Player Matchup

Jing Wei
Jing Wei
BrainBleed
Jing Wei
Level 86
God Stats
2W - 1L
1,267 SR
Queue Stats
123W - 127L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GruntMaster6552
Kumbhakarna
Level 128
God Stats
4W - 1L
1,290 SR
Queue Stats
128W - 123L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Sac2Loo2Sac
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,452 Elo+
Party 2
Neith
Neith
TripleTriple123
Neith
Level 102
God Stats
6W - 5L
1,659 SR
Queue Stats
256W - 241L
1,480 Elo+
Party 1
Charybdis
Charybdis
tugondees
Charybdis
Level 29
God Stats
12W - 13L
1,620 SR
Queue Stats
151W - 148L
1,465 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,481 Elo+

VS

Team Averages
Level 110
1,503 SR
1,386 Elo+
Cliodhna
Cliodhna
ErnestoIslas
Cliodhna
Level 158
God Stats
7W - 12L
1,501 SR
Queue Stats
760W - 770L
1,448 Elo+
Solo
Fenrir
Fenrir
Mr921Panda34
Fenrir
Level 69
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 25L
1,167 Elo+
Solo
Hun Batz
Hun Batz
Overload3GS
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,385 Elo+
Solo
Bake Kujira
Bake Kujira
kwall307
Bake Kujira
Level 64
God Stats
0W - 1L
1,748 SR
Queue Stats
52W - 63L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
silentstrikexx6
Zhong Kui
Level 129
God Stats
1W - 4L
1,487 SR
Queue Stats
212W - 195L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrainBleed
Jing Wei
18
0 / 1 / 11
9,848
703
8,950
9,435
4,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
GruntMaster6552
Kumbhakarna
17
2 / 2 / 10
10,747
768
6,889
22,794
20,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Sac2Loo2Sac
Gilgamesh
16
2 / 4 / 10
9,815
701
14,121
20,886
18,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 1 / 7
9,995
714
14,622
9,550
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
tugondees
Charybdis
19
9 / 2 / 6
11,229
802
20,915
12,635
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ErnestoIslas
Cliodhna
16
2 / 4 / 7
8,980
641
12,779
12,687
7,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
10
1 / 1 / 2
7,499
536
2,049
4,056
3,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Overload3GS
Hun Batz
18
2 / 3 / 7
9,500
679
12,143
14,606
12,663
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
kwall307
Bake Kujira
15
1 / 4 / 5
8,403
600
11,758
19,583
29,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
silentstrikexx6
Zhong Kui
17
4 / 5 / 5
9,906
708
20,190
18,204
18,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
17
Kills
10
10
Deaths
17
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrainBleed
Jing Wei
0
1
11
5.5
L
Cliodhna
ErnestoIslas
Cliodhna
2
4
7
1.38
W
Kumbhakarna
GruntMaster6552
Kumbhakarna
2
2
10
3.5
L
Fenrir
1
1
2
2
L
Hun Batz
Overload3GS
Hun Batz
2
3
7
1.83
W
Gilgamesh
Sac2Loo2Sac
Gilgamesh
2
4
10
1.75
W
4
1
7
7.5
L
Bake Kujira
kwall307
Bake Kujira
1
4
5
0.88
L
Zhong Kui
silentstrikexx6
Zhong Kui
4
5
5
1.3
W
Charybdis
tugondees
Charybdis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,497
Damage
58,919
75,300
Taken
69,136
55,681
Mitigated
71,888
23,649
Healing
19,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrainBleed
Jing Wei
8,950
6,176
1,513
1,309
9,435
4,575
2,150
2,248
7,187
0
29,974
L
Cliodhna
ErnestoIslas
Cliodhna
12,779
425
2,126
1,914
12,687
7,494
0
723
11,913
0
29,372
W
Kumbhakarna
GruntMaster6552
Kumbhakarna
6,889
553
4,378
5,932
22,794
20,134
241
9,115
13,253
12,962
1,635
L
Fenrir
2,049
583
1,170
1,051
4,056
3,753
0
151
3,866
0
2,307
L
Hun Batz
Overload3GS
Hun Batz
12,143
1,041
502
1,900
14,606
12,663
0
989
13,312
0
19,891
W
Gilgamesh
Sac2Loo2Sac
Gilgamesh
14,121
2,405
304
1,554
20,886
18,783
1,259
9,553
11,035
0
24,945
W
14,622
4,645
542
1,867
9,550
5,274
630
4,557
4,848
0
23,186
L
Bake Kujira
kwall307
Bake Kujira
11,758
4,716
2,132
2,812
19,583
29,075
0
2,936
16,385
24,278
1,189
L
Zhong Kui
silentstrikexx6
Zhong Kui
20,190
1,848
739
5,297
18,204
18,903
0
1,398
16,448
37,088
816
W
Charybdis
tugondees
Charybdis
20,915
9,956
2,344
3,906
12,635
6,915
1,657
3,786
8,755
0
39,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
44,288
166
Minions Killed
125
0
Camps Cleared
0
1,261,574
Distance Traveled
1,046,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,848
703
54
4
0
247,789
0
L
Cliodhna
8,980
641
41
3
0
249,462
0
W
Kumbhakarna
10,747
768
16
1
0
279,717
0
L
Fenrir
7,499
536
2
0
0
121,586
0
L
Hun Batz
9,500
679
15
1
0
228,127
0
W
Gilgamesh
9,815
701
25
2
0
264,209
0
W
Neith
9,995
714
34
2
0
241,777
0
L
Bake Kujira
8,403
600
23
2
0
227,796
0
L
Zhong Kui
9,906
708
44
3
0
219,533
0
W
Charybdis
11,229
802
37
3
0
228,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role