Player Matchup

Scylla
Scylla
J-Bird504
Scylla
Level 53
God Stats
44W - 43L
1,198 SR
Queue Stats
504W - 502L
1,446 Elo+
Solo
Sylvanus
Sylvanus
Wsg Kitty
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,695 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kobeer187
Ah Muzen Cab
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,695 Elo+
Party 2
Team Averages
Level 56
1,399 SR
1,612 Elo+

VS

Team Averages
Level 62
1,502 SR
1,343 Elo+
Yemoja
Yemoja
Samael_042
Yemoja
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 101L
1,347 Elo+
Party 1
Anubis
Anubis
Stares-_-
Anubis
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 46L
1,341 Elo+
Party 1
Fenrir
Fenrir
hillmobile5
Fenrir
Level 64
God Stats
132W - 139L
1,506 SR
Queue Stats
815W - 792L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J-Bird504
Scylla
17
2 / 3 / 5
11,270
751
18,137
9,163
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Wsg Kitty
Sylvanus
15
2 / 9 / 4
10,316
688
7,632
19,345
21,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
kobeer187
Ah Muzen Cab
16
4 / 8 / 2
10,996
733
10,164
14,563
5,441
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Samael_042
Yemoja
16
3 / 4 / 14
10,820
721
11,671
15,331
11,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Stares-_-
Anubis
18
8 / 4 / 5
12,057
804
14,269
16,348
9,636
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fenrir
16
9 / 0 / 7
11,268
751
9,598
15,794
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
20
20
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
J-Bird504
Scylla
2
3
5
1.5
W
Yemoja
Samael_042
Yemoja
3
4
14
2.5
W
Anubis
Stares-_-
Anubis
8
4
5
2.63
L
Sylvanus
Wsg Kitty
Sylvanus
2
9
4
0.44
W
Fenrir
9
0
7
12.5
L
Ah Muzen Cab
kobeer187
Ah Muzen Cab
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,933
Damage
35,538
43,071
Taken
47,473
29,907
Mitigated
33,654
6,033
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
J-Bird504
Scylla
18,137
1,752
0
2,780
9,163
2,878
1,007
5,315
3,629
51,932
1,015
W
Yemoja
Samael_042
Yemoja
11,671
1,715
2,063
1,548
15,331
11,715
0
8,608
6,723
33,932
1,495
W
Anubis
Stares-_-
Anubis
14,269
1,712
0
5,809
16,348
9,636
902
9,536
6,812
50,010
1,181
L
Sylvanus
Wsg Kitty
Sylvanus
7,632
1,903
535
1,828
19,345
21,588
0
12,755
6,085
12,699
910
W
Fenrir
9,598
3,547
0
6,488
15,794
12,303
0
7,461
8,333
0
31,108
L
Ah Muzen Cab
kobeer187
Ah Muzen Cab
10,164
3,678
168
722
14,563
5,441
1,543
7,154
7,226
0
33,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
34,145
141
Minions Killed
181
0
Camps Cleared
0
610,973
Distance Traveled
709,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,270
751
83
6
0
245,380
0
W
Yemoja
10,820
721
47
3
0
219,950
2
W
Anubis
12,057
804
98
7
0
201,395
0
L
Sylvanus
10,316
688
14
1
0
206,822
3
W
Fenrir
11,268
751
36
2
0
288,424
0
L
Ah Muzen Cab
10,996
733
44
3
0
158,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role