Player Matchup

Achilles
Achilles
ActionGandhi
Achilles
Level 41
God Stats
4W - 3L
1,737 SR
Queue Stats
19W - 41L
1,320 Elo+
Solo
Bakasura
Bakasura
SoulSlayer42
Bakasura
Level 97
God Stats
21W - 12L
1,661 SR
Queue Stats
97W - 80L
1,430 Elo+
Party 1
Artio
Artio
XRAY SUN2142
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
YaroTheConsumer
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 129L
1,416 Elo+
Solo
Nut
Nut
tjfearon
Nut
Level 129
God Stats
1W - 4L
1,456 SR
Queue Stats
63W - 53L
1,477 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,422 Elo+

VS

Team Averages
Level 76
1,512 SR
1,477 Elo+
Chronos
Chronos
ButterCorn
Chronos
Level 60
God Stats
6W - 5L
1,215 SR
Queue Stats
810W - 762L
1,437 Elo+
Solo
King Arthur
King Arthur
Fabiover0920
King Arthur
Level 47
God Stats
2W - 1L
1,509 SR
Queue Stats
19W - 30L
1,314 Elo+
Solo
Osiris
Osiris
TobascoHotSauce
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,554 Elo+
Solo
Loki
Loki
ToxicKib
Loki
Level 106
God Stats
7W - 3L
1,827 SR
Queue Stats
190W - 181L
1,513 Elo+
Party 2
Hades
Hades
ingrownhair69
Hades
Level 87
God Stats
19W - 8L
1,510 SR
Queue Stats
116W - 100L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ActionGandhi
Achilles
13
1 / 1 / 1
7,221
481
6,907
13,120
13,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
SoulSlayer42
Bakasura
12
2 / 5 / 0
7,093
473
8,779
14,619
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 2 / 1
6,899
460
4,262
14,826
12,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 1
6,820
455
6,744
8,511
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
7,447
496
6,948
8,523
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ButterCorn
Chronos
14
2 / 0 / 2
7,966
531
8,026
13,314
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Fabiover0920
King Arthur
12
1 / 1 / 0
7,082
472
3,300
11,294
8,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 2
7,992
533
7,284
11,808
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
14
7 / 1 / 4
8,213
548
11,219
11,674
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 2
9,496
633
8,441
12,139
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
15
15
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
ActionGandhi
Achilles
1
1
1
1.5
W
Chronos
ButterCorn
Chronos
2
0
2
3
W
King Arthur
Fabiover0920
King Arthur
1
1
0
1
L
Bakasura
SoulSlayer42
Bakasura
2
5
0
0.4
W
0
2
2
0.5
W
Loki
7
1
4
9
L
0
2
1
0.25
L
1
5
1
0.3
W
5
1
2
6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,640
Damage
38,270
59,599
Taken
60,229
39,313
Mitigated
32,733
15,722
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ActionGandhi
Achilles
6,907
2,107
0
3,109
13,120
13,528
0
0
13,120
0
45,206
W
Chronos
ButterCorn
Chronos
8,026
2,526
0
4,496
13,314
4,826
700
2,871
9,886
60,121
0
W
King Arthur
Fabiover0920
King Arthur
3,300
454
142
3,550
11,294
8,880
203
1,195
9,996
0
29,243
L
Bakasura
SoulSlayer42
Bakasura
8,779
6,662
127
3,137
14,619
6,797
0
5,724
8,895
0
37,789
W
7,284
1,931
0
2,093
11,808
8,487
0
768
10,570
0
61,805
W
Loki
11,219
3,656
0
5,002
11,674
4,051
57
1,912
9,324
0
66,036
L
4,262
206
313
5,543
14,826
12,735
0
4,246
10,580
24,741
1,480
L
6,744
1,563
0
375
8,511
2,619
0
3,811
4,700
27,631
0
W
8,441
659
465
7,480
12,139
6,489
484
3,028
7,935
78,024
3,499
L
6,948
4,097
0
3,118
8,523
3,634
973
2,359
6,164
0
62,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,480
Gold Earned
40,749
321
Minions Killed
462
0
Camps Cleared
0
1,372,509
Distance Traveled
1,492,394
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,221
481
69
5
0
258,355
0
W
Chronos
7,966
531
100
7
0
299,014
3
W
King Arthur
7,082
472
29
2
0
282,430
0
L
Bakasura
7,093
473
91
6
0
280,794
0
W
Osiris
7,992
533
100
7
0
296,878
0
W
Loki
8,213
548
80
5
0
333,581
4
L
Artio
6,899
460
31
2
0
294,654
0
L
Nu Wa
6,820
455
39
3
0
266,630
1
W
Hades
9,496
633
153
10
0
280,491
2
L
Nut
7,447
496
91
6
0
272,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role