Player Matchup

Nemesis
Nemesis
ChipsAhoyRoy
Nemesis
Level 118
God Stats
0W - 2L
1,169 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Bacchus
Bacchus
MrShiru1122
Bacchus
Level 84
God Stats
1W - 1L
1,742 SR
Queue Stats
174W - 157L
1,538 Elo+
Party 4
Artemis
Artemis
QUISMANEE
Artemis
Level 123
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
arturo10v
Sun Wukong
Level 125
God Stats
4W - 3L
1,615 SR
Queue Stats
203W - 196L
1,622 Elo+
Party 4
Aphrodite
Aphrodite
lI pierre Il
Aphrodite
Level 146
God Stats
3W - 7L
1,057 SR
Queue Stats
75W - 75L
1,498 Elo+
Solo
Team Averages
Level 119
1,424 SR
1,466 Elo+

VS

Team Averages
Level 120
1,554 SR
1,502 Elo+
Horus
Horus
DONTLETMER3L0AD-
Horus
Level 106
God Stats
5W - 7L
1,332 SR
Queue Stats
19W - 23L
1,437 Elo+
Party 3
Rama
Rama
GORGAMIZER
Rama
Level 86
God Stats
6W - 5L
1,650 SR
Queue Stats
39W - 46L
1,379 Elo+
Party 2
Hercules
Hercules
JudyBootie
Hercules
Level 145
God Stats
1W - 2L
1,330 SR
Queue Stats
54W - 59L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
SinkLabs
Zhong Kui
Level 138
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,724 Elo+
Party 3
Ymir
Ymir
Thunderbox008
Ymir
Level 123
God Stats
4W - 4L
1,744 SR
Queue Stats
46W - 60L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChipsAhoyRoy
Nemesis
9
1 / 1 / 1
5,049
505
1,808
6,826
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MrShiru1122
Bacchus
8
0 / 1 / 2
4,823
482
2,524
6,694
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
QUISMANEE
Artemis
7
1 / 2 / 1
4,406
441
3,069
6,138
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
arturo10v
Sun Wukong
11
0 / 3 / 0
5,999
600
3,709
7,833
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
lI pierre Il
Aphrodite
10
0 / 0 / 0
5,762
576
2,138
5,274
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,530
553
4,086
6,648
3,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
2 / 1 / 0
5,386
539
3,431
4,323
1,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JudyBootie
Hercules
10
1 / 0 / 2
5,240
524
2,705
6,278
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
SinkLabs
Zhong Kui
11
2 / 0 / 0
6,110
611
2,949
4,242
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,045
505
1,724
5,914
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
7
7
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChipsAhoyRoy
Nemesis
1
1
1
1.5
W
2
0
1
2.5
W
2
1
0
2
W
Hercules
JudyBootie
Hercules
1
0
2
2
L
Bacchus
MrShiru1122
Bacchus
0
1
2
1
L
Artemis
QUISMANEE
Artemis
1
2
1
0.75
W
Zhong Kui
SinkLabs
Zhong Kui
2
0
0
2
W
0
1
1
0.5
L
Sun Wukong
arturo10v
Sun Wukong
0
3
0
0
L
Aphrodite
lI pierre Il
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
14,895
32,765
Taken
27,405
16,811
Mitigated
14,819
12,842
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChipsAhoyRoy
Nemesis
1,808
467
0
1,893
6,826
2,043
0
519
6,211
0
33,685
W
4,086
1,760
40
2,351
6,648
3,667
0
0
6,077
0
34,550
W
3,431
2,587
0
1,836
4,323
1,393
304
1,349
2,974
0
36,869
W
Hercules
JudyBootie
Hercules
2,705
486
0
1,706
6,278
3,042
0
548
5,730
0
41,378
L
Bacchus
MrShiru1122
Bacchus
2,524
112
0
2,707
6,694
5,770
0
1,174
5,520
18,079
0
L
Artemis
QUISMANEE
Artemis
3,069
960
0
1,588
6,138
1,989
0
419
5,719
0
23,288
W
Zhong Kui
SinkLabs
Zhong Kui
2,949
149
0
1,176
4,242
3,305
0
1,860
2,382
35,721
0
W
1,724
373
0
1,497
5,914
3,412
0
838
5,076
15,292
0
L
Sun Wukong
arturo10v
Sun Wukong
3,709
739
0
1,739
7,833
5,185
0
1,007
6,196
0
46,083
L
Aphrodite
lI pierre Il
Aphrodite
2,138
359
452
4,463
5,274
1,824
0
1,151
3,933
43,702
3,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,039
Gold Earned
27,311
285
Minions Killed
300
0
Camps Cleared
0
935,195
Distance Traveled
981,892
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,049
505
55
6
0
229,367
0
W
Horus
5,530
553
56
6
0
194,129
1
W
Rama
5,386
539
72
7
0
183,328
0
W
Hercules
5,240
524
68
7
0
225,911
0
L
Bacchus
4,823
482
19
2
0
195,381
3
L
Artemis
4,406
441
30
3
0
149,978
0
W
Zhong Kui
6,110
611
85
9
0
197,579
4
W
Ymir
5,045
505
19
2
0
180,945
4
L
Sun Wukong
5,999
600
82
8
0
160,928
0
L
Aphrodite
5,762
576
99
10
0
199,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role