Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Aeristrial
Anhur
Platinum IV
Level 148
God Stats
3W - 2L
1,559 SR
Queue Stats
44W - 39L
1,920 MMR
Solo
Bellona
Bellona
Platinum II
Nystrum
Bellona
Platinum II
Level 171
God Stats
7W - 7L
1,642 SR
Queue Stats
166W - 162L
1,920 MMR
Solo
Merlin
Merlin
Platinum IV
OnGodNem
Merlin
Platinum IV
Level 159
God Stats
27W - 29L
1,812 SR
Queue Stats
220W - 218L
1,928 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
YenYul
Cliodhna
Diamond IV
Level 157
God Stats
115W - 81L
1,789 SR
Queue Stats
432W - 401L
1,927 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,660 SR
1,839 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,626 SR
1,923 MMR
Kukulkan
Kukulkan
Platinum III
Burrlsworth
Kukulkan
Platinum III
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 83L
1,961 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
Citreene
Jing Wei
Platinum IV
Level 145
God Stats
2W - 1L
1,721 SR
Queue Stats
202W - 181L
1,884 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
ITSmangoLiT
Gilgamesh
Platinum I
Level 133
God Stats
27W - 23L
1,650 SR
Queue Stats
85W - 70L
1,930 MMR
Solo
Hun Batz
Hun Batz
Platinum II
NightGuySensei_
Hun Batz
Platinum II
Level 153
God Stats
25W - 8L
1,761 SR
Queue Stats
149W - 137L
1,922 MMR
Solo
Odin
Odin
Platinum II
ĎreadHead
Odin
Platinum II
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
2
0 / 0 / 0
2,510
502
0
634
176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
5
0 / 1 / 1
3,063
613
869
2,913
693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Nystrum
Bellona
5
0 / 1 / 1
3,381
676
2,790
5,464
4,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
OnGodNem
Merlin
7
0 / 0 / 0
3,626
725
622
1,153
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
YenYul
Cliodhna
6
2 / 1 / 0
3,448
690
1,891
4,874
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
VamanaMorgan Le FayBake KujiraAwilix

VS

Bans
ThorGebThothAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Burrlsworth
Kukulkan
6
0 / 0 / 0
3,580
716
435
1,679
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Citreene
Jing Wei
6
0 / 1 / 0
3,395
679
695
2,289
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ITSmangoLiT
Gilgamesh
6
1 / 1 / 1
3,714
743
3,592
4,950
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
6
1 / 0 / 1
3,787
757
1,630
4,256
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,653
731
674
3,120
1,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Anhur
0
1
1
0.5
W
Kukulkan
Burrlsworth
Kukulkan
0
0
0
0
W
Jing Wei
Citreene
Jing Wei
0
1
0
0
W
Gilgamesh
ITSmangoLiT
Gilgamesh
1
1
1
1.5
W
Hun Batz
1
0
1
1.5
L
Bellona
Nystrum
Bellona
0
1
1
0.5
L
Merlin
OnGodNem
Merlin
0
0
0
0
L
Cliodhna
YenYul
Cliodhna
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,172
Damage
7,026
15,038
Taken
16,294
7,025
Mitigated
6,946
5,024
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
634
176
0
0
634
0
0
L
Anhur
869
232
0
859
2,913
693
0
0
2,913
0
12,394
W
Kukulkan
Burrlsworth
Kukulkan
435
173
0
377
1,679
547
0
594
1,085
18,513
396
W
Jing Wei
Citreene
Jing Wei
695
520
0
673
2,289
625
0
0
2,289
0
20,224
W
Gilgamesh
ITSmangoLiT
Gilgamesh
3,592
1,341
0
1,642
4,950
3,105
0
0
4,593
0
15,110
W
Hun Batz
1,630
410
0
505
4,256
1,489
0
28
4,190
0
21,583
L
Bellona
Nystrum
Bellona
2,790
1,395
0
1,992
5,464
4,539
0
0
5,070
0
16,926
L
Merlin
OnGodNem
Merlin
622
40
0
0
1,153
335
0
130
1,023
18,693
0
L
Cliodhna
YenYul
Cliodhna
1,891
290
0
2,173
4,874
1,282
0
249
4,625
0
15,490
W
674
227
0
1,105
3,120
1,180
0
0
3,120
0
7,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,028
Gold Earned
18,129
120
Minions Killed
159
0
Camps Cleared
0
420,991
Distance Traveled
522,529
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,510
502
0
0
0
16,003
1
L
Anhur
3,063
613
21
4
0
78,419
0
W
Kukulkan
3,580
716
46
9
0
104,929
0
W
Jing Wei
3,395
679
36
7
0
91,997
0
W
Gilgamesh
3,714
743
28
6
0
104,490
1
W
Hun Batz
3,787
757
40
8
0
121,872
1
L
Bellona
3,381
676
25
5
0
101,190
0
L
Merlin
3,626
725
45
9
0
97,541
0
L
Cliodhna
3,448
690
29
6
0
127,838
0
W
Odin
3,653
731
9
2
0
99,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role