Player Matchup

Chaac
Chaac
MadMaxRox
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 138L
1,404 Elo+
Party 2
Artemis
Artemis
Peeders
Artemis
Level 56
God Stats
0W - 2L
1,336 SR
Queue Stats
13W - 26L
1,388 Elo+
Party 2
Athena
Athena
jamezzwood
Athena
Level 106
God Stats
11W - 15L
1,466 SR
Queue Stats
39W - 77L
1,418 Elo+
Party 2
Set
Set
re1nn
Set
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 130L
1,396 Elo+
Party 2
Ra
Ra
revilokid
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 131L
1,353 Elo+
Party 2
Team Averages
Level 107
1,460 SR
1,392 Elo+

VS

Team Averages
Level 151
1,434 SR
1,614 Elo+
Janus
Janus
Cryοnic
Janus
Level 222
God Stats
7W - 4L
2,005 SR
Queue Stats
116W - 49L
1,833 Elo+
Solo
Anhur
Anhur
Krαtσs
Anhur
Level 135
God Stats
20W - 24L
1,323 SR
Queue Stats
480W - 364L
1,639 Elo+
Solo
Sylvanus
Sylvanus
Leoska
Sylvanus
Level 149
God Stats
3W - 3L
1,234 SR
Queue Stats
114W - 90L
1,563 Elo+
Solo
Achilles
Achilles
MrLewisC93
Achilles
Level 121
God Stats
9W - 8L
1,539 SR
Queue Stats
179W - 178L
1,518 Elo+
Party 1
Loki
Loki
zzviperx
Loki
Level 128
God Stats
5W - 8L
1,068 SR
Queue Stats
206W - 207L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MadMaxRox
Chaac
11
2 / 1 / 0
6,420
642
8,067
10,669
8,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Peeders
Artemis
11
0 / 2 / 0
5,434
543
2,921
5,853
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
jamezzwood
Athena
8
0 / 2 / 1
4,872
487
697
6,887
4,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
re1nn
Set
10
1 / 1 / 1
5,475
548
2,151
7,954
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,814
581
1,718
4,732
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cryοnic
Janus
13
1 / 0 / 1
6,664
666
2,171
4,986
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Krαtσs
Anhur
13
4 / 0 / 0
7,139
714
4,942
5,110
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Leoska
Sylvanus
11
1 / 0 / 3
5,562
556
2,338
4,451
3,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
MrLewisC93
Achilles
10
2 / 2 / 0
5,947
595
7,309
12,689
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Loki
10
1 / 1 / 2
5,253
525
1,743
6,254
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Cryοnic
Janus
1
0
1
1.5
W
Anhur
Krαtσs
Anhur
4
0
0
4
W
Sylvanus
Leoska
Sylvanus
1
0
3
2.5
L
Chaac
MadMaxRox
Chaac
2
1
0
2
W
Achilles
MrLewisC93
Achilles
2
2
0
1
L
Artemis
Peeders
Artemis
0
2
0
0
L
Athena
jamezzwood
Athena
0
2
1
0.25
L
Set
re1nn
Set
1
1
1
1.5
L
0
3
0
0
W
Loki
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
18,503
36,095
Taken
33,490
19,674
Mitigated
21,895
6,862
Healing
12,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Cryοnic
Janus
2,171
294
0
750
4,986
1,775
0
1,128
3,616
76,352
0
W
Anhur
Krαtσs
Anhur
4,942
2,958
0
3,201
5,110
2,027
0
275
4,835
0
64,022
W
Sylvanus
Leoska
Sylvanus
2,338
917
600
1,730
4,451
3,607
0
367
4,056
14,158
0
L
Chaac
MadMaxRox
Chaac
8,067
1,799
0
2,977
10,669
8,183
0
0
9,852
0
48,690
W
Achilles
MrLewisC93
Achilles
7,309
1,635
0
3,915
12,689
12,425
0
0
12,689
0
34,694
L
Artemis
Peeders
Artemis
2,921
804
0
954
5,853
1,342
0
739
5,114
0
45,265
L
Athena
jamezzwood
Athena
697
353
0
1,079
6,887
4,462
0
818
6,069
14,925
0
L
Set
re1nn
Set
2,151
863
0
855
7,954
4,150
0
515
7,232
0
42,158
L
1,718
315
132
865
4,732
1,537
0
2,215
2,383
40,436
293
W
Loki
1,743
408
0
2,515
6,254
2,061
0
286
5,940
0
27,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,015
Gold Earned
30,565
361
Minions Killed
375
0
Camps Cleared
0
1,119,994
Distance Traveled
1,058,296
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,664
666
147
15
0
228,988
2
W
Anhur
7,139
714
110
11
0
184,259
3
W
Sylvanus
5,562
556
18
2
0
225,405
2
L
Chaac
6,420
642
83
8
0
210,764
1
W
Achilles
5,947
595
47
5
0
185,249
0
L
Artemis
5,434
543
80
8
0
199,252
2
L
Athena
4,872
487
32
3
0
253,481
4
L
Set
5,475
548
71
7
0
248,358
2
L
Ra
5,814
581
95
10
0
208,139
0
W
Loki
5,253
525
53
5
0
234,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role