Player Matchup

Artemis
Artemis
CashBagsBoy
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,217 Elo+
Party 2
Atlas
Atlas
MeatMoister
Atlas
Level 69
God Stats
2W - 3L
1,631 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 2
Neith
Neith
Real_Grubmutt
Neith
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,537 Elo+
Solo
Mulan
Mulan
kungfulegend100
Mulan
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
thebrkn1
Ao Kuang
Level 73
God Stats
1W - 0L
1,706 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,441 Elo+

VS

Team Averages
Level 113
1,346 SR
1,447 Elo+
Nut
Nut
ATF OverDose
Nut
Level 113
God Stats
0W - 2L
1,519 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 1
Osiris
Osiris
KARMA TGF
Osiris
Level 128
God Stats
0W - 4L
1,129 SR
Queue Stats
179W - 183L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
N8 Be Duffed
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,200 Elo+
Party 1
Mercury
Mercury
Robo High
Mercury
Level 146
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 1
Ah Puch
Ah Puch
steelo4steez
Ah Puch
Level 123
God Stats
2W - 3L
1,283 SR
Queue Stats
112W - 99L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CashBagsBoy
Artemis
10
1 / 0 / 2
5,192
519
3,243
3,384
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 3
5,794
579
4,135
7,450
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,481
548
3,018
6,356
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,091
509
3,283
7,995
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
thebrkn1
Ao Kuang
12
2 / 0 / 1
5,645
565
1,521
6,953
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,984
498
1,764
3,610
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
KARMA TGF
Osiris
10
0 / 1 / 0
5,867
587
6,080
8,338
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cthulhu
N8 Be Duffed
Cthulhu
7
0 / 3 / 0
4,199
420
2,339
6,192
3,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Robo High
Mercury
8
0 / 2 / 1
4,860
486
2,255
9,351
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
steelo4steez
Ah Puch
11
1 / 1 / 0
5,642
564
3,666
3,403
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Artemis
CashBagsBoy
Artemis
1
0
2
2
L
Osiris
KARMA TGF
Osiris
0
1
0
0
W
3
0
3
4.5
L
Cthulhu
N8 Be Duffed
Cthulhu
0
3
0
0
W
1
1
0
1
L
Mercury
Robo High
Mercury
0
2
1
0.25
W
0
0
2
1
L
Ah Puch
steelo4steez
Ah Puch
1
1
0
1
W
Ao Kuang
thebrkn1
Ao Kuang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,200
Damage
16,104
32,138
Taken
30,894
16,042
Mitigated
15,921
13,462
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,764
664
0
2,097
3,610
1,101
0
1,131
2,479
0
31,663
W
Artemis
CashBagsBoy
Artemis
3,243
1,123
0
1,912
3,384
1,403
0
888
2,496
0
34,143
L
Osiris
KARMA TGF
Osiris
6,080
1,907
0
3,214
8,338
6,749
0
1,801
6,537
0
45,921
W
4,135
1,631
57
2,345
7,450
5,712
0
1,394
6,056
22,526
0
L
Cthulhu
N8 Be Duffed
Cthulhu
2,339
208
0
1,340
6,192
3,474
0
1,472
4,720
15,708
0
W
3,018
534
0
1,863
6,356
2,337
0
3,482
2,874
0
41,306
L
Mercury
Robo High
Mercury
2,255
801
0
1,593
9,351
3,426
0
1,252
8,099
0
37,645
W
3,283
369
0
2,090
7,995
4,072
0
0
7,995
0
30,975
L
Ah Puch
steelo4steez
Ah Puch
3,666
256
0
958
3,403
1,171
0
0
3,403
37,200
1,132
W
Ao Kuang
thebrkn1
Ao Kuang
1,521
456
0
5,195
6,953
2,518
0
229
6,724
41,457
1,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
25,552
314
Minions Killed
253
0
Camps Cleared
0
1,001,863
Distance Traveled
955,892
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,984
498
52
5
0
178,584
0
W
Artemis
5,192
519
58
6
0
186,078
0
L
Osiris
5,867
587
74
7
0
187,069
0
W
Atlas
5,794
579
25
3
0
210,203
0
L
Cthulhu
4,199
420
19
2
0
191,518
4
W
Neith
5,481
548
88
9
0
171,966
0
L
Mercury
4,860
486
60
6
0
203,016
0
W
Mulan
5,091
509
58
6
0
198,193
0
L
Ah Puch
5,642
564
48
5
0
195,705
0
W
Ao Kuang
5,645
565
85
9
0
235,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role