Player Matchup

Terra
Terra
Beastyboiii52
Terra
Level 88
God Stats
15W - 8L
1,711 SR
Queue Stats
564W - 566L
1,469 Elo+
Party 2
Neith
Neith
Big_M2M
Neith
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 10L
1,500 Elo+
Solo
Hel
Hel
DEVIANT_nand
Hel
Level 75
God Stats
1W - 1L
1,221 SR
Queue Stats
190W - 232L
1,411 Elo+
Party 2
Ravana
Ravana
Grem1ins
Ravana
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 29L
1,553 Elo+
Party 3
Geb
Geb
JSatellite
Geb
Level 76
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 14L
1,512 Elo+
Party 3
Team Averages
Level 74
1,486 SR
1,489 Elo+

VS

Team Averages
Level 119
1,549 SR
1,512 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FatMuu
Sylvanus
Level 159
God Stats
8W - 9L
1,444 SR
Queue Stats
43W - 57L
1,437 Elo+
Solo
Ne Zha
Ne Zha
LessThan3_You
Ne Zha
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 165L
1,479 Elo+
Solo
Nut
Nut
lilBits1
Nut
Level 89
God Stats
0W - 3L
1,422 SR
Queue Stats
126W - 92L
1,577 Elo+
Party 1
Nemesis
Nemesis
toastin13
Nemesis
Level 69
God Stats
9W - 4L
1,879 SR
Queue Stats
78W - 55L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,480
640
175
3,682
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Big_M2M
Neith
8
0 / 0 / 2
4,125
589
1,559
3,111
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 1
4,559
651
2,012
3,987
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
Grem1ins
Ravana
9
5 / 1 / 1
5,240
749
3,970
4,372
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
4,363
623
1,645
4,174
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 1
4,757
680
2,121
4,972
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
FatMuu
Sylvanus
3
0 / 1 / 0
3,128
447
1,906
1,553
580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
4,163
595
2,762
6,401
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,130
590
1,246
2,565
812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
toastin13
Nemesis
7
0 / 1 / 0
3,892
556
1,264
4,756
2,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
6
Kills
2
2
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
1
0
1
1.5
W
Neith
Big_M2M
Neith
0
0
2
1
W
0
1
1
0.5
L
Sylvanus
FatMuu
Sylvanus
0
1
0
0
W
Ravana
Grem1ins
Ravana
5
1
1
5.5
W
0
0
2
1
L
1
2
0
0.5
L
0
1
0
0
L
Nemesis
toastin13
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,361
Damage
9,299
19,326
Taken
20,247
9,394
Mitigated
7,637
7,429
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,121
216
216
2,497
4,972
1,578
0
1,898
2,972
27,791
0
W
175
103
161
2,028
3,682
1,949
0
659
3,023
12,419
779
W
Neith
Big_M2M
Neith
1,559
414
0
1,286
3,111
1,156
0
539
2,572
0
29,763
W
2,012
487
28
1,445
3,987
1,517
0
1,951
2,036
23,506
896
L
Sylvanus
FatMuu
Sylvanus
1,906
1,111
60
528
1,553
580
0
34
1,519
5,124
2,370
W
Ravana
Grem1ins
Ravana
3,970
1,089
0
1,731
4,372
1,593
0
530
3,842
0
27,165
W
1,645
161
0
750
4,174
3,179
0
0
4,174
16,891
0
L
2,762
1,189
0
1,198
6,401
2,636
0
478
5,831
0
26,102
L
1,246
687
0
954
2,565
812
0
110
2,455
0
23,163
L
Nemesis
toastin13
Nemesis
1,264
627
0
269
4,756
2,031
0
834
3,650
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,767
Gold Earned
20,070
212
Minions Killed
175
0
Camps Cleared
0
743,199
Distance Traveled
595,682
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,757
680
52
7
0
125,269
0
W
Terra
4,480
640
34
5
0
155,809
2
W
Neith
4,125
589
46
7
0
136,310
0
W
Hel
4,559
651
42
6
0
137,274
0
L
Sylvanus
3,128
447
9
1
0
39,210
0
W
Ravana
5,240
749
56
8
0
173,479
0
W
Geb
4,363
623
34
5
0
140,327
2
L
Ne Zha
4,163
595
44
6
0
156,340
0
L
Nut
4,130
590
43
6
0
131,658
0
L
Nemesis
3,892
556
27
4
0
143,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role