Player Matchup

Nike
Nike
Gold II
LavishStien
Nike
Gold II
Level 159
God Stats
2W - 2L
1,691 SR
Queue Stats
179W - 178L
1,434 MMR
Party 2
Vulcan
Vulcan
Platinum III
tideschange
Vulcan
Platinum III
Level 200
God Stats
105W - 97L
1,650 SR
Queue Stats
839W - 789L
1,750 MMR
Party 2
Medusa
Medusa
Gold II
xXI WARD IXx
Medusa
Gold II
Level 174
God Stats
5W - 12L
1,321 SR
Queue Stats
456W - 498L
1,559 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 178
1,554 SR
1,581 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,537 SR
1,566 MMR
Baron Samedi
Baron Samedi
Gold III
SchrisllexX
Baron Samedi
Gold III
Level 143
God Stats
11W - 8L
1,500 SR
Queue Stats
150W - 165L
1,662 MMR
Party 1
Cerberus
Cerberus
Bronze III
Wulfven8446
Cerberus
Bronze III
Level 127
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
gotouh
Sun Wukong
Gold II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 185L
1,537 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,878
617
9,608
15,534
16,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
4 / 5 / 1
10,637
665
14,343
14,239
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
1 / 3 / 3
9,682
605
10,722
12,663
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ne ZhaPersephoneThothAchillesCharon

VS

Bans
ArtioKuzenboAthenaBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SchrisllexX
Baron Samedi
18
4 / 3 / 8
11,691
731
11,452
11,709
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Wulfven8446
Cerberus
17
4 / 1 / 9
11,545
722
14,337
17,639
20,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
gotouh
Sun Wukong
17
5 / 1 / 8
11,986
749
12,987
15,664
11,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
13
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Baron Samedi
SchrisllexX
Baron Samedi
4
3
8
2.67
W
Cerberus
Wulfven8446
Cerberus
4
1
9
8.5
W
Sun Wukong
gotouh
Sun Wukong
5
1
8
9
L
Vulcan
4
5
1
0.9
L
Medusa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
38,776
42,436
Taken
45,012
27,075
Mitigated
39,951
5,203
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,608
319
0
1,376
15,534
16,759
0
9,511
5,510
0
32,000
W
Baron Samedi
SchrisllexX
Baron Samedi
11,452
455
2,406
3,459
11,709
8,165
1,138
3,797
7,424
53,659
1,542
W
Cerberus
Wulfven8446
Cerberus
14,337
315
0
3,917
17,639
20,739
200
4,601
11,770
33,454
4,022
W
Sun Wukong
gotouh
Sun Wukong
12,987
2,812
0
5,038
15,664
11,047
2,012
4,490
10,235
0
57,902
L
Vulcan
14,343
5,841
0
2,681
14,239
5,369
0
8,691
5,184
53,934
635
L
Medusa
10,722
3,257
0
1,146
12,663
4,947
0
6,152
6,029
0
32,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
35,222
191
Minions Killed
216
0
Camps Cleared
0
874,363
Distance Traveled
965,898
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,878
617
60
4
0
286,617
0
W
Baron Samedi
11,691
731
76
5
0
303,266
0
W
Cerberus
11,545
722
47
3
0
320,276
6
W
Sun Wukong
11,986
749
93
6
0
342,356
0
L
Vulcan
10,637
665
85
5
0
291,233
4
L
Medusa
9,682
605
46
3
0
296,513
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role