939
31,771
2,526
W
6,218
2,017
186
3,431
6,984
2,533
561
2,915
4,069
0
77,030
W
Hou Yi
LuigiELZ
Hou Yi
5,848
2,617
0
3,043
5,799
2,249
280
922
4,877
0
49,557
W
Mercury
ShiroMitsuka
Mercury
6,607
2,985
0
1,282
10,937
4,354
0
2,726
7,578
0
61,936
L
Artemis
TAMPxAyano
Artemis
3,321
677
0
1,724
8,353
3,207
0
2,490
5,863
0
29,525
L
Hercules
TAMPxGrim
Hercules
7,150
2,621
0
5,866
12,596
13,430
0
2,007
10,589
0
44,105
W
5,770
1,469
0
1,909
13,747
7,911
230
0
12,997
0
64,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
39,921
339
Minions Killed
471
0
Camps Cleared
0
1,366,248
Distance Traveled
1,395,734
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,036
541
117
9
0
300,591
3
L
Serqet
6,120
471
77
6
0
334,776
0
L
Yemoja
5,881
452
17
1
0
246,922
6
W
Baron Samedi
7,764
597
40
3
0
263,484
2
W
Chiron
8,638
664
147
11
0
278,311
1
W
Hou Yi
7,276
560
73
6
0
237,934
0
W
Mercury
7,624
586
98
8
0
348,614
0
L
Artemis
5,262
405
45
3
0
238,128
0
L
Hercules
7,137
549
83
6
0
245,831
0
W
Nike
8,619
663
113
9
0
267,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role