Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
K00LA1DCRUSH
Gilgamesh
Level 104
God Stats
6W - 5L
1,660 SR
Queue Stats
296W - 276L
1,471 Elo+
Party 1
Zeus
Zeus
KuKu4PentaKillz
Zeus
Level 155
God Stats
4W - 4L
1,511 SR
Queue Stats
287W - 252L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
MFmilkshakes
Hou Yi
Level 129
God Stats
2W - 2L
1,287 SR
Queue Stats
36W - 47L
1,747 Elo+
Solo
Team Averages
Level 141
1,492 SR
1,543 Elo+

VS

Team Averages
Level 113
1,570 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Oatliest
Nut
Level 133
God Stats
18W - 14L
1,514 SR
Queue Stats
39W - 46L
1,535 Elo+
Party 2
Kukulkan
Kukulkan
Singulairitie
Kukulkan
Level 145
God Stats
7W - 5L
1,638 SR
Queue Stats
40W - 45L
1,495 Elo+
Party 2
Odin
Odin
TheBoomBapEra
Odin
Level 138
God Stats
4W - 0L
1,500 SR
Queue Stats
425W - 428L
1,536 Elo+
Solo
Yemoja
Yemoja
gluemoose
Yemoja
Level 22
God Stats
7W - 2L
1,698 SR
Queue Stats
23W - 27L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 1
5,625
563
4,347
9,360
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
 
Arachne
10
0 / 0 / 1
5,128
513
2,201
6,511
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
K00LA1DCRUSH
Gilgamesh
12
0 / 1 / 0
6,407
641
3,985
7,006
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 0
6,328
633
3,268
5,624
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
2 / 1 / 1
5,423
542
7,681
4,600
1,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 1 / 1
6,211
621
2,304
6,614
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 2 / 0
5,383
538
6,604
8,694
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Singulairitie
Kukulkan
12
2 / 1 / 1
6,782
678
3,240
6,696
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 0
6,435
644
3,221
6,684
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
gluemoose
Yemoja
9
0 / 1 / 2
5,351
535
1,276
7,296
4,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Arachne
 
Arachne
0
0
1
0.5
W
Pele
 
Pele
2
1
1
2.5
L
Gilgamesh
K00LA1DCRUSH
Gilgamesh
0
1
0
0
L
2
4
0
0.5
L
Hou Yi
2
1
1
2.5
W
2
2
0
1
W
Kukulkan
Singulairitie
Kukulkan
2
1
1
2.5
W
1
0
0
1
W
Yemoja
gluemoose
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,482
Damage
16,645
33,101
Taken
35,984
21,405
Mitigated
17,551
9,745
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,347
727
64
3,790
9,360
9,590
0
961
8,399
15,731
2,050
L
Arachne
 
Arachne
2,201
1,671
0
2,075
6,511
2,760
0
409
6,102
0
44,951
W
Pele
 
Pele
2,304
542
0
1,297
6,614
2,674
0
602
5,988
0
47,992
L
Gilgamesh
K00LA1DCRUSH
Gilgamesh
3,985
1,142
0
1,245
7,006
5,434
0
0
6,327
0
48,488
L
3,268
689
0
776
5,624
1,946
0
2,924
2,700
39,955
0
L
Hou Yi
7,681
3,511
0
1,795
4,600
1,675
0
222
4,378
0
45,741
W
6,604
4,464
0
1,965
8,694
3,395
0
2,317
6,377
0
44,244
W
Kukulkan
Singulairitie
Kukulkan
3,240
168
0
1,440
6,696
2,655
0
2,782
3,594
57,315
295
W
3,221
1,267
0
1,685
6,684
4,827
0
0
6,059
0
44,256
W
Yemoja
gluemoose
Yemoja
1,276
850
1,915
1,252
7,296
4,000
0
1,150
6,146
11,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
30,162
365
Minions Killed
370
0
Camps Cleared
0
1,055,246
Distance Traveled
974,073
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,625
563
19
2
0
212,194
0
L
Arachne
5,128
513
72
7
0
239,174
0
W
Pele
6,211
621
74
7
0
219,382
0
L
Gilgamesh
6,407
641
103
10
0
216,035
0
L
Zeus
6,328
633
92
9
0
191,586
2
L
Hou Yi
5,423
542
79
8
0
196,257
0
W
Nut
5,383
538
70
7
0
184,978
0
W
Kukulkan
6,782
678
105
11
0
208,093
1
W
Odin
6,435
644
104
10
0
188,794
2
W
Yemoja
5,351
535
17
2
0
172,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role