Player Matchup

Awilix
Awilix
DopierThunder46
Awilix
Level 119
God Stats
2W - 1L
1,704 SR
Queue Stats
724W - 736L
1,513 Elo+
Solo
Hou Yi
Hou Yi
FearDahReaper
Hou Yi
Level 155
God Stats
4W - 2L
1,815 SR
Queue Stats
219W - 231L
1,458 Elo+
Solo
Raijin
Raijin
Reedington
Raijin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 62L
1,522 Elo+
Solo
Sobek
Sobek
RetiredPirate34
Sobek
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
706W - 815L
1,538 Elo+
Solo
Ishtar
Ishtar
marquezmateo
Ishtar
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,442 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,494 Elo+

VS

Team Averages
Level 118
1,482 SR
1,590 Elo+
Geb
Geb
FourHundred20
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,729 Elo+
Party 1
Xing Tian
Xing Tian
SyanStormtamer
Xing Tian
Level 146
God Stats
6W - 2L
1,779 SR
Queue Stats
697W - 298L
1,694 Elo+
Solo
Jing Wei
Jing Wei
joedirth
Jing Wei
Level 87
God Stats
2W - 3L
1,316 SR
Queue Stats
115W - 138L
1,515 Elo+
Solo
Susano
Susano
l KAZEL l
Susano
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,459 Elo+
Solo
Neith
Neith
nickcanadacore
Neith
Level 154
God Stats
2W - 2L
1,317 SR
Queue Stats
211W - 192L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,347
869
707
1,378
1,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 1
5,405
1,081
3,627
4,105
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Reedington
Raijin
9
1 / 3 / 2
5,077
1,015
4,935
4,579
1,847
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
5,079
1,016
1,063
4,334
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
10
0 / 2 / 1
4,910
982
4,788
5,272
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
6,156
1,231
2,098
4,979
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
SyanStormtamer
Xing Tian
11
2 / 1 / 6
5,885
1,177
3,171
4,244
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
joedirth
Jing Wei
10
0 / 1 / 5
5,501
1,100
5,144
4,112
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
l KAZEL l
Susano
10
3 / 2 / 4
6,230
1,246
2,794
3,948
1,551
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 5
6,091
1,218
4,953
3,892
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
3
Kills
9
9
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
2
2
1
1.25
W
1
0
8
5
L
Raijin
Reedington
Raijin
1
3
2
0.67
L
0
1
3
1.5
W
Xing Tian
SyanStormtamer
Xing Tian
2
1
6
5
W
Jing Wei
joedirth
Jing Wei
0
1
5
2.5
W
Susano
l KAZEL l
Susano
3
2
4
2.5
L
Ishtar
0
2
1
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
18,160
19,668
Taken
21,175
11,781
Mitigated
12,431
3,392
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
707
78
21
68
1,378
1,328
0
183
1,195
439
268
L
3,627
1,344
223
296
4,105
1,840
0
1,079
2,981
0
8,612
W
2,098
217
1,109
1,480
4,979
4,155
161
1,270
3,709
4,324
29
L
Raijin
Reedington
Raijin
4,935
692
0
250
4,579
1,847
0
1,196
3,264
9,069
0
L
1,063
0
132
1,135
4,334
4,355
0
1,313
2,937
4,356
0
W
Xing Tian
SyanStormtamer
Xing Tian
3,171
0
439
698
4,244
3,516
136
785
3,459
4,472
0
W
Jing Wei
joedirth
Jing Wei
5,144
2,290
917
1,299
4,112
1,654
564
1,936
2,176
0
16,113
W
Susano
l KAZEL l
Susano
2,794
607
1,110
552
3,948
1,551
133
1,382
2,566
0
4,507
L
Ishtar
4,788
2,210
326
941
5,272
2,411
0
1,042
4,022
0
10,711
W
4,953
1,259
0
630
3,892
1,555
684
1,064
2,828
0
11,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,818
Gold Earned
29,863
36
Minions Killed
64
0
Camps Cleared
0
312,535
Distance Traveled
506,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,347
869
0
0
0
32,272
0
L
Hou Yi
5,405
1,081
15
3
0
77,793
0
W
Geb
6,156
1,231
3
1
0
107,153
0
L
Raijin
5,077
1,015
5
1
0
71,029
0
L
Sobek
5,079
1,016
6
1
0
46,425
0
W
Xing Tian
5,885
1,177
5
1
0
112,527
0
W
Jing Wei
5,501
1,100
19
4
0
91,438
0
W
Susano
6,230
1,246
13
3
0
97,671
0
L
Ishtar
4,910
982
10
2
0
85,016
0
W
Neith
6,091
1,218
24
5
0
98,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role