Player Matchup

Anhur
Anhur
Pignata
Anhur
Level 33
God Stats
3W - 2L
1,407 SR
Queue Stats
248W - 251L
1,497 Elo+
Party 2
Horus
Horus
TheR0dge
Horus
Level 33
God Stats
10W - 8L
1,720 SR
Queue Stats
34W - 42L
1,617 Elo+
Party 2
He Bo
He Bo
XxPercefalxX
He Bo
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
139W - 109L
1,459 Elo+
Party 2
Chaac
Chaac
anticancer39170
Chaac
Level 123
God Stats
3W - 0L
1,704 SR
Queue Stats
244W - 256L
1,512 Elo+
Party 2
Discordia
Discordia
reven02
Discordia
Level 51
God Stats
6W - 4L
1,546 SR
Queue Stats
92W - 97L
1,497 Elo+
Party 2
Team Averages
Level 51
1,576 SR
1,516 Elo+

VS

Team Averages
Level 117
1,585 SR
1,522 Elo+
Ah Puch
Ah Puch
CMAKKERS
Ah Puch
Level 145
God Stats
8W - 9L
1,924 SR
Queue Stats
345W - 389L
1,609 Elo+
Solo
Thanatos
Thanatos
Kaida187
Thanatos
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
292W - 285L
1,500 Elo+
Party 3
Sobek
Sobek
S4nji
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ralfda187
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
stormkael
Rama
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pignata
Anhur
9
0 / 0 / 2
4,885
489
2,534
3,770
1,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
TheR0dge
Horus
9
0 / 0 / 1
5,056
506
2,097
5,316
3,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 0 / 0
6,683
668
8,029
6,437
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 0
6,387
639
6,114
5,863
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
reven02
Discordia
11
1 / 1 / 1
5,625
563
2,794
4,071
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CMAKKERS
Ah Puch
9
1 / 3 / 0
5,166
517
3,843
6,478
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kaida187
Thanatos
9
1 / 3 / 0
5,055
506
578
8,435
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
S4nji
Sobek
8
0 / 0 / 1
5,197
520
3,677
7,254
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
ralfda187
Sylvanus
6
0 / 2 / 1
3,827
383
601
5,322
2,431
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
8
0 / 1 / 0
4,639
464
2,902
5,712
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
2
2
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CMAKKERS
Ah Puch
1
3
0
0.33
L
Thanatos
Kaida187
Thanatos
1
3
0
0.33
W
Anhur
Pignata
Anhur
0
0
2
1
L
Sobek
S4nji
Sobek
0
0
1
0.5
W
Horus
TheR0dge
Horus
0
0
1
0.5
W
6
0
0
6
W
2
1
0
2
L
Sylvanus
ralfda187
Sylvanus
0
2
1
0.25
W
Discordia
reven02
Discordia
1
1
1
1.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
11,601
25,457
Taken
33,201
11,036
Mitigated
14,127
10,575
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CMAKKERS
Ah Puch
3,843
224
0
941
6,478
2,300
0
5,209
1,269
29,970
0
L
Thanatos
Kaida187
Thanatos
578
198
0
3,115
8,435
3,131
0
3,552
4,883
0
28,558
W
Anhur
Pignata
Anhur
2,534
1,679
0
1,122
3,770
1,234
0
1,039
2,731
0
36,342
L
Sobek
S4nji
Sobek
3,677
811
0
3,624
7,254
4,720
0
249
7,005
15,599
2,196
W
Horus
TheR0dge
Horus
2,097
1,189
590
2,808
5,316
3,323
0
1,049
4,261
0
13,563
W
8,029
1,636
0
4,110
6,437
2,036
0
1,276
5,055
63,842
0
W
6,114
1,334
0
1,605
5,863
3,289
0
1,832
4,031
0
47,341
L
Sylvanus
ralfda187
Sylvanus
601
601
166
307
5,322
2,431
0
1,141
4,181
6,421
0
W
Discordia
reven02
Discordia
2,794
161
0
340
4,071
1,154
0
2,509
1,300
33,492
587
L
Rama
2,902
2,547
0
1,889
5,712
1,545
0
672
5,040
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
23,884
341
Minions Killed
201
0
Camps Cleared
0
1,121,026
Distance Traveled
848,306
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,166
517
51
5
0
193,512
2
L
Thanatos
5,055
506
50
5
0
175,690
0
W
Anhur
4,885
489
57
6
0
201,765
0
L
Sobek
5,197
520
23
2
0
215,658
3
W
Horus
5,056
506
21
2
0
217,445
0
W
He Bo
6,683
668
109
11
0
279,688
0
W
Chaac
6,387
639
89
9
0
213,406
0
L
Sylvanus
3,827
383
6
1
0
98,137
0
W
Discordia
5,625
563
65
7
0
208,722
0
L
Rama
4,639
464
71
7
0
165,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role