Player Matchup

Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
FairyDL
Ix Chel
Bronze III
Level 105
God Stats
5W - 8L
1,697 SR
Queue Stats
15W - 19L
1,410 MMR
Solo
Lancelot
Lancelot
Silver II
Twitter_Clipzrr
Lancelot
Silver II
Level 48
God Stats
0W - 6L
1,556 SR
Queue Stats
18W - 33L
1,280 MMR
Party 1
Izanami
Izanami
Bronze III
Yanisdu77190
Izanami
Bronze III
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 26L
1,354 MMR
Party 1
Athena
Athena
Silver III
ZXRYD
Athena
Silver III
Level 85
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 7L
1,397 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 70
1,511 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,696 SR
1,369 MMR
Hachiman
Hachiman
Gold V
Flocrates1
Hachiman
Gold V
Level 148
God Stats
3W - 1L
1,724 SR
Queue Stats
103W - 114L
1,294 MMR
Solo
Anubis
Anubis
Silver II
Masterflash13
Anubis
Silver II
Level 127
God Stats
12W - 8L
1,734 SR
Queue Stats
160W - 168L
1,385 MMR
Solo
Cabrakan
Cabrakan
Gold V
bblizzybaby
Cabrakan
Gold V
Level 149
God Stats
32W - 23L
1,601 SR
Queue Stats
326W - 330L
1,394 MMR
Solo
Surtr
Surtr
Gold IV
rSento
Surtr
Gold IV
Level 105
God Stats
5W - 2L
1,682 SR
Queue Stats
152W - 160L
1,359 MMR
Solo
Sobek
Sobek
Bronze III
xiripita
Sobek
Bronze III
Level 89
God Stats
2W - 1L
1,741 SR
Queue Stats
24W - 23L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 8 / 0
4,488
408
775
11,993
11,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
FairyDL
Ix Chel
11
1 / 1 / 1
6,083
553
8,066
4,635
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
11
1 / 1 / 1
5,780
525
3,179
8,282
3,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Yanisdu77190
Izanami
7
0 / 2 / 2
4,597
418
3,196
7,414
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
ZXRYD
Athena
6
1 / 4 / 0
4,759
433
2,781
9,079
6,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MulanBake KujiraMartichorasLoki

VS

Bans
AchillesAwilixThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flocrates1
Hachiman
10
3 / 1 / 3
5,662
515
4,972
4,873
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
4 / 1 / 3
6,924
629
3,491
6,625
3,425
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
bblizzybaby
Cabrakan
11
2 / 0 / 3
6,127
557
5,808
9,259
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
rSento
Surtr
12
2 / 0 / 1
7,432
676
2,438
5,920
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
xiripita
Sobek
10
3 / 1 / 5
6,563
597
3,467
9,433
7,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
14
16
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
8
0
0
L
Ix Chel
FairyDL
Ix Chel
1
1
1
1.5
W
Hachiman
Flocrates1
Hachiman
3
1
3
4.5
W
4
1
3
5.5
L
Lancelot
1
1
1
1.5
L
Izanami
Yanisdu77190
Izanami
0
2
2
0.5
L
Athena
ZXRYD
Athena
1
4
0
0.25
W
Cabrakan
bblizzybaby
Cabrakan
2
0
3
3.5
W
Surtr
rSento
Surtr
2
0
1
2.5
W
Sobek
xiripita
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
20,176
41,403
Taken
36,110
25,137
Mitigated
22,977
9,926
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
775
175
0
802
11,993
11,577
0
1,508
10,302
12,277
0
L
Ix Chel
FairyDL
Ix Chel
8,066
620
461
1,418
4,635
1,788
0
2,208
2,427
43,956
1,184
W
Hachiman
Flocrates1
Hachiman
4,972
2,086
0
1,336
4,873
1,614
799
1,336
3,495
0
36,128
W
3,491
267
0
3,732
6,625
3,425
0
4,253
1,904
52,328
1,679
L
Lancelot
3,179
935
0
4,227
8,282
3,389
0
2,021
6,261
0
45,139
L
Izanami
Yanisdu77190
Izanami
3,196
2,307
0
497
7,414
2,263
0
3,316
4,098
0
23,937
L
Athena
ZXRYD
Athena
2,781
748
0
2,521
9,079
6,120
13
3,839
5,150
14,941
0
W
Cabrakan
bblizzybaby
Cabrakan
5,808
649
0
3,815
9,259
6,504
0
2,557
6,533
47,630
0
W
Surtr
rSento
Surtr
2,438
688
0
1,862
5,920
3,848
233
488
5,398
1,989
46,751
W
Sobek
xiripita
Sobek
3,467
689
0
4,391
9,433
7,586
166
2,344
7,011
21,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,707
Gold Earned
32,708
247
Minions Killed
336
0
Camps Cleared
0
991,349
Distance Traveled
1,036,922
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,488
408
24
2
0
160,363
2
L
Ix Chel
6,083
553
86
8
0
195,758
2
W
Hachiman
5,662
515
57
5
0
185,411
3
W
Anubis
6,924
629
107
10
0
212,383
1
L
Lancelot
5,780
525
88
8
0
260,457
0
L
Izanami
4,597
418
27
2
0
202,917
0
L
Athena
4,759
433
22
2
0
171,854
1
W
Cabrakan
6,127
557
66
6
0
208,614
0
W
Surtr
7,432
676
85
8
0
213,622
3
W
Sobek
6,563
597
21
2
0
216,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role