Player Matchup

Cabrakan
Cabrakan
BlackAce1313
Cabrakan
Level 28
God Stats
4W - 5L
1,331 SR
Queue Stats
61W - 67L
1,326 Elo+
Party 1
Surtr
Surtr
LB BBest
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 63L
1,298 Elo+
Party 1
Cupid
Cupid
LB_DragonSBlade
Cupid
Level 46
God Stats
30W - 30L
1,372 SR
Queue Stats
68W - 71L
1,322 Elo+
Party 1
He Bo
He Bo
Notkrimson
He Bo
Level 66
God Stats
2W - 5L
1,370 SR
Queue Stats
22W - 35L
1,411 Elo+
Solo
Lancelot
Lancelot
luck00000
Lancelot
Level 36
God Stats
5W - 10L
1,417 SR
Queue Stats
71W - 83L
1,442 Elo+
Solo
Team Averages
Level 44
1,398 SR
1,360 Elo+

VS

Team Averages
Level 54
1,446 SR
1,426 Elo+
Scylla
Scylla
Exsanguinate906
Scylla
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 96L
1,392 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grantual
Cu Chulainn
Level 60
God Stats
176W - 153L
1,543 SR
Queue Stats
304W - 314L
1,475 Elo+
Solo
Yemoja
Yemoja
IceyAqua
Yemoja
Level 46
God Stats
1W - 1L
1,255 SR
Queue Stats
51W - 51L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Siynergy
Ah Muzen Cab
Level 48
God Stats
11W - 19L
1,448 SR
Queue Stats
212W - 232L
1,334 Elo+
Party 2
Thanatos
Thanatos
lm 2 FAT 2 LOVE
Thanatos
Level 57
God Stats
6W - 6L
1,486 SR
Queue Stats
308W - 310L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlackAce1313
Cabrakan
13
1 / 1 / 5
8,663
456
5,685
14,224
17,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
LB BBest
Surtr
14
2 / 4 / 1
8,542
450
11,536
17,766
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
0 / 4 / 5
8,361
440
8,967
14,600
6,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
15
2 / 3 / 3
10,132
533
9,612
5,861
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
luck00000
Lancelot
17
9 / 2 / 4
10,244
539
19,050
18,616
9,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,992
473
7,828
12,407
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Grantual
Cu Chulainn
15
2 / 3 / 6
9,705
511
17,281
24,130
23,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
IceyAqua
Yemoja
14
1 / 1 / 1
8,827
465
8,068
15,159
12,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Siynergy
Ah Muzen Cab
14
2 / 3 / 1
8,593
452
8,782
12,116
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
16
7 / 3 / 1
9,670
509
8,849
20,480
10,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
14
14
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlackAce1313
Cabrakan
1
1
5
3.5
W
2
4
1
0.63
W
Cu Chulainn
Grantual
Cu Chulainn
2
3
6
1.67
W
Yemoja
IceyAqua
Yemoja
1
1
1
1.5
L
Surtr
LB BBest
Surtr
2
4
1
0.63
L
0
4
5
0.63
L
He Bo
2
3
3
1.17
W
Ah Muzen Cab
Siynergy
Ah Muzen Cab
2
3
1
0.83
W
Thanatos
7
3
1
2.5
L
Lancelot
luck00000
Lancelot
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,850
Damage
50,808
71,067
Taken
84,292
47,978
Mitigated
56,535
17,794
Healing
25,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlackAce1313
Cabrakan
5,685
1,072
0
1,880
14,224
17,824
64
3,121
11,103
17,378
1,029
W
7,828
499
0
1,036
12,407
4,752
476
2,943
9,417
62,483
1,513
W
Cu Chulainn
Grantual
Cu Chulainn
17,281
1,372
0
4,335
24,130
23,680
83
3,813
19,457
950
81,393
W
Yemoja
IceyAqua
Yemoja
8,068
945
5,175
2,973
15,159
12,976
0
2,367
12,643
33,247
0
L
Surtr
LB BBest
Surtr
11,536
3,945
0
5,092
17,766
12,923
47
2,395
15,371
785
48,906
L
8,967
4,387
1,590
5,546
14,600
6,098
38
5,611
8,989
0
66,389
L
He Bo
9,612
697
0
84
5,861
1,438
1,155
1,277
4,584
72,729
499
W
Ah Muzen Cab
Siynergy
Ah Muzen Cab
8,782
2,213
0
341
12,116
4,680
0
2,079
9,944
0
65,855
W
Thanatos
8,849
1,821
0
11,926
20,480
10,447
98
3,821
16,515
0
72,632
L
Lancelot
luck00000
Lancelot
19,050
3,074
0
3,602
18,616
9,695
0
3,873
14,743
0
80,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
45,787
453
Minions Killed
471
0
Camps Cleared
0
1,846,951
Distance Traveled
1,799,733
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,663
456
35
2
0
336,987
4
W
Scylla
8,992
473
102
5
0
349,195
3
W
Cu Chulainn
9,705
511
109
6
0
329,670
3
W
Yemoja
8,827
465
52
3
0
364,110
0
L
Surtr
8,542
450
72
4
0
355,818
0
L
Cupid
8,361
440
132
7
0
334,553
0
L
He Bo
10,132
533
131
7
0
353,852
4
W
Ah Muzen Cab
8,593
452
110
6
0
327,956
0
W
Thanatos
9,670
509
98
5
0
428,802
1
L
Lancelot
10,244
539
83
4
0
465,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role