Player Matchup

Sobek
Sobek
Alimpnoodle8309
Sobek
Level 88
God Stats
2W - 2L
1,809 SR
Queue Stats
98W - 102L
1,477 Elo+
Party 2
Nut
Nut
FLECA08
Nut
Level 85
God Stats
19W - 20L
1,651 SR
Queue Stats
145W - 153L
1,494 Elo+
Party 1
Osiris
Osiris
IanNaut357
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,470 Elo+
Party 2
Da Ji
Da Ji
KENERSON J A
Da Ji
Level 128
God Stats
0W - 2L
1,244 SR
Queue Stats
82W - 81L
1,571 Elo+
Solo
Yu Huang
Yu Huang
fernandomx07
Yu Huang
Level 123
God Stats
6W - 1L
1,753 SR
Queue Stats
119W - 120L
1,457 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,494 Elo+

VS

Team Averages
Level 143
1,533 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MsPhoenix420
Nu Wa
Level 184
God Stats
47W - 44L
1,520 SR
Queue Stats
321W - 306L
1,503 Elo+
Party 3
Nut
Nut
PrincessHandj0b
Nut
Level 102
God Stats
9W - 8L
1,602 SR
Queue Stats
477W - 442L
1,522 Elo+
Party 3
Khepri
Khepri
TheKin166gOfDark
Khepri
Level 147
God Stats
15W - 8L
1,692 SR
Queue Stats
41W - 47L
1,445 Elo+
Solo
King Arthur
King Arthur
phoenixninja13
King Arthur
Level 174
God Stats
4W - 9L
1,350 SR
Queue Stats
284W - 276L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,032
402
2,519
17,894
14,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nut
13
1 / 4 / 3
7,147
476
7,777
11,231
4,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
IanNaut357
Osiris
10
0 / 3 / 0
6,676
445
3,263
9,172
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 3
8,023
535
6,625
14,495
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
fernandomx07
Yu Huang
14
4 / 3 / 0
7,656
510
7,713
8,139
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 3 / 4
7,694
513
6,858
13,283
6,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 1 / 3
8,009
534
8,592
6,612
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 1
8,902
593
10,295
11,045
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 9
7,618
508
4,450
9,771
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
phoenixninja13
King Arthur
15
6 / 0 / 1
9,152
610
10,246
14,151
12,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
19
19
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
3
4
1.67
L
1
7
0
0.14
L
Nut
1
4
3
0.63
L
Osiris
IanNaut357
Osiris
0
3
0
0
L
3
2
3
2.25
W
2
1
3
3.5
W
7
3
1
2.5
W
1
2
9
2.75
L
Yu Huang
fernandomx07
Yu Huang
4
3
0
1.33
W
King Arthur
phoenixninja13
King Arthur
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
40,441
60,931
Taken
54,862
37,010
Mitigated
32,824
14,318
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,858
1,763
0
5,020
13,283
6,451
172
2,689
10,326
57,244
6,379
L
2,519
280
0
2,786
17,894
14,055
162
8,995
8,421
17,048
3,418
L
Nut
7,777
4,584
0
1,364
11,231
4,228
0
2,453
8,722
0
45,324
L
Osiris
IanNaut357
Osiris
3,263
758
0
1,756
9,172
8,339
0
1,339
7,765
0
37,795
L
6,625
2,129
0
6,225
14,495
7,052
0
2,806
11,587
0
69,203
W
8,592
1,485
0
1,972
6,612
2,319
46
3,239
2,911
58,979
1,462
W
10,295
6,277
0
1,640
11,045
5,138
1,287
66
10,979
0
75,838
W
4,450
521
0
2,488
9,771
6,614
0
2,251
7,335
20,348
1,832
L
Yu Huang
fernandomx07
Yu Huang
7,713
549
255
1,932
8,139
3,336
0
3,227
4,546
53,839
0
W
King Arthur
phoenixninja13
King Arthur
10,246
1,518
0
2,943
14,151
12,302
0
788
12,741
3,412
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
41,375
377
Minions Killed
461
0
Camps Cleared
0
1,218,741
Distance Traveled
1,360,350
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,694
513
94
6
0
293,222
0
L
Sobek
6,032
402
25
2
0
250,763
0
L
Nut
7,147
476
65
4
0
231,419
0
L
Osiris
6,676
445
81
5
0
193,835
0
L
Da Ji
8,023
535
109
7
0
265,204
0
W
Nu Wa
8,009
534
105
7
0
248,554
0
W
Nut
8,902
593
118
8
0
245,619
6
W
Khepri
7,618
508
34
2
0
300,099
2
L
Yu Huang
7,656
510
97
6
0
277,520
1
W
King Arthur
9,152
610
110
7
0
272,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role