Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Devastator1324
Achilles
Level 105
God Stats
5W - 11L
1,374 SR
Queue Stats
32W - 32L
1,463 Elo+
Party 2
Fenrir
Fenrir
Herz_bros
Fenrir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 99L
1,509 Elo+
Party 1
Nut
Nut
Zrw950
Nut
Level 88
God Stats
22W - 19L
1,568 SR
Queue Stats
56W - 43L
1,533 Elo+
Party 2
Poseidon
Poseidon
slapmyhiney
Poseidon
Level 100
God Stats
1W - 1L
1,504 SR
Queue Stats
139W - 145L
1,534 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,508 Elo+

VS

Team Averages
Level 153
1,464 SR
1,518 Elo+
Achilles
Achilles
BR1984
Achilles
Level 139
God Stats
4W - 8L
1,362 SR
Queue Stats
426W - 423L
1,456 Elo+
Solo
Danzaburou
Danzaburou
TardyToast
Danzaburou
Level 156
God Stats
4W - 1L
1,845 SR
Queue Stats
115W - 97L
1,503 Elo+
Solo
Horus
Horus
Tony2x
Horus
Level 148
God Stats
1W - 2L
1,327 SR
Queue Stats
121W - 138L
1,453 Elo+
Party 3
Nox
Nox
Trolllvin
Nox
Level 196
God Stats
0W - 2L
1,285 SR
Queue Stats
289W - 297L
1,590 Elo+
Party 3
Hades
Hades
sagar9012
Hades
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 232L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 3 / 3
7,249
558
5,784
11,212
7,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
14
4 / 0 / 1
8,169
628
7,821
9,735
6,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Herz_bros
Fenrir
11
2 / 5 / 6
6,806
524
7,133
12,228
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
Zrw950
Nut
12
1 / 2 / 2
7,068
544
8,156
8,693
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
slapmyhiney
Poseidon
14
3 / 1 / 0
8,065
620
6,076
5,286
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BR1984
Achilles
10
1 / 4 / 2
5,914
455
3,003
13,070
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TardyToast
Danzaburou
14
5 / 2 / 3
8,523
656
10,839
11,245
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
Tony2x
Horus
11
0 / 3 / 0
6,236
480
3,091
10,742
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 1
7,821
602
3,434
7,560
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
sagar9012
Hades
10
2 / 3 / 2
6,495
500
4,248
13,213
7,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
10
11
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
3
1.17
L
Achilles
BR1984
Achilles
1
4
2
0.5
W
Achilles
4
0
1
4.5
W
Fenrir
Herz_bros
Fenrir
2
5
6
1
L
Danzaburou
TardyToast
Danzaburou
5
2
3
3.25
L
Horus
Tony2x
Horus
0
3
0
0
L
2
1
1
2.5
W
Nut
Zrw950
Nut
1
2
2
1
L
Hades
sagar9012
Hades
2
3
2
1
W
Poseidon
slapmyhiney
Poseidon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
24,615
47,154
Taken
55,830
24,647
Mitigated
27,320
10,239
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,784
1,635
0
1,637
11,212
7,715
550
2,193
8,945
26,846
227
L
Achilles
BR1984
Achilles
3,003
805
0
2,484
13,070
7,303
0
1,016
11,833
0
42,015
W
Achilles
7,821
1,322
0
4,658
9,735
6,793
368
23
9,175
0
53,409
W
Fenrir
Herz_bros
Fenrir
7,133
1,347
0
1,305
12,228
5,354
0
796
11,348
0
45,821
L
Danzaburou
TardyToast
Danzaburou
10,839
6,902
0
5,270
11,245
4,621
198
1,796
9,449
0
71,011
L
Horus
Tony2x
Horus
3,091
1,376
80
3,564
10,742
4,524
27
179
9,834
0
36,475
L
3,434
401
0
1,168
7,560
3,149
0
3,613
3,600
57,891
1,924
W
Nut
Zrw950
Nut
8,156
4,795
0
2,014
8,693
2,891
703
1,630
7,063
0
55,419
L
Hades
sagar9012
Hades
4,248
756
174
3,865
13,213
7,723
0
4,355
8,748
15,977
350
W
Poseidon
slapmyhiney
Poseidon
6,076
1,065
0
625
5,286
1,894
0
2,541
2,585
61,169
450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
34,989
409
Minions Killed
394
0
Camps Cleared
0
1,247,484
Distance Traveled
1,191,718
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,249
558
41
3
0
227,562
0
L
Achilles
5,914
455
55
4
0
246,940
0
W
Achilles
8,169
628
85
7
0
255,641
2
W
Fenrir
6,806
524
59
5
0
283,213
0
L
Danzaburou
8,523
656
108
8
0
236,142
2
L
Horus
6,236
480
67
5
0
238,792
2
L
Nox
7,821
602
141
11
0
234,285
1
W
Nut
7,068
544
99
8
0
219,595
4
L
Hades
6,495
500
23
2
0
235,559
6
W
Poseidon
8,065
620
125
10
0
261,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role