Player Matchup

Zhong Kui
Zhong Kui
Daleck120
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,462 Elo+
Party 1
Anhur
Anhur
onfaller99
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,399 Elo+
Party 1
Bacchus
Bacchus
watfat
Bacchus
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 35L
1,329 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,397 Elo+

VS

Team Averages
Level 48
1,486 SR
1,388 Elo+
Osiris
Osiris
MrBakenstein
Osiris
Level 39
God Stats
4W - 3L
1,278 SR
Queue Stats
59W - 63L
1,357 Elo+
Solo
Zeus
Zeus
SenoOxZz
Zeus
Level 56
God Stats
13W - 11L
1,663 SR
Queue Stats
75W - 75L
1,502 Elo+
Solo
Ymir
Ymir
juanponte
Ymir
Level 49
God Stats
14W - 18L
1,516 SR
Queue Stats
16W - 30L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Daleck120
Zhong Kui
13
6 / 0 / 4
8,532
853
9,276
5,141
5,002
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
12
3 / 1 / 4
7,676
768
7,568
7,491
3,099
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
watfat
Bacchus
12
1 / 2 / 8
7,617
762
5,855
9,811
10,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 3 / 2
6,362
636
4,075
8,962
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Zeus
12
0 / 2 / 3
7,008
701
9,157
4,997
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 5 / 1
6,922
692
4,212
11,617
11,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Daleck120
Zhong Kui
6
0
4
8
L
Osiris
1
3
2
0.67
L
Zeus
0
2
3
0.75
L
Ymir
2
5
1
0.5
W
Anhur
3
1
4
5
W
Bacchus
watfat
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
17,444
22,443
Taken
25,576
18,659
Mitigated
23,870
4,886
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Daleck120
Zhong Kui
9,276
1,627
0
2,830
5,141
5,002
1,246
3,231
1,869
30,256
1,072
L
Osiris
4,075
753
0
585
8,962
10,493
0
4,134
4,776
0
16,679
L
Zeus
9,157
550
0
0
4,997
1,971
0
3,319
1,678
37,674
0
L
Ymir
4,212
422
0
60
11,617
11,406
0
7,249
4,316
8,725
317
W
Anhur
7,568
4,494
0
792
7,491
3,099
1,461
4,899
2,387
0
28,426
W
Bacchus
watfat
Bacchus
5,855
712
0
1,264
9,811
10,558
191
4,958
4,350
15,087
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,825
Gold Earned
20,292
120
Minions Killed
100
0
Camps Cleared
0
535,877
Distance Traveled
482,366
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,532
853
55
6
0
168,529
0
L
Osiris
6,362
636
21
2
0
165,591
0
L
Zeus
7,008
701
71
7
0
168,466
1
L
Ymir
6,922
692
8
1
0
148,309
0
W
Anhur
7,676
768
47
5
0
180,537
0
W
Bacchus
7,617
762
18
2
0
186,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role