Player Matchup

Ra
Ra
DADDYSM1TE
Ra
Level 158
God Stats
1,701W - 1,622L
1,508 SR
Queue Stats
2,447W - 2,643L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
FirekingXL
Amaterasu
Level 88
God Stats
11W - 7L
1,659 SR
Queue Stats
321W - 331L
1,401 Elo+
Party 1
Neith
Neith
Pollo_Man0524
Neith
Level 146
God Stats
19W - 13L
1,620 SR
Queue Stats
55W - 44L
1,480 Elo+
Solo
Team Averages
Level 131
1,596 SR
1,415 Elo+

VS

Team Averages
Level 138
1,416 SR
1,410 Elo+
Yemoja
Yemoja
BPetrichor
Yemoja
Level 120
God Stats
663W - 742L
1,469 SR
Queue Stats
663W - 743L
1,399 Elo+
Solo
Da Ji
Da Ji
INFY3
Da Ji
Level 94
God Stats
31W - 15L
1,232 SR
Queue Stats
802W - 842L
1,414 Elo+
Solo
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 199
God Stats
24W - 17L
1,548 SR
Queue Stats
54W - 49L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
10,218
639
5,368
10,340
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FirekingXL
Amaterasu
16
1 / 1 / 2
10,239
640
5,044
13,503
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 3
10,331
646
5,706
10,322
3,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BPetrichor
Yemoja
14
0 / 1 / 2
9,534
596
5,730
10,165
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
INFY3
Da Ji
15
2 / 2 / 1
9,945
622
8,932
10,831
6,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
sergyngs
Nu Wa
18
1 / 0 / 1
10,909
682
12,908
3,877
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
3
Kills
3
3
Deaths
3
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BPetrichor
Yemoja
0
1
2
1
W
2
1
1
2.5
W
Amaterasu
FirekingXL
Amaterasu
1
1
2
2
L
Da Ji
INFY3
Da Ji
2
2
1
1.25
W
0
1
3
1.5
L
Nu Wa
sergyngs
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,118
Damage
27,570
34,165
Taken
24,873
15,349
Mitigated
15,598
10,860
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BPetrichor
Yemoja
5,730
1,216
654
3,996
10,165
7,665
441
2,347
7,818
34,174
2,878
W
5,368
327
1,475
2,694
10,340
4,351
0
4,121
6,186
45,512
791
W
Amaterasu
FirekingXL
Amaterasu
5,044
1,993
0
3,116
13,503
7,076
651
8,365
5,106
0
33,385
L
Da Ji
INFY3
Da Ji
8,932
1,825
0
500
10,831
6,347
0
1,370
9,461
0
27,656
W
5,706
1,118
0
3,575
10,322
3,922
1,045
5,945
4,332
0
68,442
L
Nu Wa
sergyngs
Nu Wa
12,908
6,105
0
1,177
3,877
1,586
1,042
1,317
2,413
69,114
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
30,388
259
Minions Killed
193
0
Camps Cleared
0
899,283
Distance Traveled
840,877
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,534
596
53
3
0
277,743
0
W
Ra
10,218
639
85
5
0
298,000
8
W
Amaterasu
10,239
640
51
3
0
302,134
0
L
Da Ji
9,945
622
43
3
0
301,211
0
W
Neith
10,331
646
123
8
0
299,149
8
L
Nu Wa
10,909
682
97
6
0
261,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role