Player Matchup

Chaac
Chaac
Rezerved Spek
Chaac
Level 38
God Stats
13W - 4L
1,717 SR
Queue Stats
27W - 21L
1,303 Elo+
Party 1
Izanami
Izanami
RoseHalo RL
Izanami
Level 14
God Stats
1W - 2L
1,481 SR
Queue Stats
24W - 20L
1,439 Elo+
Party 1
Ra
Ra
iXimTwitch
Ra
Level 8
God Stats
1W - 1L
1,695 SR
Queue Stats
7W - 4L
1,639 Elo+
Party 1
Team Averages
Level 20
1,631 SR
1,460 Elo+

VS

Team Averages
Level 65
1,627 SR
1,640 Elo+
Vulcan
Vulcan
FartSniffer2345
Vulcan
Level 29
God Stats
9W - 7L
1,644 SR
Queue Stats
60W - 59L
1,672 Elo+
Party 2
Bellona
Bellona
Ivywind
Bellona
Level 83
God Stats
17W - 11L
1,532 SR
Queue Stats
43W - 36L
1,602 Elo+
Party 2
Neith
Neith
archmommy
Neith
Level 82
God Stats
14W - 5L
1,705 SR
Queue Stats
43W - 39L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,293
662
2,390
13,429
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RoseHalo RL
Izanami
10
0 / 5 / 1
5,894
737
2,556
9,344
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,253
782
4,817
9,932
3,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
7,794
974
11,108
4,306
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ivywind
Bellona
12
4 / 1 / 11
7,965
996
9,327
9,906
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
archmommy
Neith
12
5 / 0 / 8
7,730
966
7,602
5,369
2,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
W
Bellona
Ivywind
Bellona
4
1
11
9.5
L
0
6
0
0
L
Izanami
RoseHalo RL
Izanami
0
5
1
0.1
W
Neith
archmommy
Neith
5
0
8
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
28,037
32,705
Taken
19,581
17,019
Mitigated
13,908
4,081
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,108
4,969
0
1,248
4,306
1,676
614
1,031
3,056
37,039
0
W
Bellona
Ivywind
Bellona
9,327
2,717
0
2,797
9,906
10,229
494
1,929
7,583
0
23,403
L
2,390
247
0
1,460
13,429
9,476
0
4,708
8,382
0
8,618
L
Izanami
RoseHalo RL
Izanami
2,556
1,607
0
390
9,344
3,553
0
3,131
5,922
0
15,911
W
Neith
archmommy
Neith
7,602
3,539
0
2,077
5,369
2,003
1,637
1,797
3,361
0
32,632
L
4,817
151
415
1,816
9,932
3,990
0
3,134
6,542
27,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
23,489
79
Minions Killed
121
0
Camps Cleared
0
475,752
Distance Traveled
525,524
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,794
974
44
6
0
187,610
0
W
Bellona
7,965
996
36
5
0
179,527
0
L
Chaac
5,293
662
11
1
0
160,652
0
L
Izanami
5,894
737
32
4
0
153,245
0
W
Neith
7,730
966
41
5
0
158,387
0
L
Ra
6,253
782
36
5
0
161,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role