Player Matchup

He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum V
AboutTheFame
Cerberus
Platinum V
Level 99
God Stats
13W - 13L
1,662 SR
Queue Stats
43W - 36L
1,793 MMR
Party 1
Hachiman
Hachiman
Platinum IV
DaWooch
Hachiman
Platinum IV
Level 118
God Stats
4W - 6L
1,698 SR
Queue Stats
201W - 215L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,620 SR
1,705 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,554 SR
1,653 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
SSJ4Tate
Gilgamesh
Gold V
Level 159
God Stats
3W - 1L
1,487 SR
Queue Stats
5W - 2L
1,623 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
diabeticdingus
Kuzenbo
Gold I
Level 101
God Stats
2W - 1L
1,675 SR
Queue Stats
7W - 2L
1,836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 6 / 3
8,705
670
6,082
14,732
5,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cerberus
AboutTheFame
Cerberus
13
1 / 2 / 3
7,964
613
9,821
18,021
18,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
DaWooch
Hachiman
14
2 / 4 / 2
8,602
662
10,556
12,938
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaZeusAchillesAresThoth

VS

Bans
BacchusMorgan Le FayCharonPersephoneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
9 / 2 / 3
11,740
903
21,913
13,149
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SSJ4Tate
Gilgamesh
15
2 / 1 / 9
9,928
764
9,429
13,851
16,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 8
9,289
715
6,471
12,700
15,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
12
12
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
3
0.42
W
Hou Yi
 
Hou Yi
9
2
3
5.25
L
Cerberus
AboutTheFame
Cerberus
1
2
3
1.25
L
Hachiman
DaWooch
Hachiman
2
4
2
0.75
W
Gilgamesh
SSJ4Tate
Gilgamesh
2
1
9
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,459
Damage
37,813
45,691
Taken
39,700
29,186
Mitigated
38,432
10,135
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,082
222
181
2,971
14,732
5,795
0
2,289
11,900
35,535
0
W
Hou Yi
 
Hou Yi
21,913
12,468
0
4,756
13,149
6,611
2,480
5,812
6,942
0
73,473
L
Cerberus
AboutTheFame
Cerberus
9,821
315
0
5,732
18,021
18,605
155
2,631
14,648
20,181
817
L
Hachiman
DaWooch
Hachiman
10,556
7,234
0
1,251
12,938
4,786
630
1,091
11,452
0
39,629
W
Gilgamesh
SSJ4Tate
Gilgamesh
9,429
1,883
0
1,760
13,851
16,790
217
5,301
8,059
0
38,170
W
6,471
2,280
0
1,410
12,700
15,031
364
3,413
8,972
23,974
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,271
Gold Earned
30,957
136
Minions Killed
188
0
Camps Cleared
0
665,300
Distance Traveled
776,258
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,705
670
52
4
0
208,452
0
W
Hou Yi
11,740
903
98
8
0
235,009
0
L
Cerberus
7,964
613
30
2
0
239,017
2
L
Hachiman
8,602
662
54
4
0
217,831
0
W
Gilgamesh
9,928
764
44
3
0
267,171
0
W
Kuzenbo
9,289
715
46
4
0
274,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role