Player Matchup

Ravana
Ravana
Coqeeein
Ravana
Level 71
God Stats
5W - 3L
1,940 SR
Queue Stats
257W - 227L
1,496 Elo+
Solo
Skadi
Skadi
DRDhe
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
He Bo
He Bo
JadsonD
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,442 Elo+
Party 2
Ganesha
Ganesha
Naitai
Ganesha
Level 148
God Stats
2W - 3L
1,191 SR
Queue Stats
76W - 86L
1,426 Elo+
Solo
Hades
Hades
Randed01
Hades
Level 125
God Stats
0W - 1L
1,562 SR
Queue Stats
18W - 28L
1,464 Elo+
Party 2
Team Averages
Level 120
1,538 SR
1,466 Elo+

VS

Team Averages
Level 123
1,570 SR
1,540 Elo+
Khepri
Khepri
 
Khepri
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AlvesK3
Tsukuyomi
Level 127
God Stats
3W - 1L
1,842 SR
Queue Stats
154W - 89L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
CDDdaTorre
Hou Yi
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
114W - 70L
1,596 Elo+
Party 1
Charon
Charon
HLucifer
Charon
Level 162
God Stats
8W - 2L
1,500 SR
Queue Stats
681W - 473L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
LeonardoChermaut
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coqeeein
Ravana
13
1 / 2 / 7
7,059
706
6,668
12,821
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
DRDhe
Skadi
14
2 / 3 / 6
7,721
772
8,283
8,628
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
JadsonD
He Bo
14
5 / 3 / 3
8,040
804
6,363
8,059
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Naitai
Ganesha
15
0 / 4 / 7
7,096
710
4,300
11,606
11,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Randed01
Hades
11
0 / 5 / 6
6,504
650
4,401
12,319
8,362
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 11
7,837
784
4,245
7,995
7,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
AlvesK3
Tsukuyomi
14
5 / 3 / 9
8,639
864
11,732
9,959
5,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
CDDdaTorre
Hou Yi
15
6 / 1 / 10
8,652
865
15,704
5,146
2,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
HLucifer
Charon
15
3 / 0 / 13
8,746
875
13,036
3,710
2,392
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 10
8,043
804
5,450
15,610
18,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
8
Kills
17
17
Deaths
8
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
11
3.25
W
Tsukuyomi
AlvesK3
Tsukuyomi
5
3
9
3.17
W
Hou Yi
CDDdaTorre
Hou Yi
6
1
10
11
L
Ravana
Coqeeein
Ravana
1
2
7
2.25
L
Skadi
DRDhe
Skadi
2
3
6
1.67
W
Charon
HLucifer
Charon
3
0
13
9.5
L
He Bo
JadsonD
He Bo
5
3
3
2.17
W
2
2
10
3.5
L
Ganesha
Naitai
Ganesha
0
4
7
0.88
L
Hades
Randed01
Hades
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
50,167
53,433
Taken
42,420
37,606
Mitigated
37,519
11,382
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,245
247
1,963
1,758
7,995
7,630
0
3,708
4,143
8,803
911
W
Tsukuyomi
AlvesK3
Tsukuyomi
11,732
2,775
369
950
9,959
5,737
194
2,717
6,969
0
22,599
W
Hou Yi
CDDdaTorre
Hou Yi
15,704
6,553
0
500
5,146
2,927
102
1,806
3,208
0
25,538
L
Ravana
Coqeeein
Ravana
6,668
1,028
478
5,300
12,821
9,597
0
4,250
8,571
0
11,772
L
Skadi
DRDhe
Skadi
8,283
2,827
137
567
8,628
3,827
0
3,550
5,078
0
22,377
W
Charon
HLucifer
Charon
13,036
1,179
2,135
957
3,710
2,392
201
1,179
2,399
23,633
726
L
He Bo
JadsonD
He Bo
6,363
511
912
1,417
8,059
3,831
21
3,025
5,034
12,346
230
W
5,450
1,889
776
6,220
15,610
18,833
275
5,649
9,708
12,047
1,338
L
Ganesha
Naitai
Ganesha
4,300
204
0
0
11,606
11,989
0
4,950
6,656
19,119
189
L
Hades
Randed01
Hades
4,401
208
638
1,933
12,319
8,362
0
5,345
6,974
8,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
41,917
97
Minions Killed
113
0
Camps Cleared
0
874,244
Distance Traveled
972,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,837
784
16
2
0
172,666
0
W
Tsukuyomi
8,639
864
28
3
0
203,010
0
W
Hou Yi
8,652
865
28
3
0
178,033
0
L
Ravana
7,059
706
17
2
0
184,370
0
L
Skadi
7,721
772
40
4
0
189,824
0
W
Charon
8,746
875
28
3
0
230,624
0
L
He Bo
8,040
804
19
2
0
171,492
0
W
Kuzenbo
8,043
804
13
1
0
188,060
0
L
Ganesha
7,096
710
0
0
0
181,182
0
L
Hades
6,504
650
21
2
0
147,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role