Player Matchup

Anubis
Anubis
COST1GAN
Anubis
Level 48
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Charybdis
Charybdis
Joe420shock
Charybdis
Level 67
God Stats
18W - 10L
1,599 SR
Queue Stats
36W - 29L
1,480 Elo+
Solo
Neith
Neith
Wabi kanabi
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 1
Team Averages
Level 48
1,470 SR
1,319 Elo+

VS

Team Averages
Level 56
1,635 SR
1,531 Elo+
Gilgamesh
Gilgamesh
EuroJungle
Gilgamesh
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 221L
1,366 Elo+
Solo
Hades
Hades
Topplouie
Hades
Level 40
God Stats
16W - 13L
1,906 SR
Queue Stats
85W - 80L
1,365 Elo+
Solo
Ymir
Ymir
kalebzamora31900
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
COST1GAN
Anubis
10
0 / 4 / 3
6,302
630
5,730
7,506
3,836
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Joe420shock
Charybdis
12
3 / 3 / 0
7,787
779
9,399
7,991
3,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 3 / 3
6,174
617
6,138
6,622
2,694
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EuroJungle
Gilgamesh
12
4 / 1 / 5
7,529
753
6,405
8,108
5,477
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Topplouie
Hades
13
3 / 1 / 6
8,059
806
7,859
8,601
5,044
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 7
7,737
774
3,354
11,502
10,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
COST1GAN
Anubis
0
4
3
0.38
W
Gilgamesh
EuroJungle
Gilgamesh
4
1
5
6.5
L
Charybdis
Joe420shock
Charybdis
3
3
0
1
W
Hades
Topplouie
Hades
3
1
6
6
L
0
3
3
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
17,618
22,119
Taken
28,211
9,661
Mitigated
20,653
2,461
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
COST1GAN
Anubis
5,730
80
0
830
7,506
3,836
0
3,286
3,977
20,899
82
W
Gilgamesh
EuroJungle
Gilgamesh
6,405
1,548
0
1,076
8,108
5,477
450
2,471
5,611
0
13,928
L
Charybdis
Joe420shock
Charybdis
9,399
4,363
46
551
7,991
3,131
0
4,351
3,513
0
31,129
W
Hades
Topplouie
Hades
7,859
942
135
4,504
8,601
5,044
586
1,678
6,905
35,032
1,515
L
6,138
3,003
0
1,034
6,622
2,694
0
3,106
3,312
0
13,667
W
3,354
393
924
2,813
11,502
10,132
338
1,663
9,831
10,588
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,263
Gold Earned
23,325
100
Minions Killed
103
0
Camps Cleared
0
446,860
Distance Traveled
526,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,302
630
33
3
0
150,763
0
W
Gilgamesh
7,529
753
25
3
0
179,885
0
L
Charybdis
7,787
779
52
5
0
157,899
0
W
Hades
8,059
806
59
6
0
170,168
0
L
Neith
6,174
617
15
2
0
138,198
0
W
Ymir
7,737
774
19
2
0
176,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role