Player Matchup

Cthulhu
Cthulhu
Azzriel
Cthulhu
Level 89
God Stats
2W - 2L
1,167 SR
Queue Stats
234W - 224L
1,470 Elo+
Solo
Agni
Agni
BempaszX
Agni
Level 125
God Stats
1W - 0L
1,332 SR
Queue Stats
7W - 7L
1,523 Elo+
Party 1
Hachiman
Hachiman
FaddAmb
Hachiman
Level 22
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 1
Horus
Horus
JesterInDistress
Horus
Level 158
God Stats
8W - 3L
1,686 SR
Queue Stats
462W - 441L
1,481 Elo+
Solo
Raijin
Raijin
MrWolfe228
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,640 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,527 Elo+

VS

Team Averages
Level 135
1,501 SR
1,518 Elo+
Chang'e
Chang'e
BeanBoyInTimeOut
Chang'e
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 105L
1,610 Elo+
Solo
Da Ji
Da Ji
Noxinyoface
Da Ji
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 82L
1,504 Elo+
Solo
Nemesis
Nemesis
StealthOmegaX
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,475 Elo+
Solo
Ares
Ares
marsoc_gamer
Ares
Level 147
God Stats
28W - 19L
1,504 SR
Queue Stats
577W - 643L
1,494 Elo+
Solo
Artemis
Artemis
zzmel
Artemis
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
292W - 320L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azzriel
Cthulhu
15
1 / 3 / 11
9,011
819
10,460
14,780
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
17
7 / 2 / 6
10,156
923
17,995
8,173
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
FaddAmb
Hachiman
15
3 / 3 / 8
8,939
813
12,643
10,699
5,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 10
8,697
791
8,140
15,758
15,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
MrWolfe228
Raijin
16
2 / 4 / 10
8,723
793
4,451
8,259
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,074
825
9,395
13,349
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 5 / 7
8,501
773
12,501
13,410
9,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
1
0 / 0 / 0
3,044
277
0
0
0
16
4 / 4 / 10
9,295
845
11,989
25,211
24,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
zzmel
Artemis
15
1 / 5 / 11
8,104
737
14,694
14,107
6,803
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
49
16
Kills
15
15
Deaths
16
45
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azzriel
Cthulhu
1
3
11
2.17
L
6
2
6
4.5
W
Agni
7
2
6
5
W
Hachiman
FaddAmb
Hachiman
3
3
8
2.33
W
3
3
10
2.67
W
Raijin
MrWolfe228
Raijin
2
4
10
1.75
L
4
5
7
1.5
L
Nemesis
0
0
0
0
L
4
4
10
2.25
L
Artemis
zzmel
Artemis
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,689
Damage
48,579
57,669
Taken
66,077
46,568
Mitigated
46,862
21,138
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azzriel
Cthulhu
10,460
1,031
990
1,537
14,780
17,596
261
5,511
9,269
19,475
3,357
L
9,395
735
5,907
6,125
13,349
6,342
564
7,153
6,196
24,822
0
W
Agni
17,995
1,025
1,042
1,299
8,173
4,111
965
2,233
5,940
30,565
0
W
Hachiman
FaddAmb
Hachiman
12,643
9,063
278
3,329
10,699
5,219
1,480
4,250
6,449
0
22,010
W
8,140
2,844
5,067
7,071
15,758
15,733
163
6,780
8,978
0
11,229
W
Raijin
MrWolfe228
Raijin
4,451
668
98
427
8,259
3,909
705
2,610
5,649
15,197
0
L
12,501
1,606
1,025
1,703
13,410
9,481
200
6,166
7,244
0
24,563
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
11,989
350
1,350
7,551
25,211
24,236
392
9,951
15,260
16,205
0
L
Artemis
zzmel
Artemis
14,694
5,863
1,713
3,451
14,107
6,803
939
7,078
7,029
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
38,018
111
Minions Killed
85
0
Camps Cleared
0
1,004,050
Distance Traveled
725,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,011
819
22
2
0
212,461
0
L
Chang'e
9,074
825
35
3
0
188,121
0
W
Agni
10,156
923
33
3
0
211,154
0
W
Hachiman
8,939
813
26
2
0
190,398
0
W
Horus
8,697
791
7
1
0
197,582
0
W
Raijin
8,723
793
23
2
0
192,455
0
L
Da Ji
8,501
773
23
2
0
184,054
0
L
Nemesis
3,044
277
0
0
0
0
0
L
Ares
9,295
845
14
1
0
206,533
0
L
Artemis
8,104
737
13
1
0
146,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role