Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lmhman
Sun Wukong
Level 105
God Stats
10W - 7L
1,678 SR
Queue Stats
195W - 201L
1,402 Elo+
Party 1
Izanami
Izanami
RANGER361036
Izanami
Level 62
God Stats
29W - 29L
1,461 SR
Queue Stats
206W - 234L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
YaBoiJohnnyLax
Jormungandr
Level 75
God Stats
23W - 21L
1,257 SR
Queue Stats
211W - 233L
1,436 Elo+
Party 1
Vulcan
Vulcan
hulk2324
Vulcan
Level 97
God Stats
3W - 6L
1,442 SR
Queue Stats
185W - 185L
1,400 Elo+
Solo
Team Averages
Level 81
1,468 SR
1,426 Elo+

VS

Team Averages
Level 72
1,515 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Dredgenyoir
Amaterasu
Level 60
God Stats
5W - 1L
1,474 SR
Queue Stats
169W - 163L
1,378 Elo+
Solo
Thanatos
Thanatos
EXOTIC CHIMP121
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Solo
Cupid
Cupid
UchihaXxQueen
Cupid
Level 64
God Stats
252W - 220L
1,535 SR
Queue Stats
621W - 620L
1,451 Elo+
Solo
Cerberus
Cerberus
weberdj
Cerberus
Level 108
God Stats
110W - 86L
1,564 SR
Queue Stats
242W - 231L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 1 / 1
3,986
498
2,287
5,353
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Lmhman
Sun Wukong
9
0 / 0 / 0
4,860
608
2,774
5,027
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
RANGER361036
Izanami
6
0 / 2 / 0
3,910
489
254
4,241
1,104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
YaBoiJohnnyLax
Jormungandr
6
0 / 0 / 0
3,799
475
1,958
3,655
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vulcan
hulk2324
Vulcan
7
1 / 1 / 0
4,362
545
2,533
1,944
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 0 / 0
4,430
554
3,590
3,297
1,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Dredgenyoir
Amaterasu
8
0 / 0 / 0
4,344
543
1,946
4,743
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
9
2 / 1 / 0
4,762
595
1,645
6,777
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 2
4,406
551
927
4,081
1,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cerberus
weberdj
Cerberus
8
0 / 0 / 2
4,105
513
2,778
4,464
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
1
0.5
W
Medusa
 
Medusa
2
0
0
2
W
Amaterasu
Dredgenyoir
Amaterasu
0
0
0
0
W
Thanatos
2
1
0
2
L
Sun Wukong
Lmhman
Sun Wukong
0
0
0
0
L
Izanami
RANGER361036
Izanami
0
2
0
0
W
0
0
2
1
L
Jormungandr
YaBoiJohnnyLax
Jormungandr
0
0
0
0
L
Vulcan
hulk2324
Vulcan
1
1
0
1
W
Cerberus
weberdj
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
10,886
20,220
Taken
23,362
8,503
Mitigated
11,506
4,605
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,287
861
0
1,455
5,353
1,720
0
201
5,124
0
21,108
W
Medusa
 
Medusa
3,590
1,548
165
1,768
3,297
1,097
0
812
2,485
0
28,004
W
Amaterasu
Dredgenyoir
Amaterasu
1,946
619
0
807
4,743
3,627
0
0
4,743
0
20,284
W
Thanatos
1,645
517
0
4,910
6,777
2,696
0
762
6,015
0
33,351
L
Sun Wukong
Lmhman
Sun Wukong
2,774
876
0
861
5,027
3,296
0
0
5,027
0
31,686
L
Izanami
RANGER361036
Izanami
254
131
0
852
4,241
1,104
0
1,053
2,932
0
23,411
W
927
313
0
648
4,081
1,341
138
1,771
2,310
0
21,932
L
Jormungandr
YaBoiJohnnyLax
Jormungandr
1,958
657
160
1,277
3,655
1,721
0
1,002
2,415
13,756
801
L
Vulcan
hulk2324
Vulcan
2,533
730
0
0
1,944
662
0
0
1,944
19,279
0
W
Cerberus
weberdj
Cerberus
2,778
99
0
883
4,464
2,745
0
1,100
3,364
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
22,047
193
Minions Killed
219
0
Camps Cleared
0
774,792
Distance Traveled
757,716
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,986
498
32
4
0
187,080
1
W
Medusa
4,430
554
49
6
0
144,951
2
W
Amaterasu
4,344
543
39
5
0
136,569
0
W
Thanatos
4,762
595
61
8
0
205,030
0
L
Sun Wukong
4,860
608
59
7
0
160,979
3
L
Izanami
3,910
489
44
6
0
151,888
3
W
Cupid
4,406
551
31
4
0
118,160
0
L
Jormungandr
3,799
475
29
4
0
157,257
0
L
Vulcan
4,362
545
29
4
0
117,588
1
W
Cerberus
4,105
513
39
5
0
153,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role