Player Matchup

Achilles
Achilles
SgtFirestorm
Achilles
Level 78
God Stats
1W - 3L
1,448 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zagey
Ah Muzen Cab
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,438 Elo+
Party 2
Scylla
Scylla
internewt
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Team Averages
Level 67
1,483 SR
1,519 Elo+

VS

Team Averages
Level 85
1,657 SR
1,430 Elo+
Maui
Maui
KisumiSon
Maui
Level 61
God Stats
9W - 3L
1,500 SR
Queue Stats
177W - 169L
1,507 Elo+
Party 1
Charybdis
Charybdis
RedJay23
Charybdis
Level 99
God Stats
6W - 3L
1,696 SR
Queue Stats
231W - 227L
1,480 Elo+
Party 1
Sol
Sol
timtumz1
Sol
Level 96
God Stats
5W - 1L
1,776 SR
Queue Stats
188W - 211L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SgtFirestorm
Achilles
15
3 / 4 / 1
10,337
738
5,160
17,181
21,332
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Zagey
Ah Muzen Cab
15
1 / 3 / 4
9,803
700
9,150
13,405
8,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Scylla
internewt
Scylla
12
0 / 8 / 2
8,339
596
4,241
9,909
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 1 / 14
9,697
693
6,397
10,892
11,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RedJay23
Charybdis
16
10 / 2 / 5
11,415
815
17,451
11,934
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 9
10,980
784
11,000
12,711
5,267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maui
0
1
14
7
W
Charybdis
RedJay23
Charybdis
10
2
5
6.25
L
Achilles
SgtFirestorm
Achilles
3
4
1
0.88
L
Ah Muzen Cab
Zagey
Ah Muzen Cab
1
3
4
1
L
Scylla
internewt
Scylla
0
8
2
0.13
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,551
Damage
34,848
40,495
Taken
35,537
34,230
Mitigated
22,421
5,523
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
6,397
1,147
0
1,002
10,892
11,598
266
1,271
9,373
16,683
453
W
Charybdis
RedJay23
Charybdis
17,451
6,672
0
5,676
11,934
5,556
1,113
1,351
10,453
0
66,604
L
Achilles
SgtFirestorm
Achilles
5,160
1,050
0
1,457
17,181
21,332
0
7,688
9,421
0
16,652
L
Ah Muzen Cab
Zagey
Ah Muzen Cab
9,150
2,812
0
3,821
13,405
8,759
0
5,434
7,914
0
62,171
L
Scylla
internewt
Scylla
4,241
565
0
245
9,909
4,139
0
3,968
5,923
13,995
0
W
11,000
2,856
0
6,831
12,711
5,267
1,794
1,749
10,823
50,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
32,092
146
Minions Killed
202
0
Camps Cleared
0
690,291
Distance Traveled
739,231
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,697
693
36
3
0
260,133
2
W
Charybdis
11,415
815
77
6
0
249,919
0
L
Achilles
10,337
738
22
2
0
242,799
5
L
Ah Muzen Cab
9,803
700
87
6
0
255,344
0
L
Scylla
8,339
596
37
3
0
192,148
0
W
Sol
10,980
784
89
6
0
229,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role