Player Matchup

Thoth
Thoth
CobaltChthonic
Thoth
Level 125
God Stats
20W - 11L
1,500 SR
Queue Stats
203W - 198L
1,304 Elo+
Party 4
Arachne
Arachne
KingMunch
Arachne
Level 88
God Stats
37W - 21L
1,548 SR
Queue Stats
155W - 145L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
SirJimmethy
Kuzenbo
Level 81
God Stats
5W - 6L
1,420 SR
Queue Stats
28W - 40L
1,440 Elo+
Party 4
Baron Samedi
Baron Samedi
TheBadWinner
Baron Samedi
Level 109
God Stats
12W - 13L
1,500 SR
Queue Stats
216W - 202L
1,486 Elo+
Party 2
Apollo
Apollo
shift07xx
Apollo
Level 127
God Stats
8W - 6L
1,718 SR
Queue Stats
108W - 119L
1,475 Elo+
Party 2
Team Averages
Level 106
1,537 SR
1,426 Elo+

VS

Team Averages
Level 115
1,561 SR
1,500 Elo+
Athena
Athena
 
Athena
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
CallMeRedSky
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,488 Elo+
Party 1
Anubis
Anubis
Elaine_Uzumaki
Anubis
Level 142
God Stats
5W - 9L
1,560 SR
Queue Stats
220W - 200L
1,521 Elo+
Party 3
Da Ji
Da Ji
alex143250
Da Ji
Level 113
God Stats
12W - 14L
1,601 SR
Queue Stats
363W - 364L
1,456 Elo+
Solo
Nut
Nut
vCheetah
Nut
Level 89
God Stats
17W - 10L
1,643 SR
Queue Stats
102W - 97L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 1
8,024
573
7,199
8,510
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KingMunch
Arachne
13
6 / 3 / 2
7,847
561
8,234
15,731
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SirJimmethy
Kuzenbo
13
4 / 2 / 0
7,889
564
5,942
12,871
10,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TheBadWinner
Baron Samedi
13
4 / 1 / 7
8,100
579
7,023
10,981
10,663
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Apollo
shift07xx
Apollo
13
4 / 0 / 4
7,573
541
8,350
8,905
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 5 / 0
6,502
464
3,888
14,559
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
CallMeRedSky
Jing Wei
13
0 / 4 / 4
7,490
535
7,410
9,975
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 5 / 2
7,986
570
6,097
10,221
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
13
5 / 4 / 1
8,038
574
9,207
12,179
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
3 / 5 / 1
7,975
570
8,352
11,137
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
23
Kills
10
10
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
0
0.2
L
Jing Wei
CallMeRedSky
Jing Wei
0
4
4
0.5
W
5
4
1
1.38
L
1
5
2
0.4
W
Arachne
KingMunch
Arachne
6
3
2
2.33
W
Kuzenbo
SirJimmethy
Kuzenbo
4
2
0
2
W
Baron Samedi
TheBadWinner
Baron Samedi
4
1
7
7.5
L
Da Ji
5
4
1
1.38
W
Apollo
shift07xx
Apollo
4
0
4
6
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
34,954
56,998
Taken
58,071
35,025
Mitigated
29,568
21,481
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,888
930
0
2,343
14,559
10,512
22
4,463
9,896
17,970
0
L
Jing Wei
CallMeRedSky
Jing Wei
7,410
5,898
0
2,564
9,975
3,246
1,027
2,316
7,659
0
53,757
W
7,199
385
0
357
8,510
3,317
0
651
7,859
55,585
553
L
6,097
261
0
2,164
10,221
5,646
705
5,183
4,496
60,321
1,519
W
Arachne
KingMunch
Arachne
8,234
6,635
0
8,727
15,731
6,399
0
937
14,794
0
64,918
W
Kuzenbo
SirJimmethy
Kuzenbo
5,942
1,750
0
3,081
12,871
10,765
0
5,056
7,815
42,804
1,344
W
Baron Samedi
TheBadWinner
Baron Samedi
7,023
1,391
1,232
4,932
10,981
10,663
0
1,540
9,441
29,682
0
L
Da Ji
9,207
1,851
0
307
12,179
5,951
0
1,814
10,273
0
42,400
W
Apollo
shift07xx
Apollo
8,350
4,973
0
3,152
8,905
3,881
21
1,697
7,208
0
63,107
L
8,352
3,119
0
1,048
11,137
4,213
0
4,975
5,690
0
71,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
37,991
431
Minions Killed
409
0
Camps Cleared
0
1,380,215
Distance Traveled
1,368,312
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,502
464
25
2
0
306,361
2
L
Jing Wei
7,490
535
95
7
0
278,310
0
W
Thoth
8,024
573
104
7
0
259,307
0
L
Anubis
7,986
570
120
9
0
201,616
0
W
Arachne
7,847
561
105
8
0
319,267
0
W
Kuzenbo
7,889
564
93
7
0
248,034
2
W
Baron Samedi
8,100
579
26
2
0
281,815
0
L
Da Ji
8,038
574
56
4
0
323,281
1
W
Apollo
7,573
541
103
7
0
271,792
1
L
Nut
7,975
570
113
8
0
258,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role