Player Matchup

Anhur
Anhur
AxiMundi
Anhur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 422L
1,576 Elo+
Solo
Freya
Freya
JCubPlays
Freya
Level 129
God Stats
6W - 8L
1,668 SR
Queue Stats
44W - 49L
1,554 Elo+
Solo
Cthulhu
Cthulhu
SolidGuru93
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 82L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
Tasdel
Kuzenbo
Level 106
God Stats
164W - 135L
1,605 SR
Queue Stats
175W - 150L
1,572 Elo+
Party 1
Thor
Thor
roosterz
Thor
Level 200
God Stats
3W - 5L
1,169 SR
Queue Stats
142W - 150L
1,477 Elo+
Solo
Team Averages
Level 143
1,488 SR
1,544 Elo+

VS

Team Averages
Level 134
1,516 SR
1,536 Elo+
Sol
Sol
AutumnRR
Sol
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 25L
1,465 Elo+
Solo
Amaterasu
Amaterasu
IMA55
Amaterasu
Level 89
God Stats
2W - 0L
1,738 SR
Queue Stats
85W - 82L
1,527 Elo+
Party 2
Athena
Athena
Lyonkyng
Athena
Level 149
God Stats
19W - 14L
1,360 SR
Queue Stats
260W - 239L
1,642 Elo+
Solo
Raijin
Raijin
McSnakealicious
Raijin
Level 169
God Stats
22W - 15L
1,514 SR
Queue Stats
275W - 252L
1,581 Elo+
Party 2
Nut
Nut
NerfBeads
Nut
Level 216
God Stats
8W - 9L
1,467 SR
Queue Stats
96W - 132L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AxiMundi
Anhur
12
1 / 5 / 3
7,426
530
5,023
11,520
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
JCubPlays
Freya
14
1 / 2 / 2
7,678
548
5,734
7,218
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SolidGuru93
Cthulhu
12
1 / 3 / 1
7,131
509
8,602
15,125
10,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Tasdel
Kuzenbo
12
2 / 2 / 2
7,488
535
3,355
10,468
12,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
2 / 2 / 2
7,385
528
7,305
13,010
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
6,834
488
7,619
10,907
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
IMA55
Amaterasu
14
2 / 0 / 4
8,669
619
9,011
17,348
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Lyonkyng
Athena
15
6 / 3 / 2
8,071
577
6,454
11,798
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
4 / 1 / 2
8,824
630
9,542
7,404
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
8,044
575
4,448
8,025
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
14
14
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Anhur
AxiMundi
Anhur
1
5
3
0.5
W
Amaterasu
IMA55
Amaterasu
2
0
4
4
L
Freya
JCubPlays
Freya
1
2
2
1
W
Athena
Lyonkyng
Athena
6
3
2
2.33
W
4
1
2
5
W
1
1
3
2.5
L
Cthulhu
SolidGuru93
Cthulhu
1
3
1
0.5
L
Kuzenbo
Tasdel
Kuzenbo
2
2
2
1.5
L
Thor
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,019
Damage
37,074
57,341
Taken
55,482
35,540
Mitigated
26,515
18,926
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,619
3,691
0
4,888
10,907
3,644
1,086
4,086
6,323
47,107
0
L
Anhur
AxiMundi
Anhur
5,023
1,281
0
3,060
11,520
4,385
0
7,219
3,684
0
56,179
W
Amaterasu
IMA55
Amaterasu
9,011
3,370
0
9,266
17,348
11,194
143
5,005
11,618
0
63,742
L
Freya
JCubPlays
Freya
5,734
1,302
0
3,184
7,218
3,206
397
2,053
5,165
58,948
4,208
W
Athena
Lyonkyng
Athena
6,454
2,265
0
3,992
11,798
5,939
0
1,290
10,318
47,855
0
W
9,542
676
0
2,168
7,404
2,670
54
1,075
6,217
76,209
0
W
4,448
2,548
0
3,910
8,025
3,068
162
3,568
3,953
0
63,723
L
Cthulhu
SolidGuru93
Cthulhu
8,602
1,413
370
2,492
15,125
10,118
0
5,235
8,868
43,927
490
L
Kuzenbo
Tasdel
Kuzenbo
3,355
942
0
3,208
10,468
12,467
24
3,820
6,419
21,990
1,441
L
Thor
7,305
2,385
0
6,612
13,010
5,364
0
4,502
8,365
0
65,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
40,442
436
Minions Killed
521
0
Camps Cleared
0
1,367,098
Distance Traveled
1,461,471
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,834
488
66
5
0
298,585
0
L
Anhur
7,426
530
108
8
0
235,799
3
W
Amaterasu
8,669
619
111
8
0
301,235
0
L
Freya
7,678
548
104
7
0
267,039
0
W
Athena
8,071
577
75
5
0
303,644
0
W
Raijin
8,824
630
146
10
0
280,768
1
W
Nut
8,044
575
123
9
0
277,239
4
L
Cthulhu
7,131
509
96
7
0
271,021
0
L
Kuzenbo
7,488
535
32
2
0
302,219
1
L
Thor
7,385
528
96
7
0
291,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role