Player Matchup

Cerberus
Cerberus
Darkbringer442
Cerberus
Level 148
God Stats
10W - 13L
1,444 SR
Queue Stats
423W - 358L
1,592 Elo+
Solo
Ne Zha
Ne Zha
Happy504
Ne Zha
Level 187
God Stats
5W - 7L
1,530 SR
Queue Stats
243W - 253L
1,613 Elo+
Party 1
Anhur
Anhur
MrMaGoat
Anhur
Level 148
God Stats
0W - 3L
1,457 SR
Queue Stats
18W - 13L
1,594 Elo+
Solo
Janus
Janus
MrYoutube
Janus
Level 155
God Stats
1W - 3L
1,295 SR
Queue Stats
176W - 163L
1,597 Elo+
Solo
Ravana
Ravana
Zethikus
Ravana
Level 156
God Stats
5W - 4L
1,800 SR
Queue Stats
85W - 113L
1,505 Elo+
Party 1
Team Averages
Level 159
1,505 SR
1,580 Elo+

VS

Team Averages
Level 162
1,500 SR
1,550 Elo+
Da Ji
Da Ji
JoseCano2219
Da Ji
Level 156
God Stats
5W - 9L
1,482 SR
Queue Stats
156W - 212L
1,520 Elo+
Party 2
Apollo
Apollo
Kiakuh
Apollo
Level 156
God Stats
4W - 5L
1,342 SR
Queue Stats
287W - 260L
1,565 Elo+
Solo
Nox
Nox
Slim The Rebel
Nox
Level 158
God Stats
5W - 7L
1,282 SR
Queue Stats
679W - 628L
1,598 Elo+
Solo
Skadi
Skadi
TSM_KindredEPR22
Skadi
Level 147
God Stats
16W - 15L
1,814 SR
Queue Stats
130W - 170L
1,506 Elo+
Party 2
Charon
Charon
Toci_hn
Charon
Level 191
God Stats
15W - 16L
1,580 SR
Queue Stats
181W - 230L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 4 / 1
6,310
451
4,779
13,931
11,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
Happy504
Ne Zha
13
3 / 3 / 0
7,093
507
8,137
14,616
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
MrMaGoat
Anhur
12
0 / 3 / 0
7,088
506
4,250
12,665
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MrYoutube
Janus
13
0 / 3 / 2
7,313
522
5,165
9,694
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Zethikus
Ravana
11
0 / 4 / 0
6,563
469
5,565
10,774
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,684
549
7,129
12,699
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Kiakuh
Apollo
16
7 / 0 / 1
10,136
724
11,154
11,921
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 0 / 5
7,814
558
7,839
4,838
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 2
9,005
643
9,906
7,946
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
Toci_hn
Charon
11
0 / 2 / 8
7,569
541
6,700
8,829
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
1
0.13
L
Ne Zha
Happy504
Ne Zha
3
3
0
1
W
3
1
4
5
W
Apollo
Kiakuh
Apollo
7
0
1
7.5
L
Anhur
MrMaGoat
Anhur
0
3
0
0
L
Janus
MrYoutube
Janus
0
3
2
0.33
W
2
0
5
4.5
W
4
0
2
5
W
Charon
Toci_hn
Charon
0
2
8
2
L
Ravana
Zethikus
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,896
Damage
42,728
61,680
Taken
46,233
36,600
Mitigated
25,260
13,615
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
4,779
532
0
2,444
13,931
11,828
0
4,313
9,570
27,433
0
L
Ne Zha
Happy504
Ne Zha
8,137
1,713
0
5,267
14,616
6,465
0
2,182
12,243
0
56,927
W
7,129
2,120
0
5,802
12,699
5,230
0
2,079
10,498
0
62,498
W
Apollo
Kiakuh
Apollo
11,154
7,491
0
5,330
11,921
8,151
1,362
1,097
10,148
0
79,511
L
Anhur
MrMaGoat
Anhur
4,250
1,188
0
3,190
12,665
4,330
583
1,674
10,991
0
55,769
L
Janus
MrYoutube
Janus
5,165
329
0
1,313
9,694
3,952
0
5,583
4,111
68,801
0
W
7,839
795
0
875
4,838
1,874
441
1,992
2,722
59,508
0
W
9,906
4,036
0
1,405
7,946
2,902
1,645
1,578
6,342
0
76,185
W
Charon
Toci_hn
Charon
6,700
1,596
0
1,609
8,829
7,103
51
3,068
5,483
19,893
3,817
L
Ravana
Zethikus
Ravana
5,565
1,109
0
1,401
10,774
10,025
0
51
10,165
420
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
42,208
465
Minions Killed
479
0
Camps Cleared
0
1,400,326
Distance Traveled
1,408,552
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,310
451
48
3
0
285,675
0
L
Ne Zha
7,093
507
76
5
0
283,417
1
W
Da Ji
7,684
549
88
6
0
303,281
2
W
Apollo
10,136
724
125
9
0
286,253
0
L
Anhur
7,088
506
112
8
0
243,399
0
L
Janus
7,313
522
153
11
0
293,315
0
W
Nox
7,814
558
112
8
0
288,893
2
W
Skadi
9,005
643
125
9
0
269,603
4
W
Charon
7,569
541
29
2
0
260,522
6
L
Ravana
6,563
469
76
5
0
294,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role