Player Matchup

Yemoja
Yemoja
Lock-In-Ken
Yemoja
Level 155
God Stats
2W - 3L
1,317 SR
Queue Stats
217W - 208L
1,465 Elo+
Solo
Mulan
Mulan
NijiShadows
Mulan
Level 122
God Stats
4W - 0L
1,721 SR
Queue Stats
100W - 96L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
blaccnative910
Baron Samedi
Level 108
God Stats
4W - 8L
1,465 SR
Queue Stats
396W - 420L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
eerrrk
Gilgamesh
Level 67
God Stats
12W - 15L
1,371 SR
Queue Stats
332W - 328L
1,485 Elo+
Party 1
Nut
Nut
insanecom216
Nut
Level 146
God Stats
3W - 3L
1,422 SR
Queue Stats
271W - 278L
1,476 Elo+
Party 1
Team Averages
Level 120
1,459 SR
1,476 Elo+

VS

Team Averages
Level 94
1,495 SR
1,478 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
Level 63
God Stats
17W - 20L
1,524 SR
Queue Stats
368W - 369L
1,437 Elo+
Solo
Skadi
Skadi
MrMilkMe
Skadi
Level 89
God Stats
6W - 8L
1,502 SR
Queue Stats
12W - 18L
1,422 Elo+
Party 2
Janus
Janus
shmifty5
Janus
Level 88
God Stats
1W - 3L
1,451 SR
Queue Stats
94W - 88L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 3 / 7
7,752
517
6,360
14,430
11,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 5
9,793
653
15,922
16,425
10,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
blaccnative910
Baron Samedi
14
2 / 1 / 3
8,014
534
8,149
8,182
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
eerrrk
Gilgamesh
15
6 / 3 / 2
8,754
584
7,658
17,595
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 1 / 2
9,997
666
12,192
9,980
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
4 / 3 / 1
7,882
525
9,528
16,099
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
11
1 / 2 / 6
6,558
437
7,523
13,484
9,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Jackson_Harrys53
Cu Chulainn
11
1 / 7 / 0
6,563
438
6,269
15,692
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
MrMilkMe
Skadi
11
1 / 6 / 0
6,598
440
4,588
12,055
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
shmifty5
Janus
13
2 / 3 / 5
7,457
497
7,736
9,086
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
21
Kills
9
9
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
1
1.5
L
Sylvanus
 
Sylvanus
1
2
6
2
L
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
1
7
0
0.14
W
Yemoja
1
3
7
1.5
L
Skadi
MrMilkMe
Skadi
1
6
0
0.17
W
5
1
5
7.5
W
Baron Samedi
blaccnative910
Baron Samedi
2
1
3
3.5
W
Gilgamesh
eerrrk
Gilgamesh
6
3
2
2.33
W
7
1
2
8
L
Janus
shmifty5
Janus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,281
Damage
35,644
66,612
Taken
66,416
38,881
Mitigated
37,219
18,309
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,528
3,205
0
2,968
16,099
8,336
0
2,997
12,876
0
72,859
L
Sylvanus
 
Sylvanus
7,523
3,038
832
3,762
13,484
9,491
0
3,541
9,443
22,022
7,154
L
Cu Chulainn
Jackson_Harrys53
Cu Chulainn
6,269
958
0
3,044
15,692
11,437
0
560
15,132
0
32,123
W
Yemoja
6,360
1,156
1,295
2,121
14,430
11,396
578
4,255
9,983
25,810
2,119
L
Skadi
MrMilkMe
Skadi
4,588
2,944
73
1,441
12,055
4,101
0
1,353
10,313
0
44,025
W
15,922
2,553
0
5,851
16,425
10,070
935
1,717
14,070
0
79,350
W
Baron Samedi
blaccnative910
Baron Samedi
8,149
271
948
3,172
8,182
3,809
0
2,664
5,255
55,145
0
W
Gilgamesh
eerrrk
Gilgamesh
7,658
1,645
0
2,738
17,595
9,224
0
4,028
13,290
0
74,147
W
12,192
7,894
0
2,184
9,980
4,382
2,301
1,494
8,486
0
80,804
L
Janus
shmifty5
Janus
7,736
435
0
1,548
9,086
3,854
0
4,310
4,590
52,907
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
35,058
498
Minions Killed
371
0
Camps Cleared
0
1,412,296
Distance Traveled
1,380,172
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,882
525
104
7
0
324,777
0
L
Sylvanus
6,558
437
46
3
0
282,772
5
L
Cu Chulainn
6,563
438
51
3
0
245,407
0
W
Yemoja
7,752
517
46
3
0
251,915
5
L
Skadi
6,598
440
60
4
0
261,160
1
W
Mulan
9,793
653
134
9
0
289,473
1
W
Baron Samedi
8,014
534
96
6
0
288,101
1
W
Gilgamesh
8,754
584
90
6
0
318,094
4
W
Nut
9,997
666
132
9
0
264,713
2
L
Janus
7,457
497
110
7
0
266,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role