Player Matchup

Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Gib5627
Merlin
Level 124
God Stats
5W - 3L
1,829 SR
Queue Stats
243W - 262L
1,522 Elo+
Party 2
Maui
Maui
GooeyMango666
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 118L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
horsegirl69
Zhong Kui
Level 103
God Stats
2W - 2L
1,381 SR
Queue Stats
83W - 89L
1,482 Elo+
Solo
Osiris
Osiris
martsst
Osiris
Level 108
God Stats
3W - 4L
1,375 SR
Queue Stats
258W - 261L
1,532 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,496 Elo+

VS

Team Averages
Level 104
1,438 SR
1,469 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CoronieFree
Charon
Level 109
God Stats
0W - 3L
1,205 SR
Queue Stats
113W - 122L
1,481 Elo+
Solo
Nox
Nox
Peppard0127
Nox
Level 66
God Stats
6W - 6L
1,820 SR
Queue Stats
317W - 293L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
WhitestSneakers
Yu Huang
Level 120
God Stats
2W - 6L
1,167 SR
Queue Stats
167W - 178L
1,513 Elo+
Solo
Lancelot
Lancelot
creamysquirt
Lancelot
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 0 / 2
6,855
1,143
6,138
4,334
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
Gib5627
Merlin
10
0 / 1 / 3
5,709
952
2,773
2,919
1,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 4
5,840
973
865
3,225
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
horsegirl69
Zhong Kui
12
1 / 1 / 5
6,347
1,058
2,630
4,335
3,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
martsst
Osiris
12
2 / 0 / 3
6,232
1,039
2,921
4,396
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 0
5,891
982
5,803
5,122
2,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
10
1 / 2 / 1
5,460
910
1,876
5,085
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,087
848
2,276
3,924
1,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
10
0 / 2 / 1
4,998
833
3,405
4,140
2,495
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
creamysquirt
Lancelot
5
0 / 0 / 0
4,516
753
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
8
Kills
3
3
Deaths
8
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
2
6
L
Scylla
 
Scylla
2
2
0
1
L
Charon
1
2
1
0.75
W
Merlin
Gib5627
Merlin
0
1
3
1.5
W
0
1
4
2
L
0
2
1
0.25
L
Yu Huang
0
2
1
0.25
L
Lancelot
creamysquirt
Lancelot
0
0
0
0
W
Zhong Kui
horsegirl69
Zhong Kui
1
1
5
3.5
W
Osiris
martsst
Osiris
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
13,360
19,209
Taken
18,271
13,533
Mitigated
11,442
6,740
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,138
1,701
283
1,677
4,334
1,818
723
3,360
974
0
11,600
L
Scylla
 
Scylla
5,803
58
184
1,238
5,122
2,124
0
1,940
3,182
14,530
0
L
Charon
1,876
247
243
856
5,085
4,964
0
1,831
3,254
3,462
0
W
Merlin
Gib5627
Merlin
2,773
82
530
354
2,919
1,186
410
2,309
610
9,029
0
W
865
159
0
292
3,225
2,703
0
1,612
1,613
2,705
700
L
2,276
261
39
334
3,924
1,859
0
1,114
2,810
5,861
286
L
Yu Huang
3,405
83
755
625
4,140
2,495
0
1,221
2,919
6,958
0
L
Lancelot
creamysquirt
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
horsegirl69
Zhong Kui
2,630
153
305
1,223
4,335
3,435
0
3,675
660
8,629
419
W
Osiris
martsst
Osiris
2,921
525
465
1,611
4,396
4,391
78
2,260
2,136
0
8,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
25,952
65
Minions Killed
38
0
Camps Cleared
0
673,655
Distance Traveled
499,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,855
1,143
14
2
0
137,374
0
L
Scylla
5,891
982
18
3
0
123,410
0
L
Charon
5,460
910
1
0
0
113,911
0
W
Merlin
5,709
952
14
2
0
128,189
0
W
Maui
5,840
973
9
2
0
137,813
0
L
Nox
5,087
848
7
1
0
132,088
0
L
Yu Huang
4,998
833
12
2
0
130,469
0
L
Lancelot
4,516
753
0
0
0
0
0
W
Zhong Kui
6,347
1,058
18
3
0
121,378
0
W
Osiris
6,232
1,039
10
2
0
148,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role