Player Matchup

Nu Wa
Nu Wa
BurningMan003
Nu Wa
Level 156
God Stats
43W - 25L
1,985 SR
Queue Stats
545W - 502L
1,531 Elo+
Solo
Fafnir
Fafnir
Generalsteve225
Fafnir
Level 153
God Stats
2W - 5L
1,185 SR
Queue Stats
86W - 79L
1,568 Elo+
Party 1
Mulan
Mulan
MP7_Champ141
Mulan
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,552 Elo+
Party 1
Charybdis
Charybdis
Moist153
Charybdis
Level 66
God Stats
17W - 15L
1,776 SR
Queue Stats
304W - 286L
1,616 Elo+
Solo
Thanatos
Thanatos
vaedrath
Thanatos
Level 143
God Stats
4W - 4L
1,308 SR
Queue Stats
81W - 72L
1,554 Elo+
Party 1
Team Averages
Level 129
1,551 SR
1,564 Elo+

VS

Team Averages
Level 105
1,559 SR
1,520 Elo+
Hera
Hera
BSLITE
Hera
Level 86
God Stats
5W - 3L
1,500 SR
Queue Stats
278W - 262L
1,510 Elo+
Party 2
Mulan
Mulan
Blurrymemes
Mulan
Level 106
God Stats
6W - 4L
1,567 SR
Queue Stats
250W - 245L
1,519 Elo+
Solo
Geb
Geb
LLTKQ
Geb
Level 104
God Stats
7W - 6L
1,641 SR
Queue Stats
299W - 260L
1,505 Elo+
Solo
Heimdallr
Heimdallr
MajinMewfive
Heimdallr
Level 142
God Stats
16W - 17L
1,542 SR
Queue Stats
376W - 350L
1,565 Elo+
Solo
Fenrir
Fenrir
Rays-_-syaR
Fenrir
Level 86
God Stats
17W - 6L
1,543 SR
Queue Stats
47W - 43L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,250
521
4,905
6,191
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 1
6,114
510
2,221
8,060
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 1
6,201
517
5,972
12,720
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Moist153
Charybdis
2
0 / 0 / 0
3,835
320
156
364
75
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
vaedrath
Thanatos
12
2 / 0 / 3
6,332
528
3,812
9,826
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BSLITE
Hera
12
2 / 1 / 0
7,076
590
3,460
4,319
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 1
7,840
653
10,129
11,251
6,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
LLTKQ
Geb
8
0 / 2 / 0
5,309
442
2,521
6,735
4,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
MajinMewfive
Heimdallr
12
0 / 1 / 1
6,530
544
5,986
6,996
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
2 / 1 / 2
6,855
571
2,394
9,244
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
8
8
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
BSLITE
Hera
2
1
0
2
W
4
1
1
4.5
L
0
2
2
0.5
L
2
1
1
2.5
W
Geb
LLTKQ
Geb
0
2
0
0
L
1
5
1
0.3
W
Heimdallr
MajinMewfive
Heimdallr
0
1
1
0.5
L
Charybdis
Moist153
Charybdis
0
0
0
0
W
Fenrir
2
1
2
3
L
Thanatos
vaedrath
Thanatos
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,066
Damage
24,490
37,161
Taken
38,545
21,906
Mitigated
19,946
16,110
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BSLITE
Hera
3,460
835
0
1,164
4,319
1,484
0
2,351
1,968
61,744
1,815
W
10,129
2,052
0
6,059
11,251
6,505
0
488
10,763
0
57,334
L
4,905
975
0
330
6,191
2,196
0
3,541
2,650
53,838
0
L
2,221
348
0
1,968
8,060
8,897
0
844
7,216
30,418
0
W
Geb
LLTKQ
Geb
2,521
614
0
1,847
6,735
4,395
0
1,276
5,459
16,704
0
L
5,972
1,339
0
3,798
12,720
6,935
0
350
11,772
0
40,095
W
Heimdallr
MajinMewfive
Heimdallr
5,986
3,667
0
2,591
6,996
3,202
248
1,951
5,045
0
61,885
L
Charybdis
Moist153
Charybdis
156
107
0
194
364
75
0
67
297
0
3,687
W
Fenrir
2,394
1,414
0
2,772
9,244
4,360
0
1,060
8,184
0
61,403
L
Thanatos
vaedrath
Thanatos
3,812
914
0
9,820
9,826
3,803
0
1,128
8,616
0
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
33,610
291
Minions Killed
437
0
Camps Cleared
0
1,015,339
Distance Traveled
1,172,775
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,076
590
124
10
0
226,580
0
W
Mulan
7,840
653
92
8
0
205,873
0
L
Nu Wa
6,250
521
88
7
0
216,428
0
L
Fafnir
6,114
510
43
4
0
261,267
1
W
Geb
5,309
442
18
2
0
277,010
2
L
Mulan
6,201
517
75
6
0
214,681
0
W
Heimdallr
6,530
544
99
8
0
207,663
0
L
Charybdis
3,835
320
5
0
0
27,946
0
W
Fenrir
6,855
571
104
9
0
255,649
0
L
Thanatos
6,332
528
80
7
0
295,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role