Player Matchup

Sol
Sol
IIVisusII
Sol
Level 71
God Stats
13W - 5L
1,636 SR
Queue Stats
91W - 71L
1,500 Elo+
Solo
Arachne
Arachne
KingMunch
Arachne
Level 88
God Stats
37W - 21L
1,545 SR
Queue Stats
155W - 145L
1,418 Elo+
Party 1
Atlas
Atlas
KitchenKush
Atlas
Level 66
God Stats
2W - 2L
1,224 SR
Queue Stats
60W - 59L
1,448 Elo+
Solo
Osiris
Osiris
TheBadWinner
Osiris
Level 109
God Stats
6W - 10L
1,509 SR
Queue Stats
216W - 202L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
shift07xx
Kukulkan
Level 127
God Stats
4W - 5L
1,437 SR
Queue Stats
108W - 119L
1,473 Elo+
Party 1
Team Averages
Level 92
1,470 SR
1,465 Elo+

VS

Team Averages
Level 113
1,554 SR
1,476 Elo+
Sylvanus
Sylvanus
GeorgeFIolyd
Sylvanus
Level 132
God Stats
2W - 2L
1,674 SR
Queue Stats
62W - 47L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Joselito4209075
Gilgamesh
Level 108
God Stats
3W - 7L
1,412 SR
Queue Stats
152W - 152L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Mr0verConfident
Baron Samedi
Level 125
God Stats
4W - 5L
1,699 SR
Queue Stats
73W - 94L
1,410 Elo+
Solo
Thor
Thor
Seajay4194582
Thor
Level 69
God Stats
4W - 5L
1,486 SR
Queue Stats
52W - 49L
1,516 Elo+
Solo
Izanami
Izanami
jdotx
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
7,201
480
8,417
9,084
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
KingMunch
Arachne
15
6 / 1 / 2
8,729
582
12,381
16,976
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,369
425
5,554
12,616
10,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
16
4 / 0 / 1
10,119
675
12,515
13,822
14,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
shift07xx
Kukulkan
16
3 / 1 / 2
9,240
616
5,208
6,307
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GeorgeFIolyd
Sylvanus
12
2 / 2 / 1
6,746
450
7,845
15,329
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Joselito4209075
Gilgamesh
14
1 / 3 / 0
7,827
522
6,755
16,309
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Mr0verConfident
Baron Samedi
14
1 / 2 / 0
7,327
488
5,533
8,126
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
6,871
458
3,955
14,029
6,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
jdotx
Izanami
13
1 / 2 / 2
7,022
468
7,754
10,722
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GeorgeFIolyd
Sylvanus
2
2
1
1.25
W
0
0
3
1.5
L
Gilgamesh
Joselito4209075
Gilgamesh
1
3
0
0.33
W
Arachne
KingMunch
Arachne
6
1
2
7
W
0
3
1
0.17
L
Baron Samedi
Mr0verConfident
Baron Samedi
1
2
0
0.5
L
0
5
2
0.2
W
Osiris
4
0
1
4.5
L
Izanami
jdotx
Izanami
1
2
2
1
W
Kukulkan
shift07xx
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
31,842
58,805
Taken
64,515
37,107
Mitigated
41,212
22,801
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GeorgeFIolyd
Sylvanus
7,845
2,515
1,409
6,157
15,329
8,741
294
8,631
6,698
41,835
3,869
W
8,417
4,346
0
2,885
9,084
3,006
0
3,640
5,444
56,271
0
L
Gilgamesh
Joselito4209075
Gilgamesh
6,755
1,917
0
5,308
16,309
17,239
0
0
16,309
0
58,153
W
Arachne
KingMunch
Arachne
12,381
10,255
0
9,897
16,976
6,765
0
2,490
14,404
0
72,804
W
5,554
1,448
0
1,558
12,616
10,129
0
3,484
9,132
27,380
2,057
L
Baron Samedi
Mr0verConfident
Baron Samedi
5,533
749
349
1,399
8,126
4,016
0
3,917
4,209
52,797
0
L
3,955
1,077
0
3,962
14,029
6,172
0
1,019
13,010
0
48,308
W
Osiris
12,515
6,222
0
7,606
13,822
14,526
503
0
13,012
0
87,547
L
Izanami
jdotx
Izanami
7,754
5,713
0
2,706
10,722
5,044
367
5,319
5,403
0
63,730
W
Kukulkan
shift07xx
Kukulkan
5,208
522
0
855
6,307
2,681
0
3,992
2,315
81,804
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
35,793
525
Minions Killed
450
0
Camps Cleared
0
1,547,984
Distance Traveled
1,401,732
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,746
450
79
5
0
263,845
0
W
Sol
7,201
480
93
6
0
301,664
8
L
Gilgamesh
7,827
522
96
6
0
283,849
0
W
Arachne
8,729
582
101
7
0
355,494
0
W
Atlas
6,369
425
32
2
0
299,972
0
L
Baron Samedi
7,327
488
101
7
0
277,338
4
L
Thor
6,871
458
82
5
0
304,870
2
W
Osiris
10,119
675
151
10
0
308,709
0
L
Izanami
7,022
468
92
6
0
271,830
0
W
Kukulkan
9,240
616
148
10
0
282,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role