Player Matchup

Tsukuyomi
Tsukuyomi
Fr33Tuggies
Tsukuyomi
Level 32
God Stats
2W - 5L
1,738 SR
Queue Stats
21W - 25L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
H3RO KILLER40
Gilgamesh
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,758 Elo+
Party 1
Discordia
Discordia
TheHvsky
Discordia
Level 145
God Stats
6W - 9L
1,638 SR
Queue Stats
346W - 390L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
TheKingJosh
Baron Samedi
Level 104
God Stats
1W - 8L
1,181 SR
Queue Stats
119W - 106L
1,603 Elo+
Party 1
Hachiman
Hachiman
Xatom12
Hachiman
Level 109
God Stats
7W - 10L
1,468 SR
Queue Stats
47W - 42L
1,493 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,577 Elo+

VS

Team Averages
Level 95
1,470 SR
1,571 Elo+
Merlin
Merlin
FatherXylophone
Merlin
Level 124
God Stats
7W - 12L
1,500 SR
Queue Stats
205W - 207L
1,580 Elo+
Solo
Atlas
Atlas
ShrimpTail1230
Atlas
Level 135
God Stats
2W - 2L
1,295 SR
Queue Stats
154W - 136L
1,615 Elo+
Party 2
Izanami
Izanami
ShrimpingTime
Izanami
Level 23
God Stats
1W - 2L
1,180 SR
Queue Stats
42W - 37L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
eljavibi7
Guan Yu
Level 64
God Stats
6W - 4L
1,482 SR
Queue Stats
55W - 45L
1,560 Elo+
Party 3
Cthulhu
Cthulhu
misterpool017
Cthulhu
Level 129
God Stats
4W - 0L
1,890 SR
Queue Stats
53W - 47L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fr33Tuggies
Tsukuyomi
11
0 / 3 / 1
6,244
390
4,284
10,855
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
H3RO KILLER40
Gilgamesh
13
0 / 1 / 0
7,239
452
6,897
17,235
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
TheHvsky
Discordia
16
3 / 3 / 0
8,517
532
9,333
11,110
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TheKingJosh
Baron Samedi
13
1 / 4 / 3
7,491
468
5,809
13,785
10,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Xatom12
Hachiman
17
4 / 2 / 1
9,450
591
11,056
11,891
4,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,135
508
5,619
8,724
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 5
8,162
510
7,598
11,366
10,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
15
1 / 4 / 1
8,649
541
4,388
13,559
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
eljavibi7
Guan Yu
18
8 / 1 / 2
9,538
596
8,291
13,920
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
16
1 / 0 / 3
9,345
584
11,318
10,864
10,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
13
13
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Tsukuyomi
Fr33Tuggies
Tsukuyomi
0
3
1
0.17
L
Gilgamesh
H3RO KILLER40
Gilgamesh
0
1
0
0
W
3
1
5
5.5
W
Izanami
1
4
1
0.38
L
Discordia
TheHvsky
Discordia
3
3
0
1
L
Baron Samedi
TheKingJosh
Baron Samedi
1
4
3
0.63
L
Hachiman
Xatom12
Hachiman
4
2
1
2.25
W
Guan Yu
eljavibi7
Guan Yu
8
1
2
9
W
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
37,214
64,876
Taken
58,433
36,978
Mitigated
38,168
18,969
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,619
172
0
694
8,724
3,554
0
5,632
2,029
63,681
0
L
Tsukuyomi
Fr33Tuggies
Tsukuyomi
4,284
1,115
0
5,779
10,855
3,406
0
2,152
8,477
0
35,489
L
Gilgamesh
H3RO KILLER40
Gilgamesh
6,897
1,570
0
1,778
17,235
14,376
0
7,529
8,455
0
54,869
W
7,598
2,779
0
1,921
11,366
10,068
0
3,914
6,863
23,083
1,974
W
Izanami
4,388
2,999
0
3,302
13,559
5,270
148
1,149
12,410
0
81,864
L
Discordia
TheHvsky
Discordia
9,333
364
0
2,229
11,110
3,954
0
5,050
5,678
82,518
1,588
L
Baron Samedi
TheKingJosh
Baron Samedi
5,809
479
257
3,636
13,785
10,779
0
5,789
7,712
29,005
1,497
L
Hachiman
Xatom12
Hachiman
11,056
6,931
0
5,290
11,891
4,463
0
1,398
10,493
0
91,447
W
Guan Yu
eljavibi7
Guan Yu
8,291
1,831
114
7,822
13,920
8,547
0
1,609
12,012
0
92,082
W
Cthulhu
11,318
409
159
2,895
10,864
10,729
0
362
9,488
62,515
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
43,829
513
Minions Killed
579
0
Camps Cleared
0
1,410,167
Distance Traveled
1,641,107
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,135
508
126
8
0
320,452
2
L
Tsukuyomi
6,244
390
71
4
0
248,777
0
L
Gilgamesh
7,239
452
93
6
0
288,559
0
W
Atlas
8,162
510
34
2
0
346,242
2
W
Izanami
8,649
541
143
9
0
275,027
0
L
Discordia
8,517
532
167
10
0
312,736
2
L
Baron Samedi
7,491
468
35
2
0
273,677
0
L
Hachiman
9,450
591
147
9
0
286,418
5
W
Guan Yu
9,538
596
134
8
0
372,267
0
W
Cthulhu
9,345
584
142
9
0
327,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role