Player Matchup

Kukulkan
Kukulkan
Kevin_Lundberg04
Kukulkan
Level 77
God Stats
74W - 51L
1,634 SR
Queue Stats
312W - 269L
1,513 Elo+
Party 1
Loki
Loki
Rubenbf91
Loki
Level 156
God Stats
4W - 5L
1,661 SR
Queue Stats
60W - 63L
1,531 Elo+
Solo
Osiris
Osiris
SOSSE_Calle
Osiris
Level 60
God Stats
73W - 50L
1,559 SR
Queue Stats
211W - 174L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Svenssi
Sun Wukong
Level 88
God Stats
107W - 80L
1,442 SR
Queue Stats
281W - 249L
1,465 Elo+
Party 1
Martichoras
Martichoras
pipuUA
Martichoras
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 208L
1,431 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,488 Elo+

VS

Team Averages
Level 52
1,568 SR
1,538 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AintOgreYet
Kukulkan
Level 68
God Stats
7W - 4L
1,697 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Haemolacria
Aphrodite
Level 4
God Stats
2W - 2L
1,674 SR
Queue Stats
2W - 2L
1,673 Elo+
Party 2
Osiris
Osiris
Ita-chi-Uch-iwa
Osiris
Level 60
God Stats
25W - 18L
1,689 SR
Queue Stats
196W - 194L
1,518 Elo+
Solo
Rama
Rama
MrS2
Rama
Level 63
God Stats
0W - 2L
1,281 SR
Queue Stats
42W - 44L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,940
611
3,250
4,242
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
3 / 0 / 1
7,164
551
6,903
7,855
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
0 / 0 / 0
6,686
514
3,468
10,493
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Svenssi
Sun Wukong
12
0 / 0 / 0
6,633
510
4,473
9,909
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Martichoras
pipuUA
Martichoras
12
0 / 0 / 1
6,341
488
3,971
4,167
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 1 / 0
6,052
466
6,135
11,209
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
AintOgreYet
Kukulkan
10
0 / 3 / 0
6,038
464
1,445
5,285
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Haemolacria
Aphrodite
9
0 / 0 / 0
5,926
456
1,456
4,224
1,940
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
0 / 0 / 0
7,603
585
5,966
8,636
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
MrS2
Rama
11
0 / 0 / 0
5,778
444
2,955
8,418
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
0
0
L
Kukulkan
AintOgreYet
Kukulkan
0
3
0
0
L
Aphrodite
Haemolacria
Aphrodite
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Rama
MrS2
Rama
0
0
0
0
W
Loki
3
0
1
3.5
W
Osiris
0
0
0
0
W
Sun Wukong
Svenssi
Sun Wukong
0
0
0
0
W
Martichoras
pipuUA
Martichoras
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,065
Damage
17,957
36,666
Taken
37,772
20,069
Mitigated
19,789
15,473
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,135
1,944
0
1,844
11,209
5,132
0
813
10,348
0
51,823
L
Kukulkan
AintOgreYet
Kukulkan
1,445
104
0
855
5,285
1,893
0
1,465
3,820
38,219
0
L
Aphrodite
Haemolacria
Aphrodite
1,456
469
3,005
3,410
4,224
1,940
0
0
4,224
11,010
0
L
5,966
1,887
0
2,842
8,636
7,590
0
799
7,201
0
61,635
W
3,250
129
0
997
4,242
1,740
631
1,051
3,191
58,009
1,790
L
Rama
MrS2
Rama
2,955
2,062
0
3,483
8,418
3,234
0
0
8,418
0
45,010
W
Loki
6,903
2,081
0
5,100
7,855
2,807
0
348
7,471
0
64,042
W
Osiris
3,468
1,028
0
3,542
10,493
7,485
0
0
9,658
0
42,038
W
Sun Wukong
Svenssi
Sun Wukong
4,473
554
0
4,338
9,909
6,137
0
781
9,128
0
44,278
W
Martichoras
pipuUA
Martichoras
3,971
1,190
0
1,496
4,167
1,900
270
721
3,446
0
47,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
31,397
454
Minions Killed
351
0
Camps Cleared
0
1,258,665
Distance Traveled
1,192,404
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,052
466
75
6
0
274,296
0
L
Kukulkan
6,038
464
80
6
0
228,561
0
L
Aphrodite
5,926
456
13
1
0
205,575
0
L
Osiris
7,603
585
94
7
0
265,850
0
W
Kukulkan
7,940
611
132
10
0
260,542
0
L
Rama
5,778
444
89
7
0
218,122
1
W
Loki
7,164
551
97
7
0
310,595
0
W
Osiris
6,686
514
87
7
0
236,301
0
W
Sun Wukong
6,633
510
59
5
0
233,135
0
W
Martichoras
6,341
488
79
6
0
218,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role