Player Matchup

Neith
Neith
Masters
ArchWolf_25
Neith
Masters
Level 247
God Stats
16W - 22L
1,574 SR
Queue Stats
209W - 182L
2,117 MMR
Solo
Anhur
Anhur
Masters
Bαjαn
Anhur
Masters
Level 125
God Stats
22W - 21L
1,611 SR
Queue Stats
462W - 441L
2,262 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
TheGhostyGhost
Jormungandr
Diamond IV
Level 86
God Stats
85W - 67L
1,642 SR
Queue Stats
93W - 70L
2,129 MMR
Solo
Ullr
Ullr
Diamond IV
WorstsexEver
Ullr
Diamond IV
Level 118
God Stats
5W - 3L
1,647 SR
Queue Stats
116W - 100L
2,171 MMR
Solo
Ymir
Ymir
Diamond V
firebud
Ymir
Diamond V
Level 302
God Stats
5W - 6L
1,851 SR
Queue Stats
147W - 129L
2,093 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,665 SR
2,154 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,807 SR
2,154 MMR
Cliodhna
Cliodhna
Diamond IV
LifeTyde_
Cliodhna
Diamond IV
Level 154
God Stats
12W - 3L
1,791 SR
Queue Stats
57W - 40L
2,199 MMR
Solo
Ares
Ares
Diamond IV
TheKingGobSimp
Ares
Diamond IV
Level 77
God Stats
5W - 1L
1,898 SR
Queue Stats
78W - 43L
2,183 MMR
Party 1
Chaac
Chaac
Diamond V
Vunn
Chaac
Diamond V
Level 177
God Stats
2W - 2L
1,657 SR
Queue Stats
228W - 202L
2,178 MMR
Party 1
Bastet
Bastet
Diamond V
WarriorJungBlows
Bastet
Diamond V
Level 88
God Stats
6W - 1L
2,044 SR
Queue Stats
60W - 37L
2,123 MMR
Solo
Chronos
Chronos
Diamond IV
aMADKID
Chronos
Diamond IV
Level 125
God Stats
2W - 2L
1,643 SR
Queue Stats
422W - 389L
2,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,399
628
2,717
4,925
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
Bαjαn
Anhur
8
0 / 0 / 0
4,059
580
1,314
3,517
981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
TheGhostyGhost
Jormungandr
9
1 / 1 / 2
4,981
712
3,942
3,794
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 2 / 0
3,565
509
1,097
4,094
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
firebud
Ymir
8
2 / 2 / 1
4,808
687
1,437
6,287
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ThorMaman BrigitteThanatosCharon

VS

Bans
AtlasSobekAgniKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
LifeTyde_
Cliodhna
8
0 / 1 / 1
4,344
621
1,858
4,109
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 2 / 4
4,254
608
3,203
6,326
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Vunn
Chaac
9
1 / 0 / 0
5,255
751
2,573
5,961
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
2 / 0 / 1
4,438
634
2,156
3,819
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chronos
aMADKID
Chronos
9
2 / 2 / 0
4,834
691
3,571
3,419
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
6
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Anhur
Bαjαn
Anhur
0
0
0
0
W
Cliodhna
LifeTyde_
Cliodhna
0
1
1
0.5
L
Jormungandr
TheGhostyGhost
Jormungandr
1
1
2
2
W
0
2
4
1
W
Chaac
Vunn
Chaac
1
0
0
1
W
2
0
1
2.5
L
1
2
0
0.5
W
Chronos
aMADKID
Chronos
2
2
0
1
L
Ymir
firebud
Ymir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,507
Damage
13,361
22,617
Taken
23,634
9,991
Mitigated
11,042
8,467
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,717
1,582
0
2,707
4,925
1,713
0
767
4,158
0
27,753
L
Anhur
Bαjαn
Anhur
1,314
897
0
1,543
3,517
981
0
463
3,054
0
27,478
W
Cliodhna
LifeTyde_
Cliodhna
1,858
137
0
742
4,109
1,213
0
234
3,875
0
31,181
L
Jormungandr
TheGhostyGhost
Jormungandr
3,942
1,660
0
709
3,794
1,661
0
1,917
1,782
36,110
0
W
3,203
689
0
1,468
6,326
3,861
0
2,566
3,568
9,810
0
W
Chaac
Vunn
Chaac
2,573
612
0
2,272
5,961
3,336
0
0
5,961
0
38,178
W
2,156
433
0
1,328
3,819
1,432
0
0
3,819
0
28,229
L
1,097
489
0
1,572
4,094
1,218
0
0
4,094
0
13,149
W
Chronos
aMADKID
Chronos
3,571
1,490
0
617
3,419
1,200
0
1,991
1,274
33,582
1,579
L
Ymir
firebud
Ymir
1,437
479
0
1,936
6,287
4,418
0
3,246
2,833
11,944
2,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
23,125
250
Minions Killed
249
0
Camps Cleared
0
623,334
Distance Traveled
772,725
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,399
628
59
8
0
123,327
0
L
Anhur
4,059
580
57
8
0
124,471
0
W
Cliodhna
4,344
621
55
8
0
164,723
0
L
Jormungandr
4,981
712
81
12
0
128,207
1
W
Ares
4,254
608
8
1
0
152,615
2
W
Chaac
5,255
751
70
10
0
141,449
0
W
Bastet
4,438
634
50
7
0
181,243
0
L
Ullr
3,565
509
29
4
0
103,800
0
W
Chronos
4,834
691
66
9
0
132,695
1
L
Ymir
4,808
687
24
3
0
143,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role