Player Matchup

Xing Tian
Xing Tian
Azrael57
Xing Tian
Level 143
God Stats
2W - 1L
1,756 SR
Queue Stats
283W - 258L
1,589 Elo+
Solo
Mercury
Mercury
Food4Life
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 208L
1,529 Elo+
Party 3
Merlin
Merlin
InvisableAccount
Merlin
Level 27
God Stats
3W - 1L
1,507 SR
Queue Stats
135W - 123L
1,551 Elo+
Party 3
Chiron
Chiron
JoBidenold
Chiron
Level 40
God Stats
6W - 7L
1,250 SR
Queue Stats
84W - 87L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
LtLunchBoxx996
Aphrodite
Level 156
God Stats
1W - 0L
1,844 SR
Queue Stats
160W - 150L
1,504 Elo+
Party 1
Team Averages
Level 99
1,571 SR
1,521 Elo+

VS

Team Averages
Level 154
1,531 SR
1,513 Elo+
Awilix
Awilix
Abraham_caro
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
1,534 Elo+
Solo
Hou Yi
Hou Yi
ChristianS118
Hou Yi
Level 158
God Stats
4W - 4L
1,570 SR
Queue Stats
170W - 167L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 147
God Stats
1W - 3L
1,585 SR
Queue Stats
1W - 5L
1,427 Elo+
Solo
Bacchus
Bacchus
llWrxithll
Bacchus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 51L
1,448 Elo+
Solo
Geb
Geb
zBandon
Geb
Level 173
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 37L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azrael57
Xing Tian
14
1 / 3 / 6
8,420
526
9,352
17,618
13,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Food4Life
Mercury
15
3 / 2 / 7
8,294
518
6,330
14,246
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
4 / 3 / 2
8,822
551
8,219
8,421
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
JoBidenold
Chiron
14
4 / 2 / 5
8,089
506
10,315
14,292
6,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
LtLunchBoxx996
Aphrodite
13
1 / 3 / 3
6,789
424
8,100
12,171
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 2 / 4
8,249
516
5,632
11,151
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 3
8,389
524
7,769
13,075
5,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Reptobat
Nu Wa
12
2 / 4 / 2
7,746
484
6,573
9,056
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
llWrxithll
Bacchus
11
3 / 2 / 2
7,588
474
7,574
14,812
17,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
15
2 / 4 / 5
8,990
562
12,596
17,421
15,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
13
13
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
2
4
2.5
W
Xing Tian
Azrael57
Xing Tian
1
3
6
1.33
L
3
1
3
4.5
W
Mercury
Food4Life
Mercury
3
2
7
3.25
W
4
3
2
1.67
W
Chiron
JoBidenold
Chiron
4
2
5
3.25
W
Aphrodite
LtLunchBoxx996
Aphrodite
1
3
3
0.83
L
Nu Wa
Reptobat
Nu Wa
2
4
2
0.75
L
Bacchus
llWrxithll
Bacchus
3
2
2
2
L
Geb
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
40,144
66,748
Taken
65,515
35,722
Mitigated
47,666
17,926
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,632
1,348
0
4,622
11,151
4,591
180
3,473
7,608
0
49,703
W
Xing Tian
Azrael57
Xing Tian
9,352
828
0
3,158
17,618
13,830
0
8,355
8,443
61,137
2,688
L
7,769
3,752
0
2,856
13,075
5,679
700
4,436
8,491
0
65,262
W
Mercury
Food4Life
Mercury
6,330
2,753
0
493
14,246
6,716
0
4,725
9,405
0
64,737
W
8,219
244
0
962
8,421
3,552
0
2,568
5,825
79,359
2,129
W
Chiron
JoBidenold
Chiron
10,315
3,815
568
4,387
14,292
6,030
553
4,021
10,199
0
52,254
W
Aphrodite
LtLunchBoxx996
Aphrodite
8,100
1,079
2,901
5,457
12,171
5,594
304
4,575
7,479
46,066
393
L
Nu Wa
Reptobat
Nu Wa
6,573
2,819
438
1,923
9,056
3,802
0
5,226
3,513
46,610
874
L
Bacchus
llWrxithll
Bacchus
7,574
924
0
2,739
14,812
17,740
0
4,004
10,613
30,483
2,472
L
Geb
12,596
1,510
0
3,550
17,421
15,854
0
7,471
9,820
62,803
3,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
40,962
484
Minions Killed
432
0
Camps Cleared
0
1,535,906
Distance Traveled
1,437,726
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,249
516
82
5
0
303,280
0
W
Xing Tian
8,420
526
95
6
0
259,947
0
L
Hou Yi
8,389
524
99
6
0
287,969
0
W
Mercury
8,294
518
97
6
0
338,012
0
W
Merlin
8,822
551
146
9
0
323,483
6
W
Chiron
8,089
506
71
4
0
313,424
0
W
Aphrodite
6,789
424
75
5
0
301,040
3
L
Nu Wa
7,746
484
91
6
0
279,479
0
L
Bacchus
7,588
474
41
3
0
296,841
4
L
Geb
8,990
562
119
7
0
270,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role