Player Matchup

Anhur
Anhur
Gold I
GamecckKid
Anhur
Gold I
Level 66
God Stats
17W - 9L
1,830 SR
Queue Stats
31W - 29L
1,750 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
MysticalTroll
Cu Chulainn
Platinum V
Level 122
God Stats
25W - 23L
1,742 SR
Queue Stats
284W - 256L
1,742 MMR
Solo
Charon
Charon
Gold I
Yurtger
Charon
Gold I
Level 123
God Stats
7W - 4L
1,806 SR
Queue Stats
30W - 29L
1,704 MMR
Party 1
Lancelot
Lancelot
Gold III
javaa757
Lancelot
Gold III
Level 191
God Stats
6W - 14L
1,132 SR
Queue Stats
212W - 208L
1,726 MMR
Solo
Thoth
Thoth
Gold I
vFewh
Thoth
Gold I
Level 153
God Stats
51W - 43L
1,618 SR
Queue Stats
232W - 233L
1,749 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,626 SR
1,734 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,463 SR
1,690 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Deltä
Ao Kuang
Gold II
Level 159
God Stats
6W - 8L
1,392 SR
Queue Stats
91W - 77L
1,753 MMR
Solo
Sobek
Sobek
Platinum IV
OOKILL12
Sobek
Platinum IV
Level 112
God Stats
8W - 7L
1,546 SR
Queue Stats
235W - 220L
1,733 MMR
Solo
Raijin
Raijin
Platinum V
SamHostetter
Raijin
Platinum V
Level 156
God Stats
2W - 3L
1,249 SR
Queue Stats
362W - 344L
1,753 MMR
Solo
Artemis
Artemis
Platinum V
Ssilence772
Artemis
Platinum V
Level 146
God Stats
1W - 4L
1,626 SR
Queue Stats
129W - 131L
1,710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
2 / 1 / 0
5,004
556
4,742
6,859
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MysticalTroll
Cu Chulainn
9
0 / 3 / 1
5,316
591
5,515
7,783
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Yurtger
Charon
9
0 / 0 / 1
4,939
549
2,992
6,040
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
javaa757
Lancelot
8
0 / 0 / 2
4,457
495
2,389
5,359
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
vFewh
Thoth
11
4 / 0 / 0
5,963
663
4,391
3,084
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliBake KujiraJanusKuzenbo

VS

Bans
ThorAthenaArachneKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 1
4,612
512
1,968
8,521
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Deltä
Ao Kuang
10
1 / 1 / 1
5,025
558
3,391
8,796
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
OOKILL12
Sobek
10
3 / 0 / 0
5,649
628
3,518
6,888
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
9
0 / 3 / 0
5,207
579
1,465
4,687
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Ssilence772
Artemis
9
0 / 0 / 1
4,823
536
5,035
5,190
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
1
0.25
W
Ao Kuang
Deltä
Ao Kuang
1
1
1
1.5
L
Anhur
2
1
0
2
L
Cu Chulainn
MysticalTroll
Cu Chulainn
0
3
1
0.17
W
Sobek
OOKILL12
Sobek
3
0
0
3
W
Raijin
0
3
0
0
W
Artemis
Ssilence772
Artemis
0
0
1
0.5
L
Charon
Yurtger
Charon
0
0
1
0.5
L
Lancelot
javaa757
Lancelot
0
0
2
1
L
Thoth
vFewh
Thoth
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
15,377
29,125
Taken
34,082
13,725
Mitigated
16,198
9,184
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,968
671
0
3,045
8,521
5,700
0
2,594
5,927
0
10,729
W
Ao Kuang
Deltä
Ao Kuang
3,391
716
0
3,980
8,796
2,612
0
1,224
7,528
29,210
1,723
L
Anhur
4,742
3,541
0
2,426
6,859
2,169
9
706
6,153
0
41,226
L
Cu Chulainn
MysticalTroll
Cu Chulainn
5,515
613
0
2,687
7,783
4,520
0
3,472
3,855
3,346
32,841
W
Sobek
OOKILL12
Sobek
3,518
304
0
3,850
6,888
4,479
0
580
5,820
26,015
555
W
Raijin
1,465
40
0
500
4,687
1,742
0
2,632
2,014
35,922
0
W
Artemis
Ssilence772
Artemis
5,035
1,987
0
2,076
5,190
1,665
0
1,071
4,119
0
44,786
L
Charon
Yurtger
Charon
2,992
691
0
2,410
6,040
3,930
0
357
5,637
14,595
1,991
L
Lancelot
javaa757
Lancelot
2,389
574
0
871
5,359
2,156
0
1,885
3,434
0
22,827
L
Thoth
vFewh
Thoth
4,391
283
0
790
3,084
950
0
1,221
1,681
49,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
25,316
300
Minions Killed
273
0
Camps Cleared
0
894,566
Distance Traveled
936,237
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,612
512
11
1
0
195,172
0
W
Ao Kuang
5,025
558
56
6
0
213,488
0
L
Anhur
5,004
556
78
9
0
164,225
2
L
Cu Chulainn
5,316
591
73
8
0
180,655
0
W
Sobek
5,649
628
56
6
0
188,478
0
W
Raijin
5,207
579
84
9
0
173,485
0
W
Artemis
4,823
536
66
7
0
165,614
0
L
Charon
4,939
549
24
3
0
181,803
1
L
Lancelot
4,457
495
43
5
0
181,217
0
L
Thoth
5,963
663
82
9
0
186,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role