Player Matchup

Nu Wa
Nu Wa
DogmaticBee4253
Nu Wa
Level 154
God Stats
3W - 5L
1,283 SR
Queue Stats
187W - 200L
1,443 Elo+
Solo
Da Ji
Da Ji
JaBBa8787
Da Ji
Level 144
God Stats
5W - 4L
1,510 SR
Queue Stats
569W - 583L
1,483 Elo+
Party 1
Loki
Loki
VeganHere
Loki
Level 136
God Stats
1W - 1L
1,272 SR
Queue Stats
18W - 22L
1,180 Elo+
Party 2
Ix Chel
Ix Chel
itzloltrain
Ix Chel
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,150 Elo+
Party 2
Bacchus
Bacchus
xXGUNBARRELXx
Bacchus
Level 44
God Stats
6W - 9L
1,413 SR
Queue Stats
233W - 233L
1,486 Elo+
Party 1
Team Averages
Level 111
1,396 SR
1,349 Elo+

VS

Team Averages
Level 83
1,532 SR
1,533 Elo+
Guan Yu
Guan Yu
Bestbuyguy
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,509 Elo+
Party 4
Arachne
Arachne
Dowtrece
Arachne
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,441 Elo+
Solo
Chaac
Chaac
Price_TF-1-4-1
Chaac
Level 68
God Stats
3W - 2L
1,661 SR
Queue Stats
69W - 45L
1,592 Elo+
Party 3
Raijin
Raijin
Soap_TF-1-4-1
Raijin
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
1,623 Elo+
Party 3
Bellona
Bellona
fry42
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 16
9,137
914
13,354
6,136
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
JaBBa8787
Da Ji
15
7 / 2 / 14
9,123
912
13,902
8,675
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
16
9 / 1 / 11
9,372
937
10,432
6,597
2,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
itzloltrain
Ix Chel
7
0 / 0 / 7
6,321
632
1,745
270
97
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
14
2 / 2 / 16
8,779
878
6,153
9,234
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bestbuyguy
Guan Yu
12
0 / 4 / 3
7,710
771
3,277
10,941
6,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Dowtrece
Arachne
13
0 / 3 / 5
7,633
763
4,349
8,911
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 5 / 1
7,766
777
6,929
11,859
8,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 3
7,727
773
4,466
8,901
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
fry42
Bellona
15
2 / 4 / 0
8,397
840
4,963
10,671
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
22
Kills
6
6
Deaths
22
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bestbuyguy
Guan Yu
0
4
3
0.38
W
4
1
16
12
L
Arachne
Dowtrece
Arachne
0
3
5
0.83
W
Da Ji
JaBBa8787
Da Ji
7
2
14
7
L
2
5
1
0.5
L
2
6
3
0.58
W
Loki
9
1
11
14.5
L
Bellona
fry42
Bellona
2
4
0
0.5
W
Ix Chel
itzloltrain
Ix Chel
0
0
7
3.5
W
Bacchus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,586
Damage
23,984
30,912
Taken
51,283
21,795
Mitigated
36,639
11,230
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bestbuyguy
Guan Yu
3,277
106
2,277
1,888
10,941
6,266
0
3,996
6,945
0
7,452
W
13,354
3,774
813
1,449
6,136
2,255
1,035
829
5,170
32,896
0
L
Arachne
Dowtrece
Arachne
4,349
2,831
1,184
1,327
8,911
9,030
23
3,970
4,941
0
10,038
W
Da Ji
JaBBa8787
Da Ji
13,902
2,223
1,103
844
8,675
5,281
590
1,193
7,272
0
23,406
L
6,929
828
231
2,313
11,859
8,182
0
5,125
6,734
0
22,067
L
4,466
330
362
517
8,901
2,620
0
4,101
4,800
15,991
157
W
Loki
10,432
1,248
847
1,745
6,597
2,678
432
745
5,716
0
24,877
L
Bellona
fry42
Bellona
4,963
1,128
297
798
10,671
10,541
0
4,060
6,611
0
17,039
W
Ix Chel
itzloltrain
Ix Chel
1,745
288
697
89
270
97
341
0
270
2,839
0
W
Bacchus
6,153
887
1,143
2,500
9,234
11,484
338
1,683
7,252
12,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
39,233
130
Minions Killed
101
0
Camps Cleared
0
851,580
Distance Traveled
833,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,710
771
14
1
0
183,251
0
W
Nu Wa
9,137
914
44
4
0
204,005
0
L
Arachne
7,633
763
17
2
0
146,180
0
W
Da Ji
9,123
912
30
3
0
189,821
0
L
Chaac
7,766
777
27
3
0
197,098
0
L
Raijin
7,727
773
19
2
0
144,692
0
W
Loki
9,372
937
32
3
0
217,416
0
L
Bellona
8,397
840
24
2
0
162,105
0
W
Ix Chel
6,321
632
7
1
0
41,329
0
W
Bacchus
8,779
878
17
2
0
199,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role