Player Matchup

Kuzenbo
Kuzenbo
Buck_Masteer
Kuzenbo
Level 116
God Stats
4W - 5L
1,407 SR
Queue Stats
420W - 425L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
FOREX_MILKER
Ix Chel
Level 129
God Stats
57W - 51L
1,454 SR
Queue Stats
1,023W - 1,052L
1,504 Elo+
Party 1
Bakasura
Bakasura
ThatJawnFat
Bakasura
Level 149
God Stats
1W - 1L
1,317 SR
Queue Stats
129W - 128L
1,548 Elo+
Solo
Team Averages
Level 131
1,393 SR
1,511 Elo+

VS

Team Averages
Level 94
1,325 SR
1,531 Elo+
Charybdis
Charybdis
 
Charybdis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BON-7u7
Hercules
Level 125
God Stats
2W - 5L
1,130 SR
Queue Stats
74W - 80L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
Ok-_-hubb
Baron Samedi
Level 63
God Stats
1W - 2L
1,344 SR
Queue Stats
3W - 4L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Buck_Masteer
Kuzenbo
13
0 / 0 / 7
7,411
823
4,310
11,165
13,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
FOREX_MILKER
Ix Chel
14
7 / 2 / 1
8,590
954
10,105
6,364
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ThatJawnFat
Bakasura
11
1 / 1 / 5
7,476
831
5,632
8,427
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 3 / 1
6,828
759
6,130
8,315
3,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
BON-7u7
Hercules
11
1 / 4 / 1
6,593
733
5,017
14,658
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Ok-_-hubb
Baron Samedi
3
0 / 1 / 0
5,034
559
0
1,576
358

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
3
1
0.83
L
Hercules
BON-7u7
Hercules
1
4
1
0.38
W
Kuzenbo
Buck_Masteer
Kuzenbo
0
0
7
3.5
W
Ix Chel
FOREX_MILKER
Ix Chel
7
2
1
3.75
L
Baron Samedi
Ok-_-hubb
Baron Samedi
0
1
0
0
W
Bakasura
ThatJawnFat
Bakasura
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
11,147
25,956
Taken
24,549
19,646
Mitigated
12,321
8,108
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,130
1,838
0
1,231
8,315
3,188
0
4,987
3,011
0
36,663
L
Hercules
BON-7u7
Hercules
5,017
1,058
0
4,676
14,658
8,775
0
8,780
5,183
0
15,035
W
Kuzenbo
Buck_Masteer
Kuzenbo
4,310
1,713
0
3,262
11,165
13,182
497
0
10,866
17,127
1,116
W
Ix Chel
FOREX_MILKER
Ix Chel
10,105
1,068
1,455
664
6,364
2,215
719
0
6,133
27,971
0
L
Baron Samedi
Ok-_-hubb
Baron Samedi
0
0
0
0
1,576
358
0
417
725
0
0
W
Bakasura
ThatJawnFat
Bakasura
5,632
3,626
0
2,727
8,427
4,249
1,134
75
8,178
0
26,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
18,455
124
Minions Killed
87
0
Camps Cleared
0
564,272
Distance Traveled
331,927
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,828
759
59
7
0
155,993
0
L
Hercules
6,593
733
28
3
0
175,934
0
W
Kuzenbo
7,411
823
26
3
0
187,067
2
W
Ix Chel
8,590
954
36
4
0
174,486
0
L
Baron Samedi
5,034
559
0
0
0
0
0
W
Bakasura
7,476
831
62
7
0
202,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role