Player Matchup

Ra
Ra
KoktaciSkurviak
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 2
Merlin
Merlin
NyDuSPR0
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 2
Izanami
Izanami
manuerpro2002
Izanami
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 17L
1,121 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,295 Elo+

VS

Team Averages
Level 108
1,352 SR
1,339 Elo+
Hou Yi
Hou Yi
Alpha__190
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,258 Elo+
Party 1
Bacchus
Bacchus
SPCCWBYS_1312
Bacchus
Level 159
God Stats
5W - 2L
1,367 SR
Queue Stats
123W - 130L
1,544 Elo+
Solo
Hel
Hel
TIGRA5
Hel
Level 40
God Stats
3W - 11L
1,188 SR
Queue Stats
21W - 44L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 0
11,041
613
14,230
16,807
7,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
NyDuSPR0
Merlin
16
1 / 5 / 1
10,746
597
13,848
12,687
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
17
0 / 0 / 2
11,018
612
9,565
10,205
4,728
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alpha__190
Hou Yi
19
8 / 1 / 5
12,952
720
13,870
16,042
6,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
19
7 / 1 / 5
12,998
722
16,921
20,230
25,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
TIGRA5
Hel
17
0 / 1 / 11
11,345
630
5,195
11,813
7,795
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
15
15
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alpha__190
Hou Yi
8
1
5
10.5
L
2
10
0
0.2
L
Merlin
NyDuSPR0
Merlin
1
5
1
0.3
W
Bacchus
7
1
5
9.5
W
Hel
TIGRA5
Hel
0
1
11
5.5
L
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,643
Damage
35,986
39,699
Taken
48,085
18,106
Mitigated
39,709
7,616
Healing
16,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alpha__190
Hou Yi
13,870
3,991
0
3,942
16,042
6,673
853
10,113
5,774
0
69,843
L
14,230
1,106
1,457
2,595
16,807
7,995
0
7,773
8,993
42,580
0
L
Merlin
NyDuSPR0
Merlin
13,848
725
0
246
12,687
5,383
0
7,174
5,504
54,041
0
W
Bacchus
16,921
1,822
568
4,680
20,230
25,241
195
9,849
10,107
46,913
6,862
W
Hel
TIGRA5
Hel
5,195
344
1,873
5,261
11,813
7,795
417
7,440
4,041
29,237
958
L
Izanami
9,565
5,127
133
3,185
10,205
4,728
0
5,521
4,649
0
43,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
37,295
210
Minions Killed
224
0
Camps Cleared
0
813,023
Distance Traveled
971,161
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,952
720
105
6
0
305,370
0
L
Ra
11,041
613
75
4
0
250,747
0
L
Merlin
10,746
597
61
3
0
262,177
0
W
Bacchus
12,998
722
66
4
0
334,155
0
W
Hel
11,345
630
53
3
0
331,636
0
L
Izanami
11,018
612
74
4
0
300,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role