Player Matchup

Ah Puch
Ah Puch
BigBabyBucco
Ah Puch
Level 59
God Stats
1W - 1L
1,769 SR
Queue Stats
41W - 35L
1,477 Elo+
Party 1
Artio
Artio
iCritMyself
Artio
Level 61
God Stats
1W - 1L
1,877 SR
Queue Stats
8W - 13L
1,477 Elo+
Party 1
Merlin
Merlin
superskeet
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,825 Elo+
Party 1
Team Averages
Level 48
1,715 SR
1,593 Elo+

VS

Team Averages
Level 87
1,529 SR
1,517 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AsgardsChild
Poseidon
Level 54
God Stats
12W - 7L
1,579 SR
Queue Stats
67W - 78L
1,530 Elo+
Party 2
Sobek
Sobek
lunarwolfazriel
Sobek
Level 65
God Stats
26W - 28L
1,508 SR
Queue Stats
95W - 104L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBabyBucco
Ah Puch
11
1 / 4 / 0
7,163
716
6,528
7,450
2,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,941
594
1,809
9,234
6,574
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
superskeet
Merlin
10
0 / 3 / 1
6,198
620
4,893
6,086
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
7 / 1 / 3
9,258
926
9,287
10,006
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
AsgardsChild
Poseidon
14
2 / 0 / 6
8,049
805
4,791
2,193
814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 5
7,800
780
4,758
12,473
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
1
3
8.5
W
Poseidon
AsgardsChild
Poseidon
2
0
6
5
L
Ah Puch
BigBabyBucco
Ah Puch
1
4
0
0.25
L
0
4
1
0.13
W
2
0
5
4.5
L
Merlin
superskeet
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
18,836
22,770
Taken
24,672
11,131
Mitigated
17,050
2,332
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,287
1,646
0
1,237
10,006
4,259
1,207
4,878
4,543
0
47,199
W
Poseidon
AsgardsChild
Poseidon
4,791
191
0
1,237
2,193
814
656
1,556
637
36,747
520
L
Ah Puch
BigBabyBucco
Ah Puch
6,528
187
0
1,051
7,450
2,624
0
1,849
5,247
23,436
29
L
1,809
523
160
1,121
9,234
6,574
0
4,278
4,429
4,325
0
W
4,758
424
0
3,963
12,473
11,977
570
6,791
5,682
14,729
959
L
Merlin
superskeet
Merlin
4,893
420
0
0
6,086
1,933
0
1,563
4,141
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
25,107
71
Minions Killed
166
0
Camps Cleared
0
401,190
Distance Traveled
562,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,258
926
74
7
0
188,885
0
W
Poseidon
8,049
805
69
7
0
193,050
0
L
Ah Puch
7,163
716
44
4
0
127,172
0
L
Artio
5,941
594
6
1
0
137,986
0
W
Sobek
7,800
780
23
2
0
180,892
0
L
Merlin
6,198
620
21
2
0
136,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role