Player Matchup

Merlin
Merlin
FïreLordAzula
Merlin
Level 213
God Stats
7W - 5L
1,957 SR
Queue Stats
168W - 135L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
GYMRATHoyle
Cthulhu
Level 205
God Stats
2W - 4L
1,279 SR
Queue Stats
447W - 436L
1,568 Elo+
Party 2
Thanatos
Thanatos
NotFijiWater
Thanatos
Level 108
God Stats
5W - 7L
1,577 SR
Queue Stats
49W - 52L
1,542 Elo+
Party 1
Yemoja
Yemoja
Setsukah
Yemoja
Level 148
God Stats
11W - 10L
1,123 SR
Queue Stats
237W - 187L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
zzMadModzz
Xbalanque
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 210L
1,593 Elo+
Party 2
Team Averages
Level 169
1,487 SR
1,562 Elo+

VS

Team Averages
Level 122
1,638 SR
1,527 Elo+
Agni
Agni
 
Agni
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrPotatoHands
Danzaburou
Level 158
God Stats
7W - 4L
1,934 SR
Queue Stats
188W - 181L
1,602 Elo+
Solo
Osiris
Osiris
Singularity96
Osiris
Level 85
God Stats
1W - 1L
1,275 SR
Queue Stats
23W - 24L
1,536 Elo+
Solo
Atlas
Atlas
TrueS0N1C89
Atlas
Level 67
God Stats
12W - 11L
1,701 SR
Queue Stats
241W - 220L
1,536 Elo+
Solo
Bastet
Bastet
bulycz
Bastet
Level 88
God Stats
9W - 3L
1,783 SR
Queue Stats
200W - 172L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,161
544
4,086
9,806
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
GYMRATHoyle
Cthulhu
13
1 / 4 / 2
7,855
524
12,312
12,642
11,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
NotFijiWater
Thanatos
11
1 / 5 / 3
6,414
428
5,004
13,910
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Setsukah
Yemoja
12
3 / 5 / 4
7,441
496
6,337
13,883
10,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
zzMadModzz
Xbalanque
15
3 / 5 / 1
8,432
562
11,507
15,008
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
9 / 0 / 2
10,240
683
12,285
7,037
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MrPotatoHands
Danzaburou
16
4 / 2 / 4
9,330
622
10,349
12,543
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 5
7,971
531
7,488
16,468
13,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 7
7,586
506
6,615
12,492
10,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
bulycz
Bastet
14
5 / 1 / 8
8,261
551
9,203
12,316
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
22
22
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
0
2
10
L
0
3
2
0.33
L
Cthulhu
GYMRATHoyle
Cthulhu
1
4
2
0.5
W
Danzaburou
MrPotatoHands
Danzaburou
4
2
4
3
L
Thanatos
NotFijiWater
Thanatos
1
5
3
0.5
L
Yemoja
Setsukah
Yemoja
3
5
4
1
W
2
2
5
2.25
W
2
3
7
1.83
W
Bastet
bulycz
Bastet
5
1
8
9
L
Xbalanque
zzMadModzz
Xbalanque
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
45,940
65,249
Taken
60,856
37,513
Mitigated
36,300
19,628
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,285
1,383
0
1,376
7,037
2,955
14
2,673
3,991
84,918
1,954
L
4,086
74
0
330
9,806
4,393
0
4,537
4,767
71,935
0
L
Cthulhu
GYMRATHoyle
Cthulhu
12,312
1,145
51
1,170
12,642
11,355
0
1,853
10,663
52,486
639
W
Danzaburou
MrPotatoHands
Danzaburou
10,349
4,923
0
5,105
12,543
5,366
0
1,214
11,295
0
86,281
L
Thanatos
NotFijiWater
Thanatos
5,004
801
0
8,639
13,910
5,311
0
3,786
9,879
0
42,998
L
Yemoja
Setsukah
Yemoja
6,337
1,662
1,620
2,005
13,883
10,732
0
5,566
8,120
31,996
0
W
7,488
2,735
0
5,910
16,468
13,248
118
8,757
6,387
0
55,525
W
6,615
2,707
0
2,266
12,492
10,272
0
4,748
7,405
20,620
0
W
Bastet
bulycz
Bastet
9,203
2,179
0
6,793
12,316
4,459
0
2,924
9,067
0
58,118
L
Xbalanque
zzMadModzz
Xbalanque
11,507
5,722
0
5,813
15,008
5,722
380
1,984
13,010
0
76,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
43,388
489
Minions Killed
489
0
Camps Cleared
0
1,439,950
Distance Traveled
1,535,774
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,240
683
167
11
0
307,530
2
L
Merlin
8,161
544
153
10
0
266,753
0
L
Cthulhu
7,855
524
106
7
0
318,727
0
W
Danzaburou
9,330
622
132
9
0
292,344
2
L
Thanatos
6,414
428
64
4
0
321,712
0
L
Yemoja
7,441
496
35
2
0
273,163
4
W
Osiris
7,971
531
90
6
0
296,177
8
W
Atlas
7,586
506
16
1
0
282,611
0
W
Bastet
8,261
551
84
6
0
357,112
0
L
Xbalanque
8,432
562
131
9
0
259,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role